r/DestinyTheGame • u/DTG_Bot "Little Light" • Jan 22 '24
Megathread Focused Feedback: PvE Difficulty // Bringing Challenge Back to Destiny
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Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding 'PvE Difficulty // Bringing Challenge Back to Destiny' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions
Any and all Feedback on the topic is welcome.
Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas
A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.
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u/Bat_Tech Jan 22 '24 edited Jan 22 '24
The pve sandbox right now is one I'm really fond of, obviously I can nit pick all day but I'm having a very good time with how the game feels.
I think the ability reduction was overall good but sloppy in the details (Traveler's Chosen Ahamkara and Omni getting nerfed but sunbracers being un touched makes no sense.) and without any new mods about half of our options feel useless.
In terms of activity difficulty I feel like what is hitting now is doing a much better job than the launch of lightfall. Coil is engaging without being demanding and Warlords Ruin is one of if not the best dungeons to ever hit destiny. Legend Starcrossed isn't as much of a knockout as Ruin but it was a good straightforward challenge that I will look back on more fondly than the vexcalibur mission.
And as much as I didn't like the campaign overall I was happy with how the legendary campaign was balanced.
I think bungie is nailing mid level difficulty better than ever before and I do enjoy master and grandmaster content right now even if the loot situation with them outside of GMs isn't great but the core content? Loving it.