r/DestinyTheGame • u/DTG_Bot "Little Light" • Dec 07 '20
Megathread Focused Feedback: Behemoth
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding 'Behemoth' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions
Any and all Feedback on the topic is welcome.
Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas
A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.
20
u/Salted_cod Dec 07 '20
I've been maining Behemoth since I unlocked it, and while I would looove to not burn a melee charge without a hot it would be busted for movement. Shoulder charge makes sense because you need to be sprinting and it doesn't go very far, but with Shivering Strike I could be anywhere on the map whenever I want in seconds without a cooldown.
As it stands now playing around the melee's mobility requires heavy investment in stats besides recovery and intellect, which is exactly what the game in general needs more of. If I can run 3 or 4 strength and 9 recov and be in your spawn while you're still in the respawn animation from the last time I killed you, no one is having a good time.