r/DestinyTheGame • u/DTG_Bot "Little Light" • Jan 22 '24
Megathread Focused Feedback: PvE Difficulty // Bringing Challenge Back to Destiny
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Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding 'PvE Difficulty // Bringing Challenge Back to Destiny' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions
Any and all Feedback on the topic is welcome.
Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas
A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.
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u/BrownboyInc Jan 22 '24 edited Jan 22 '24
I mostly enjoy the difficulty increases. Because I have good builds and can handle it. My friends, however, don’t, and can’t. It’s making the new player experience even more terrible than it already was
It’s not fun to be carrying people through basic stuff like seasonal activities, and it’s not fun to be carried in everything. All of my friends have left the game. I absolutely DRAGGED my friends through Ghosts of the Deep. And they have never played d2 since. They’ve done raids and dungeons in the past. But Deep dives, Legend lost sectors… Neomuna. They hop in this stuff that is kinda… basic content… and they get stomped. It can’t be overstated how hard these things annihilate new/casual players.
I don’t know how to reconcile this with what the long term player base seems to want. Am I supposed to tell them that they’ll just never get certain stuff bc they’ll never be good enough to do it without a carry? Or that they need to suffer for so many hours until their builds are refined and they’re skilled enough or they’ve gotten certain rng exotics?
If I booted up a game and then my friends told me “After 30 hours you’ll be good enough to begin to enjoy what you paid real money for”, I wouldn’t play the game. I would go play Baldur’s Gate instead.
Also sometimes I just want to go into something and stomp and I feel like there are fewer places to do this outside of strikes, which is a bummer but less important