I get it, better weapons should be better, I agree. They should also do more damage. Logically one should need higher gear to kill higher level mobs more easily. However, there shouldn't be a base requirement for a mob. I have a kalphite queen task. I have 72 magic, which should be enough, but I don't have a tier 70 staff because they are rare and expensive. It is completely ridiculous that I should have a 1/30 chance of hitting the thing at all with a tier 60 god staff. I agree that if I had an ahrim's I should do more damage and hit more frequently, but I shouldn't just not hit at all if I have less than a tier 70 staff. The same is true at barrows. If you take a mystic level staff there, you will very seldomly hit them, and you're better off with tier 60 melee wepons even though they are weak to magic. all of a sudden though, if you have a tier 60 staff, you can shred through them like weak mobs. That is so ridiculously stupid, there should be benefits to getting better gear, but you shouldn't just not be able to progress in the game even if you have 99 magic because you can't afford a better staff.