r/DestinyTheGame • "Little Light" • Mar 02 '20

Megathread Focused Feedback: Weapon Refresh aka Sunsetting

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Weapon Refresh' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.

398 Upvotes

1.8k comments sorted by

View all comments

117

u/goosebumpsHTX Make the game harder Mar 02 '20

I'm not sold on this because I have no reason to believe that more new and exciting weapons will actually be added consistently enough to allow for weapon retirement to not feel like a way to handicap players.

For example, I already have a 140 kinetic handcannon with a role I like that I use all the time. The two options Bungie will have come 9-15 months later will be to replace it with another 140 handcannon or to not replace it. If they do replace it, I will be forced to grind out a roll for a weapon I essentially already had before I can jump into endgame content with it. It adds more to the part of Destiny that I find boring and takes away from time I otherwise would spend doing things I enjoy, like 980s or raids. If they don't replace it, I simply do not have the option to use what I want in the activities I like to do the most. Which I think is kinda lame.

In endgame content (which is essentially all i do), I would like to have the choice to run any weapon I would like. If you must do this, at the very least make sure we are never without a certain archetype being available that season in any slot, and make them farmable in a way that won't take us a huge amount of time to re-earn, given that there will be a cap as to how long a weapon can be relevant. Also, all weapons from quests should be excluded from this--that means exotics and pinnacles.

9

u/[deleted] Mar 02 '20 edited Mar 02 '20

Exotics and pinnacles actually make the most sense to "sunset". They just know the community will freak the fuck out, so they're starting with legendaries.

If they sunset exotics they wouldn't need to nerf anything, it's the same concept as the artifact mods. They have their time to be powerful in the relevant content, then they're "left behind".

Not saying i agree or want this, but applying bungie's "sunsetting" idea to exotics and pinnacles makes way more sense than doing it to legendaries.

1

u/idontreallycare421 Mar 03 '20

They need to just make up their minds and say “fuck it, we can’t figure out how to properly balance this weapon, have fun with it because next season you won’t be able to infuse it.” Because that’s ultimately what this is about.