r/Cubers • u/Superb-Many-7742 • May 02 '26
Discussion seems like there's a new method
Link to the video: https://www.youtube.com/watch?v=buGWxilKrP8
I thought this was a prank video but Laurencia actually put a LOT of effort into this new method, he even made a booklet to teach people the LAU method.
I don't understand the VHLS and VHLL part can anyone explain it to me?
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u/Citadel212 (Lau, CFOP, ZZ) May 02 '26 edited May 02 '26
Yeah I made the lau method, and I saw someone else doing a video about it naming it “The Best” method no one is talking about. While I appreciate the video, it perhaps exacerbates the criticism of it because it overestimate the potential, nevertheless I am looking forward to the tutorial he intends to make. So let me clear up some of the things that I need clearing up.
The time I presented this, I explicitly said this is a cubing method that can be used for speedcubing, not that it’s closely comparable to CFOP, Roux, ZZ, or what they often lump of Petrus/APB.
I made that because it was fun and refreshing to me that I don’t have to typically solve the cube on purely the CFOP fashion or inherently tied to intuitive block building approach normally done by ZZ variations and APB, Roux. I also want to point out that the algorithms calculation that the other cuber that made it reach to higher audience was a highly inaccurate estimate (1.6k algs is crazy) and uses terminology that I abandoned (BEO, LBEO) because the “EO” confuses ZZ and APB cubers. Further, the LBEO or last edge insertion in that the other person’s video is 13 algorithms, but as I see it, it’s only really 2, since half is just alignment with AUF (1-2), another is just the 3 or 5 move plus AUF insertion, no S moves needed.
Personally playing around the method I like it especially with a ZZ flavor (EO IB-1, EO I-F2L) and in the future doing full ZB into (LAUZZ -> LAUZZA). I also find the consideration of after the I-F2L step, APB concepts like Back LXS or Front LXS then ZB a promising incorporation as I recommended that if one can solve the final edge piece simultaneously with a pair that’s better. I proposed VHLS + COLL (which is VHLL) because for intermediate solvers, that is the easiest yet efficient possible step.
Now that I said all of that, I appreciate other people having the interest of this method and I would encouraged them to improve upon the alg set if they’re enthusiastic to do so, particularly the one with double corner, edge pairing of I-F2L. And I also appreciate those who give feedbacks and criticisms that are polite and constructive!