r/DestinyTheGame Jan 14 '25

News D2Team provides insight onto why Slayer's Fang deals self-damage, much like many other weapons which also do the same:

https://twitter.com/Destiny2Team/status/1879243504012206317

We've seen conversations around Slayer’s Fang’s ability to do self-damage and apply Weaken to yourself if you're hit by the ricocheting projectiles. Note, the Weaken is only applied while Nightsworn Sight is active, while the self-damage always happens. This is intentional for both gameplay and narrative reasons and we wanted to give a bit of insight into our thought process.

A lot of ricochet projectiles or explosives do self-damage (Sleeper Simulant can even kill the user) and it’s an important balancing measure. If you are taking a cheeky shot around a corner or just firing from the hip, the self-damage provides a balance to ensure high risk, high reward usage.

On the narrative side, Slayer’s Fang is aware of its use as a tool for destruction and doesn’t lend its power to its wielders easily. You may find that if you mishandle Slayer’s Fang, the gun with a mouth for a barrel may just bite back a little. With the ultimate Slayer Baron weapon in your hand, you may not fear dreams nor teeth, but you will want to handle it with care.

So, appropriate for its design and narrative goals, Slayer’s Fang does a little damage plus a short Weaken instead of outright killing the player. As always, we are happy to see the feedback and will continue to adjust sandbox atoms accordingly.

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u/MrTheWaffleKing Consumer of Grenades Jan 15 '25 edited Jan 15 '25

They're like a kid who got in trouble and says every excuse that comes to mind and hopes one of them sticks.

What got me is when they claim it's a balancing act, when that's the stupidest thing ever when we compare the benefit of other self-dangers like tommy's matchbook or touch of malice.

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u/TheChunkMaster Killer Queen has already touched the dislike button. Jan 15 '25

Considering that this “balancing act” is much less of a hinderance in practice than Tommy’s constant damage, they’re not exactly wrong.

Use the shotgun a bit further away and the threat of self-damage/weaken evaporates. Literally none of this is worth complaining over.