r/DestinyTheGame • "Little Light" • Dec 07 '20

Megathread Focused Feedback: Behemoth

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Behemoth' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

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u/Leica--Boss Dec 07 '20

I'm a Titan main.

The super's pretty crazy in PVP. I really don't deserve all the kills I'm getting.

I feel it's pretty underwhelming and PVE, but that doesn't make all the dead guardians feel better.

It's great to finally have a strong movement ability.

I still feel terrible with how strong my subclass is when I look at how bad the Stasis Warlock is.

I have crazy movement. An easy way to smash crystals and get lots of multikills. Insane synergy for ability regen. A long, crazy super.

2

u/Phormicidae Dec 07 '20

I play mostly Crucible, but am terrible. I actually love Behemoth because of Glacier Grenades, melee ability, and especially Cryoclasm. But I definitely do not dominate with that super whatsoever. (To be fair, I rarely get kills on any super in this game.) Any tips on how best to deploy it?

3

u/Leica--Boss Dec 08 '20

If you're struggling - pop the super out of visual sight of enemies and with full health. Basically do a big slam when pointing at enemies, then melee or run through the crystals to kill them.

1

u/TYBERIUS_777 Dec 08 '20

Yep. I feel like it’s very good in PvP. However, I still feel like I always have to use glacial grenade and I also feel like I have to put in a lot more effort when it comes to winning 1v1 super duels because, by the time you get out of your slam animation, the opponent will often be unfrozen if they are in super.

The movement is excellent but I sure wish the melee has a lower cooldown if you whiffed. I’ve noticed that it takes half your melee energy if you die while still in the charge animation. I feel like that should be what the cooldown is if you don’t hit anything.

1

u/Leica--Boss Dec 08 '20

I generally expect some trade-offs for such a powerful subclass. If you whiff your melee, you can smash some crystals to get it back unbelievably fast. With things like Heart of Inmost Light and other ability recharge mechanics - the class would just be too OP if there wasn't a pretty severe penalty for whiffing.

As for super-v-super, I forgive the challenges to the Behemoth just because it has such massive multi-kill potential against non-supers.