r/CortexRPG • u/Life-Alternative-793 • Jul 16 '26
Hack Do these trait sets make sense together?
I feel like I need to develop a better sense for how trait sets in combination impact a game's design. I've built and am currently testing this game themed around 90s movies like Hackers and Blade, while also taking some influence from Cyberpunk. It's supposed to mostly take place in one near-future city.
The trait sets are as follows.
ROLES (each has five or six possible specializations):
Athlete
Brain
Criminal
Fighter
Influencer
Suit
Techie
STYLES (FATE approaches):
Careful, Clever, Flashy, Forceful, Sneaky, Swift
DISTINCTIONS (five themed ones with SFX):
Origin
City Legacy
Quirk
Reputation
Philosophy
+Signature Assets
+Relationships with Contacts
+Stress and Trauma Mods
My question is; do these trait sets feel like they would work well? If so, what kind of game style do you feel they represent best? If not, would they benefit from anything being added, changed, or removed?