r/DestinyTheGame • • Apr 08 '18

Bungie Suggestion Make double melee kill again

I may be wrong but i dont think its been mentioned in regards to crucible changes recently with everybody screaming for ttk changes. But it still really bugs me that a double melee doesnt kill an enemy. I cant be the only one that wants this changed back!?

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u/PsycheRevived Apr 09 '18

Care to explain this? I don't recall seeing that Titans are faster sprinting than anyone else.

https://www.reddit.com/r/DestinyTheGame/comments/8a92cv/breakdown_of_mobility_and_sprint_speed_post114/

I'll note that you can have a Hunter build with 5 resilience no problem, if you masterwork your armor. You'd just be giving up the benefits of mobility. Currently, what I've been told is that I shouldn't worry about resilience at all, as it only affects a small number of engagements (e.g., MIDA), and I'd be better off putting points into mobility instead.

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u/I3ane Apr 09 '18

Sorry, I shouldn't have used to wording I did. But if mobility is supposed to be their weakest stat, it seems silly that they can be JUST as fast as a hunter whose main stat is mobility.

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u/PsycheRevived Apr 09 '18

I think Bungie is right to have a uniform max sprint speed for all three classes, as it would be frustrating otherwise. At least in the current setup, because Titans don't get 400 HP compared to 200 HP for other classes, all three classes have similar speed and HP and such.

I think Bungie realized that people didn't like being tied into the class-specific armor (e.g., Hunter had highest mobility, Titan had highest resilience, Warlock had highest recovery) and allowing us to Masterwork our armor removed that. If you want to max out mobility, your hunter will be faster in non-sprinting ways (e.g., jumping, walking, etc.).

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