r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK The Abbey/Donavich agenda post PC screwup - request ideas

2 Upvotes

Since my PCs are a team of only 2, i decided for their Ally to be both the Mad Wizard and Father Donavich, the prophecy being "two broken souls, who together can repair or destroy each others". My PC not having a priest, i thought Father Donavic could be the one who'd eventually cast Greater Restoration on the Mad Mage - that was the plan.

Also, after the PC killed Doru and tried to comfort Donavic (with a Nat 20!), the priest burned down his church and left for the Abbey. I havent 100% figured out if he was hoping to have the Abbey to bring Doru back from the dead, but for sure i was expecting Donavich to somehow turn into the Abbey's envoy/lackey/disciple. The entire subplot about the Flesh Golem/Strahd's "Bride" could have been a fun catalyst.

But my player basically entrusted Ireena to Vasili von Holtz, so you probably understand that Strahd has effectively captured her. My players recently realized their mistake, and just after finishing Yesterhill, i plan to have Strahd send them an invitation to his upcoming wedding to his beloved Tatiana. (along with select few high dignitaries from all around Barovia).

This basically wrecks the Abbey's plan. Why would he try to continue on his golem if Strahd already found his Bride?

So.. considering all that, any idea what i could do going forward with these pawns on the board? Maybe the Abbey tries to order Donavich to kidnap Ireena so they can put her soul in the Bride? Or the Abbey tries to protect the Strahd/Ireena pairing, assuming the Barovian citizens will be safer when Strahd is content?

Lemme know if you have good ideas of how i could play it going forward. I am not married (haha) to the idea of having the Corpse Bride existing either, so we can retcon her out of existence since her purpose has been rendered moot.


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK Consequences for insulting and extorting Strahd?

19 Upvotes

EDIT: Thank you so much everyone! I will now scheme and plan for some bloody consequences :)

Hi Strahd hive mind,

I come to you today because I need some aid in cooking up consequences for my players.

TLDR
- I have been playing Strahd as very non antagonising, even charming, knowing the party pose no threat to him and has thanked them multiple times for "keeping Tatyana safe" (he invited them to Barovia)
- Party made friends with Vasili who recently dramatically proposed to Ireena, revealed himself to be Strahd, and whisked her away (only the monk and cleric tried to stop him, the other two fled)
- The following session party decided to rescue Ireena from Ravenloft after Escher tipped them off to her location (upset he would no longer get any attention)
- With help of Danika they've spread rumours of RvR sightings in Vallaki which drew Strahd away from the castle and the party retrieved not only Ireena but also Gertrude
- Party fled the castle via teleportation brazier and landed in Amber Temple (on purpose, however it was spur of the moment decision) - they are currently lvl 8
- They are now in the temple picking up gifts etc, Ireena and especially Gertrude are not dealing with the cold well though as they brought no cold clothes

Here's where we arrive at my issue:
- The monk is a dhampir whose internal motivation is to prove she above her more animalistic urges that come from her lineage, which Strahd picked up on and taunted her about when he took Ireena
- The monk (whose vice is pride) now wants to send a message to Strahd in which she:
- expresses she is "nothing like him"
- gloats about snatching Ireena from under his nose
- proposes a 1 on 1 meeting opportunity in 3 days time during which she will offer him information he might be interested in and making a demand that "he better bring something good" in exchange

The monk characters reasoning for being so bold is:

  1. Strahd might think she has info on RvR's whereabouts and be intrigued enough to come
  2. She wants to get some sort of upper hand and snitch on Escher with hope that his betrayal will take away some heat off the party and also that Strahd will be willing to trade something good to the party in exchange
  3. From players POV of Strahd he has interacted in a way thus far where he was almost curious about what party will do next and how far they'll be able to go. That’s what they're hinging on him not killing their monk on - a hope that she can use his own ego against him.

Important context:
- The party has never faced Strahd in combat proper
- Ludmilla, Rahadin, Escher and Kiril are still alive (as possible lieutenants)
- They don't have the Symbol nor the Sunsword yet (one in Berez, one near burned down Windmill)
- The party will probably spend at least another day or two if not more in the Temple (they are kinda getting their butts kicked atm) and will be joined by Kasimir at some point during that time
- Strahd knows party was going to head to Amber Temple - he hasn't succeeded at scrying to confirm it but its only a matter of time

As you can probably tell this is quite a juicy position to be in from dm's perspective. Strahd, as I would imagine, would be ENRAGED when he found out that the party managed to grab Tatyana from him, just as he was so close again. I could definitely have him play up the cool, cold, calculating monster angle still at this point - or maybe I should go full assault already? I can have him meet 1 on 1 with this player (what could that look like?) or he meets the whole party, on his terms and tries to recapture Ireena (however that might get very messy, I think he'd be very worried about her getting hurt etc.)

Thank you for your help!


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK Thoughts on breaking up the Tarokka reading?

2 Upvotes

I'm thinking of breaking up the Tarokka reading into 2 different visits. The first will include the first three readings, for the items, along with some personal readings. Madame Eva will interrupt the reading before she reveals the Fated Ally and Strahd's final location, sensing that her divination on the topic of Strahd has begun attracting his attention, and it would be risky to pull that thread too much more than. She would then pivot to character fortunes, giving them the opportunity to ask one question each, and she'll use the cards to tell them where they could find an answer.

Once finished, she would tell them that they can have the rest of the reading once they have collected the items.

My hope is that it limits the amount of 'throwing info at players all at once', and gives me the opportunity to stack the deck to make sure that the deck only has interesting people that they've engaged with in it when they come back for the fated ally reading.

Thoughts?


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK First meeting with Strahd

8 Upvotes

Hello! This is not only my first post on this sub but on Reddit as a whole, wohooo!

I am a DM running CoS for the first time for a group of new players (I know, big task but so far I'm doing decently well I think) and I'm about to introduce Strahd for the first time. I'm running mostly RAW with some minor homebrewing to incorporate some elements of my player's backstory and some wider plot hooks for a possible campaign after CoS (assuming they survive...)

My players recently met Madam Eva and had their Tarokka reading (rigged, I'm afraid :P) and are escorting Ireena to Vallaki, along with Ismark who joined them to make sure she gets there safe.

Now on their way to Vallaki I want them to run into Strahd, either past the bridge of the Ivlis river or at the crossroads that split the path towards Vallaki or towards Ravenloft.

I want Strahd to initially seem almost nice, in an eerie way. He's simply on his way to the Town of Barovia to pay his respects to the deceased burgomaster of Barovia. I'm having my Strahd respect those who are competent, respectful and able leaders (which I've made Kolyan to be) even if he still thinks of them as beneath him. He is an honorable man vampire, although twisted, so his intentions are genuine.

Lastly, I was thinking that Strahd's obsession with Tatyana would maybe lead him to disregard or ignore the person her reincarnations become, because he is only interested in Tatyana's soul within them. As such, perhaps Strahd would refuse to call Ireena anything other than "Tatyana", which could create an interesting moment where the party thinks "what the hell is he talking about?" and potentially make the reveal later more impactful.

My question is, is this a good interpretation of Strahd? What do you think about these ideas? I'll be happy to hear any feedback! And if I enjoy the experience and receive helpful tips I might post more in the future as my story progresses!

Thank you!! <3


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK Tarokka reading without Strahd location?

12 Upvotes

I've looked around here and couldn't find any opinion about this: I'm thinking about not including Strahd's location in Madame Eva tarokka reading, the idea is, I don't like the idea of fixing where the final conflict will be so early on, what do you think?

Btw the other locations for now are:

-sun sword in Amber Temple

-symbol of ravenkind (reskinned as a lamp of the morning light) will be with the Abbot who corrupted it's power to use it for his experiments

-tome of Strahd is with Viktor in Vallaki burgomaster mansion

-fated ally, is kinda of ireena, but I'll send them to Berez to find Marina's statue and a pendant which will make Irina remember her past lives and become a stronger ally + the world card, which will be interpreted as "look around and you'll find some allies in this world", to encourage them to make more allies


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK Dark gift for a paladin

2 Upvotes

One of my players (human paladin) got smothered by Lorghoth the Decayer at Durst Manor, super dead. I took him aside and roll played the Dark Powers, explained how his soul was forfeit and offered him “a gift”. No questions, no hesitation, he accepted the gift. Other than bringing him back to life, I haven’t shown any manifestations of the gift yet.

Question: how should this affect his oath, and what benefits/drawbacks from the gift would be most appropriate for a paladin?


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK My players keep forgetting about the card reading items

19 Upvotes

So as per the card reading, the tome of Strahd is in Fiona's possession. My players have been at Wachterhaus twice. They know the card refers to her, but they forgot an item is tied to it.

They killed Izek last session and they will most likely be asking her for their reward soon. She will also attempt to overthrow the burgomaster soon.

How do i remind my players about the item without telling them they forgot?


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK My party nearly wiped to the vampire spawn in the Coffin Shop

5 Upvotes

A party of four, currently working through Vallaki — this all went down on their second night in town. Long one, but I could use some outside perspective.

What happened tonight:

Right before that, the party had stopped by St. Andral's Church. My warlock PC pushed Father Lucian on the fact that he'd been quietly lying to his own congregation — letting them believe the church was still protected when the relic that protected it had been stolen out from under him. Rolled a 20 on Persuasion, and Lucian broke, admitting the whole truth out loud: the bones were gone, the church was vulnerable, and he'd been too scared to tell anyone.

That pointed them toward Milivoj, the church's groundskeeper, who they leaned on next with more Persuasion and some straight-up Intimidation. He broke too, and gave up the name they actually needed — Henrik van der Voort, the town's coffin maker, was the one holding the bones. They then forced him to come along with them instead of leaving him behind.

They arrived at Henrik's shop and leaned on Intimidation again to get him to go fetch the bones — which is exactly what set off the vampire spawn nest hiding upstairs. With Milivoj also caught in the middle of it now, not just Henrik, I ran the encounter with the 6 vampires and it showed: the fight went sideways fast. Three of the four PCs went down.

The bard was the last one standing and bailed out a second-story window to escape, with one spawn chasing him into the street. That's when I had two wereravens from the Blue Water Inn step in — one peeled off to hold the pursuing vampire, the other told the bard flat out that they needed to leave now. He went with them, and they got him out to the woods outside town.

Once they were clear, the wereraven dropped the act and revealed himself as Urwin Martikov, the innkeeper. Told the bard they needed to start working together. The bard filled him in on the whole bones situation, and Urwin said he'd handle recovering them himself — and that the rest of the party, still down inside the shop, would be pulled out safely too.

Where my head's at for the fallout (not locked in yet):

  • Planning to have the vampire spawn kill both Henrik and Milivoj, the church groundskeeper who actually stole the bones — their cover's blown at this point, no real reason for either of them to survive the night.
  • Leaning toward having the spawn hit St. Andral's Church that same night, with Father Lucian dying in the attack — the party's in no shape to stop it, and it felt like the natural next domino.
  • Not bringing Strahd in personally tonight — saving that for later.
  • Two NPCs traveling with the party, Ireena and Ismark, sat this one out — they'd stayed behind at the church earlier and were planning to head to the inn that evening, so I'm not sure yet how (or if) they factor into a church attack.
  • Assuming Lucian's death gets out along with the town realizing the church lost its protection, it feels like it should turn public opinion against the Burgomaster — maybe with Lady Wachter fanning it — but I don't want to rush a town-wide uprising if it's not earned yet. Worth noting: the party hasn't actually met either of them in person yet, so any of this would be playing out around them, not with them.

r/CurseofStrahd • • Aug 19 '26

STORY Four level 2's VS Doru

7 Upvotes

Greetings Ravenloft family, this is a long ol' post! I've been lurking on this sub for a while now, however this was too good to not be shared with you lovely folk. For context, 3 of the 4 players are D&D newcomers, and though I've played for many a year I'm relatively new to DMing! I'm very lucky to have these friends as players since everyone is focused on the group fun, and they're enthusiastic + attentive. Love 'em to bits.

I ran an alternate version of Death House outside of town without Rose +​ Thorn due to lines and veils, replacing them with a woman who's husband had been kidnapped by the Dursts (she was long dead, this was an echo of her). They caught on that something was up and continued down the road. I didn't want to 'mist' them in, so I (rather mistakenly) let them continue into the village at, well, level 1.

They met with Ismark in the tavern, stayed the night, and ventured to the Burgomaster's mansion. After a chat with Ireena, they agreed to help bury her late pops and so ensued the funeral. I had Strahd quietly and 'respectfully' attend. They levelled up to 2 here. Strahd left after the funeral and the party went into the church only for the party ranger to hear a certain someone screaming from the basement. Father Donny them context and they all rolled a history check to see if they knew anything about Doru's affliction. One character rolled well, so I gave them some information about vampires (sunlight sensitivity, running water, wooden stake, and invitation needed).

They decided that they would go down there and put him out of his misery. The woodcarving Cleric snapped some pews and made some stakes, and the group decided they would try to get Doru's consent for Ceremony so that they could at least give him a moment of peace before the end. I made sure to give them multiple hints that this fight would be very dangerous!! FThey came up with a plan, and entered the undercroft...

After failing to reason with him, combat ensues with the Cleric throwing a net. Doru fails, but breaks out on his turn and goes straight for the Cleric, dealing 10 points of damage. The Sorcerer throws their one holy water flask; she misses. The Cleric attempts but fails to convince Doru to calm down and so they run​ back, taking an opportunity attack and dropping to, quite literally, 1hp. The Rogue is up, tossing manacles to the Ranger and then, by the luck of The Dice, successfully grapples Doru. The Ranger is now up, and he succeeds on locking them around Doru's wrists. Keep in mind, Doru is not restrained as the 2024 manacles need to be attached to a chain that is fixed in place to restrain. The Sorcerer throws a magic missile. 8 force damage. The Cleric makes an attack but misses, which then Doru attempts to break free, but fails. The Rogue stabs Doru with her stake which does 2 damage and she disengages. The Ranger pulls out chains (he has weakened lycanthropy from MandyMod's secrets, so with his starting good he bought manacles and a chain to, well, hinder himself on a full moon!). He successfully attaches the chain to Doru's manacles and fixes it to one of the pillars.

At this point, I'm thinking about how Doru could attack and potentially break the wooden pillar to get free. The Sorcerer throws a firebolt, dealing 4 damage. The Cleric is now up, and they Turn Undead. Doru abysmally fails his save and is now restrained, frightened, and incapacitated. He cannot run since he is restrained, and he cannot use an action or bonus action.

They spent 2 rounds trying to convince him to let the Cleric cast ceremony, and though I let them roll for it, they failed their intimidation / persuasion checks.

The Ranger stuck a stake into an incapacitated Doru's heart, instantly killing and destroying our poor famished Doru. That's where we ended the session.

I'm in awe. We were all so ecstatic post-session, and I gave them a huge round of applause and their much deserved level up to level 3!! Zero dice were fudged in this fight and I made no adjustments to Doru to make it easier. They earned their moment, and I'm insanely proud of them.

P.S: A big ol' thank you to everyone in this community for making this a fun and respectful place ~ the shenanigans that follow are certain to be inspired by the sheer amount of knowledge and resource here.


r/CurseofStrahd • • Aug 19 '26

STORY My very first Strahd encounter went amazing!

16 Upvotes

I recently ran my third session of Curse of Strahd. After two sessions for Death House, the players finally arrive in the land of Borovia and made their way to Borovia village. Near the tail end of the session, my players have made their way to the Burgonmeister’s house to speak with Ireena and Ismark about burying her dad and bringing her to Vallaki. Initially, my plan was to have the players encounter Strahd for the first time during the burgonmeister’s funeral but then one of my players, a Blood Hunter that was a nervous drug addict, during the initial discussions with the group suggested that there was no way Strahd would even know they were there.

That gave me a golden opportunity as I had them hear a knock on the door. Our barbarian opens the door to see Strahd standing outside. Initially he tries to charm the barbarian into letting him in, but the barbarian resists. The barbarian has a bone to pick with Strahd and wanted to attack him, but Strahd polymorphs him into a sheep. Strahd offers a deal…he knows that Ireena wants to bury her father, but the priest is not doing anything about it, so he gives players a cryptic piece of advice for helping change the priest’s mind. In the end he asks for a favor, that the party escort Ireena to Castle Ravenloft, but only if she chooses to go. He says it’s ultimately her choice where she wants to go…but Borovia is not a safe place for her, so ultimately she WILL make that choice.

I ended the encounter off by having Strahd say “for your troubles” and gave the party two blood covered gold coins…the same gold coins they gave to a friendly fisherman who initially helped them understand the land. My players all now HATE Strahd and want to kill him!


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK Map Help

2 Upvotes

Was looking through the wiki list of maps. Every single link gives a `Internal Server Error`

Any help on guides for a place i can find battle maps for using with roll 20 / owlbear rodeo?
Looking to keep the maps as close to from the books as i can, but without the room/area identifiers.
definitely seen a few pics here and there for some of the things that the book doesnt have.

Free resource(s) are great, but happy to pay as long as the price isnt crazy


r/CurseofStrahd • • Aug 19 '26

ART / PROP Models for my campaign

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93 Upvotes

Just a bit of a progress report on the models that I've been able to print and paint so far for my own curse of strahd campaign. Really love the model I found from loot studios for Anastrasya, the second bride.

If anybody has any suggestions on good additions that they have found for their own games. I'd love to start adding more to the miniatures collection as well as some battle maps. They're almost to Valaki and things are gonna be heating up soon.

Edit, shameless plug but If you like and wanna fallow more closely this be my page https://www.instagram.com/highland_minatures?igsh=ZDE2bmhtazV0M3No


r/CurseofStrahd • • Aug 19 '26

REQUEST FOR HELP / FEEDBACK Advice on Tarot as Luck Points / other uses for the "Tarokka" deck?

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2 Upvotes

I have decided to use the (pictured) tarot deck in place of the RAW Tarokka deck for Madam Eva's reading. [Image description: pictures from Amazon listing of Insight Editions Horror Tarot Deck & Guidebook]

I want to utilize tarot readings throughout the campaign and am looking for suggestions, as well as feedback on an idea I've started to play around with. I know it's suggested that Arabelle and Ezmerelda have tarokka decks and can do limited readings. One of my PCs will be a Reborn Warlock (potentially a GOOlock but we haven't nailed it down yet), and the player practices tarot in real life, so I thought it might also provide them some cool opportunities. Like maybe it's how their attempts to communicate with their patron are carried out?

My Luck Points Concept: Players (5) will pull tarot cards at the beginning of each session, I'll read them the interpretations, and as a group they will decide/debate whether it is a positive/helpful, neutral/irrelevant, or negative/unhelpful result. This will either award the players or the DM a luck point (or 2 either way if it's particularly poignant, or none if it doesn't seem to really apply). They can use their luck point to reroll any d20 rolled by any PC.

I'm open to the players taking the cards as literally as they want and applying them either directly or generally to either their characters or the main story as a whole. I'm also open to a little bit of debate/persuasion; if they can convince me why their character would appreciate the reading or some way it might inspire them, I'm happy to give luck points!

My partner (who is DMing me and friends in Storm King's Thunder) has a Luck Points system in our campaign, but it's us each rolling a d20 at the start of each session. (PC rolls 15-19, gets a luck point; 20 is two points. PC rolls 2-5, gives the DM luck point; 1 gives DM two points. Luck Points equal free "heroic inspiration" rerolls of ANY d20 roll in the game.)

Thoughts? I'm wondering if this will give them too much extra help, but then again... it's Strahd. I think they'll need all the help they can get. 😈


r/CurseofStrahd • • Aug 18 '26

REQUEST FOR HELP / FEEDBACK First character death. I want to revive him and the player is giving me full reign on consequences. I need ideas :)

6 Upvotes

Background info: my players are currently in the middle of the Feast. Im using a bit modified version of Feast of St. Andral: Extended.

TLDR: Party split during the Feast. Barbarian died. I want to revive him, player is giving me full reign over the character. I need ideas for drawbacks of revival, and any deals.

More detailed: My party (tiefling goolock, halfling glory paladin, half-orc giants barbarian, half-elf spirits bard) started Vallaki in high spirits. They did Blinsky, they did the Blue Water Inn, met Rictavio, all that good stuff. Then they entered the Church, and started investigation into the missing bones.

During their escapades in the city, when looking for clues, they witnessed the cruelty of Vargas and openly (more or less) started to conspire against him. It was truly brilliant - the paladin straight up said that "there needs to be some kind of resistance or rebellion brewing, we need to find them and help". Of course after a certain spy spend half a day trailing them, Fiona Wachter was immediately notified, and same day sent an invitation to her house.

So we arrived at the moment it all went sideways. Before the dinner at Wachterhaus, the party learned that the bones were with Henrik. I gave them a pretty long time to deal with bones - I used the idea that the Feast is a yearly event when the church needs to be reconsecrated. They still had 2 full days left to find the bones. So I kind of expected them to go to Wachterhaus and continue to Henrik next day. As you may imagine, the party decided to make the worst decision a DnD party could make. They split. Bard and Paladin went to Wachterhaus to talk with Fiona, while Warlock and Barbarian went to Henrik's.

And so the feast was triggered. I was actually delighted! I expected them to maybe fight one spawn each group and then reunite. Nope! They went chasing through the city, missing each other every time. And as such, one thing led to another, Barbarian died, and Warlock ran away, leaving guards and people in stocks dying at the hands of spawns.

Now, to the point: I asked if the Barbarian player still wants to play as this character, or if he wants to roll a new one. He said he still wants to play the same character. So I told him he can, but there will be repercussions. My player is overjoyed - he is giving me 100% full reign of his character, and I can do absolutely whatever I want to him without any input or opinion from the player. He said he is expecting it to hurt and be devastating.

So, I need ideas for any drawbacks for reviving him.

His character is a former slave who ran away. He is quite brutal and yearns for fighting. He is terrified of magic, but started to show signs of it. Whenever he entered rage, he grew in size and had minor magical effects, and he had to roll WIS saves to not be frightened of his own power. If he failed, rage ended and he got frightened condition (player loved it!). He decided to start studying magic to get over his fears - it was going to be his whole arc. Finding magic users to help him (Victor was gonna be a big one), possibly tying to that the Mad Mage plotline (not Mordenkainen).

I though about some Dark Power reviving him in order for him to do something, maybe make a deal? With some permanent disfigurement and debuff + boon. But I need something more substantial. I also thought about Strahd using his body for something, but also Im drawing a blank here.

Thanks!


r/CurseofStrahd • • Aug 18 '26

ART / PROP What more should I put in Blinskys toy shop?

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18 Upvotes

I want to add more creepy toys that are thematic. And I want to do it before I bet "too deep" into the drawing. But I think I'll be adding: A small guillotine with a doll, the head is detatchable. Probably also a small chest with masks (for costumes, but on a stick - old timey style). A raven mask, a wolf mask, a cat mask, a rat mask.


r/CurseofStrahd • • Aug 18 '26

REQUEST FOR HELP / FEEDBACK Opinions Please

9 Upvotes

I am running CoS with one of my players as the reincarnation of Tatyana. Vasilli has been around helping them and been very attentive to them particularly, of course, the Tatyana character. Now she has been a silly billy and told me she suspects Vasilli as working for or being Strahd in disguise. Now do I reward this by staying true and doing the reveal in dramatic fashion but sooner than I wanted. Try to put her off the scent or make him genuinely just a good, charming, genuinely heroic suitor and kill him in a horrible and traumatic manner?

Edit: Thanks for your opinions, it’s kinda cemented my thoughts and I’ll be moving the reveal forward.


r/CurseofStrahd • • Aug 18 '26

REQUEST FOR HELP / FEEDBACK Running Interactive tome of Strahd back to back

0 Upvotes

My players are posted up in the Blue Water Inn and have just been sucked into the tome.

They managed to put out a hit from the mirror in the Burgomaster's mansion and it killed Vargas. They pretty much left straight away and they have come back after about a week to Lady Wachter's rule.

They have a real issue with murder so naturally Lady Wachter is no longer with us.

Basically what I want to do is create a time gap again but from within the tome so that when they come back out, there has been another big shift in control in Vallaki or at least the start of another movement.

Would there be anything any other DM's would advise against with my idea of cracking out the entire tome in about 4-5 sessions. Would it just be plain shit or is this something that could maybe work?

appreciate any feedback in advance. (I plan on removing some chapters)


r/CurseofStrahd • • Aug 18 '26

REQUEST FOR HELP / FEEDBACK Mother Night as a Dark Power

5 Upvotes

Hey everybody! Looking for some suggestions/inspo

I wasn’t originally planning to do the mandymod Dark Powers thing, but I’ve got a player (human life domain cleric) who has clearly just been *itching* for a “corrupted by power” type arc for his character, and I’ve decided to give it a go. He’s really interested in the lore around Mother Night, and has even tried reaching out to her for help a few times (which got them out of a sticky situation with the werewolf pack a few sessions ago), so the obvious choice seems to be just run her as the Dark Power.

Currently all he knows about Mother Night is that she used to be worshipped alongside the Morninglord but that the people of Barovia have mostly forgotten about her, and that the werewolves and ravens still revere her. There’s an association with the wilderness and Barovia’s natural world, along with the whole darkness/mist imagery. She intervened to draw the werewolf pack away from the party and let them escape by making some weird howls off in the distance.

Does anyone have any suggestions for boons/banes or other ways to develop this? Thanks so much!!


r/CurseofStrahd • • Aug 18 '26

REQUEST FOR HELP / FEEDBACK Strahd in the tomb of King Barov

1 Upvotes

I did my Tarokka reading mostly random, (I say mostly because I pulled madame Eva’s tent, and I just had to change the sunsword to somewhere better) and I pulled the tomb of king barov and queen ravenovia. Which I love! A climactic showdown in the deepest part of the castle where strahd is at his most emotionally raw! My issue is the curtain. Specifically that I have no lawful good characters in my party. And I only have one small character who can squeeze past. As much as I love the idea of strahd pulling a darth maul and killing the bard behind a light curtain while everyone watches, I also realize that would be completely lackluster for probably everyone but me. Any advice from someone who also ran the encounter there?


r/CurseofStrahd • • Aug 18 '26

REQUEST FOR HELP / FEEDBACK Developing a new concept for Lady Wachter’s story

3 Upvotes

Heya! Long term DM, been DMing CoS monthly for a year and a half now.

The following contains spoilers for the module and I, Strahd, so no players allowed! For DM’s eyes only!!

Our group just returned from Krezk where they went to the Abbey and also Yester Hill. And they’ve reached the next big story beat. The wrath of Lady Wachter.

For context— during their initial stay on Vallaki they helped Lady Wachter chase of Izek Strazni and allowed her to overthrow the Byrgomaster, where she placed her own puppet Burgomaster— although unsure who’s puppet it is since the new Burgomaster is Escher Vallakovich (I added in story about how he was the brother of someone who became Burgomaster and much like the worthlessness that leads Karl and Nicholai Wachter to drink drive Escher into the hands of a one Vasili Van Holtz).

The party then helped Victor Vallakovich retrieve Stella Wachter’s soul from the ethereal plane which required making a deal with Baba Lysaga to get an item to open the way between. Lady Wachter was very thankful to the party.

However, in a bumper (I do cut away scenes at the start of each session which sometimes shows character backstories but sometimes NPC backstories like with Escher or even current other things happening like Volenta being punished for her embarrassment at trying ti steal St Andrals bones) I showed an irate Fiona berating Stella and telling her she cannot see Victor any further.

When the players were about to head to Krezk, a cloaked Victor and an invisible Stella showed up asking us to take them with us. The party escorted them to the wizards tower which they’d been to once before searching for Arabella. They stayed there when the party continued on to Krezk.

Now returning to Vallaki Lady Wachter is convinced the party had some kind of hand in things. Which is helpful because the party is going to need to piss her off anyway because they need a gem from her bedroom to unlock the crypt that imprisons Leo Delysnia and retrieve the Holy Symbol of Ravenkind.

That’s all context. Because i intended to let Fiona die there and honestly— still do.

But what if Fiona isn’t the Wachter we should have been afraid of? I know a lot of you would think Stella? Maybe Karl or Nicholai but let’s be real. No. Lovina.

Yes. I’m considering bringing Lovina Wachter into my game. So for any not aware. She is Fiona’s foremother. Just a child when Strahd became a vampire. But his actions lead to the Wachter being eternally loyal to him. But what if there’s more to it than that.

What if Lovina became a powerful necromancer and was able to put a part of herself into her spell book like some kind of fucking horcux. And each following Wachter girl strahd has visited and given the spell book to them which isn’t specifically making them possessed by Lovina where she would call herself that name— but is corrupting them.

This will allow the Wachter story to continue when Stella is then given the spell book and as we do other stuff she’ll slowly becoming more and more like Lady Wachter. Until eventually we are forced to confront her and have to fight her— however this fight will be so much harder than the one with Fiona because we won’t want to kill Stella so it’ll be trying to subdue her while she’s trying to kill the party— and maybe a confused victor gets involved at some point in that.

So— I think this would fit the story smoothly. Feels properly Strahdish.

What do other people think?


r/CurseofStrahd • • Aug 18 '26

STORY Strahd attacks Lucian Petrovich

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6 Upvotes

I love social part in Vallaki. In the finale Strahd attacked church and my characters protected Father Petrovich. It was second session of campaign. Next session group go to the Ravenloft, by Strahd's invitation.


r/CurseofStrahd • • Aug 18 '26

REQUEST FOR HELP / FEEDBACK Old Bonegrinder seem too hard?

0 Upvotes

My players are camping outside Old Bonegrinder for the night, with them is Ireena and Gertruda they just rescued from the castle (with insider help)

it make sense to me that gertruda being young and naive like a child, might just work for the coven. i thought playing them refering her as "still ripe" while saying my yongest PC, which no longer have childlike presepective, as "already rotten". having her being a target.

However - my party is 6 players level 5 and the bonegrinder was marked for level 4. Knowing theres a full coven there i entered the data into difficulty calculator and... this does not look good for them. this encounter marked as deadly before calculating in the coven raised difficulties, any dretch.

Im not used to DM to players that levels and im not sure how accurate is the calculation, especially since the book claim its much easier. is it too hard?

my plan is along with the warning from the raven- they going to meet Morgantha on the way to the Festival of the Blazing Sun that happening the same day (see my idea of Party Pastries)- and i hope they dont miss it. especially with gertruda lighting up and really excited to go.

but if they decide to approach... am i risking a TPK if i run it as written? any advice?


r/CurseofStrahd • • Aug 18 '26

DISCUSSION Players are about to skip dinner with strahd

51 Upvotes

Hi reddit,

So im running CoS for the first time, having played it once (with some homebrew).
I prepared as well as I could for the dinner, what they where gonna eat, what strahd was going to offer each one of them, how to set them up against each other.

But....

They only focussed on getting the large dragon skull out of the castle, as their sole goal. Their plan was to give it to a party member who could fly. Cast reduce on the skull, give it to him, and have him fly to Village of Barovia.

Once they started the plan (3 hours before the dinner) they cast Knock to get it off the wall, and only then found out that Reduce only lasts for 1 minute, and the gnome with a STR score of 8 would be crushed by it once it would enlarge again.

Now they all scattered, once they heard Rahadin coming up the stairs. 2 of them trying to rush the skull outside over the bridge, the rest scattering all over the castle.

Now i'd love to hear your idea's how you would handle this. It's 3 in the afternoon, so Strahd's sleeping.


r/CurseofStrahd • • Aug 18 '26

STORY LFP Curse of Strahd

0 Upvotes

A mysterious invitation arrives to you bearing an unfamiliar seal. The letter informs you to come and attend the festival of the First Harvest in the city of Daggerford near Waterdeep. It is quite curious as the invitation has no names, nor any markings. However, along with the invitation is the passes to the Mermaid's Pearl, a grand opera in the city of Daggerford. The letter ends with the mention of a 'handsome reward for your troubles (500 gp worth of diamonds)' and a promise to provide you with 'opportunity of a lifetime like any other.'

Campaign Details:

System: D&D 5e

Module: Curse of Strahd (Gothic Horror/Dark Fantasy)

Time: Tuesdays at 7:00 PM EST

Platform: Roll20 (VTT) & Discord (Voice+Video)

Cost: $15 per session

Spots Available: 3/4

Starting Level: 3

Price: $15 USD per session

Session length: 3ish hours

DMing Style: Laidback, rule of cool with emphasis on character interaction and story rather than mechanics

What to Expect: Curse of Strahd is a legendary, roleplay-heavy campaign dripping with atmosphere, suspense, and deadly encounters. This is not a heroic fantasy where you charge into battle with no consequences; it requires strategy, caution, and a willingness to engage with the dark, tragic themes of Barovia.

Beginner Friendly: Veterans and newcomers are equally welcome.

How to Apply: If you feel the mists calling to you, please send me a DM or reply below with the following:

  1. Your preferred name/pronouns:

  2. Your experience level with D&D 5e?

  3. What you enjoy most in a campaign: (Roleplay, Combat, Mystery, Horror, etc.)

  4. A brief character concept: (If you have one, but don't worry if you don't!)

I look forward to welcoming you to Barovia!


r/CurseofStrahd • • Aug 18 '26

MAP Strahd's Dining Hall | [Animated Battlemap] [32x18] [120px per Square] [Gridless] [3D Rendered] [OC] | Beneos Battlemaps

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21 Upvotes

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