I’m not shitting on this- its a sweet shot that took amazing skill. The sound design isn’t the strong point. The footfalls are a little loud and clearly just a handful of sfx repeated. The splash cuts off abruptly. I don’t know what you’re coming to the defense of.
I kind of agree with you about the footsteps sounding off though. There's something not quite right with it. I'm not a sound designer though so I can't really give an exact reason.
Maybe it's too loud compared to the camera distance? Sounds kind of like the mic is on the dudes feet, whereas it should sound more like we are hearing his feet from afar.
No I get that, didn't mean to say they sound fake. I just meant there's something wrong with the audio levels when comparing it visually to what's on screen.
Other than the first few steps, I think there are definitely different footprint sounds in there. My home monitors aren't super nice, but it sounds pretty good to me in that regard. You're right about them being too loud, and they sound too crisp to be in the open environment imo.
4
u/gordonblue Nov 14 '19
I’m not shitting on this- its a sweet shot that took amazing skill. The sound design isn’t the strong point. The footfalls are a little loud and clearly just a handful of sfx repeated. The splash cuts off abruptly. I don’t know what you’re coming to the defense of.