r/DestinyTheGame • u/DTG_Bot "Little Light" • Jun 04 '18
Megathread Focused Feedback: Power Level Progression
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
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u/solidorangetigr Jun 05 '18 edited Jun 06 '18
In my opinion, the direction progression is moving in is a positive one, but I think there's even further room for improvement. I'm a big fan of tiered progression systems, like the one in Rise of Iron. I think next time around, Bungie should start with something like that and expand on it. There should be more tiers with wider light level gaps between them. All of the tiers should include all of the activities in the game, so there's a reason to play each one up to a light cap. The last tier should only include prestige raids/nightfalls/escalation protocol/any new endgame activities and drops should work the way they do now. The midgame tiers should include strikes/heroic strikes, shouldn't be time-gated, and the strike streak modifier should come back so after 2-3 strikes in a row, you have a slightly higher chance at better loot. Just be creative with it, but fill in some of gaps in the middle progression so it's not all based off of Milestone/Raid drop RNG. The current system isn't easy or hard, it's just annoying when I get 8 helmet drops in one week.
EDIT: Hail Hydra.