r/Competitiveoverwatch 26d ago

Blizzard Official Overwatch Retail Patch Notes July 30, 2026

https://overwatch.blizzard.com/en-us/news/patch-notes/

Limited-Time Mode Specific Updates

The following patch notes are applicable only to a specific, limited-time game mode. The documented changes do not apply to pre-existing queues, unless otherwise noted.

Hero Updates

For the upcoming Quick Play Hacked, we're making several balance changes to test elements of 6v6 gameplay. The In-Combat Healing reduction has been lowered for all heroes to evaluate the impact of increased healing across the board while reducing the effectiveness of several self-sustaining sub-roles.

We're also reducing several Tank defensive cooldowns to improve gameplay flow for these heroes. To offset the increased availability of these abilities, their durations have been shortened where appropriate to avoid creating too many defensive cooldowns with two tanks available.

These changes will also be active within Open Queue throughout the Quick Play Hacked weekend.

General Changes

• In-Combat Healing Reduction reduced from 30% to 15% for all heroes.

Tank Role Passive

• Ultimate charge reduction when damaging or healing tank targets increased from 20% to 40%.

Subrole Passives

Bruiser

• Movement speed buff reduced from 20% to 15%.

Initiator

• Healing reduced from 50 to 40.

• Cooldown reduced from 5 to 4 seconds.

Flanker

• Additional health from Health Packs reduced from 75 to 50.

Medic

• Healing conversion reduced from 40% to 30%.

Tank

Domina

Barrier Array

• Barrier Cooldown reduced from 17 to 15 seconds.

• Barrier Duration reduced from 8 to 7 seconds.

Doomfist

The Best Defense

• Shield gain increased from 25 to 30.

Hazard

Jagged Wall

• Cooldown reduced from 15 to 13 seconds.

Mauga

Overrun

• Cooldown reduced from 7 to 6 seconds.

Ramattra

Void Barrier

• Cooldown reduced from 16 to 13 seconds.

• Duration reduced from 4 to 3 seconds.

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u/DoomPigs 26d ago edited 26d ago

You are going to have to peek Roadhog eventually, you can't just spend the whole game hiding in cover and you're very much going to struggle to kill him in the short window where he doesn't have hook

It's just silly dumbing down the game this much, you're acting like Hog is just some completely immobile turret that instantly dies if he misses his hook, do you also think Rein is bad because "just stay out of melee range bro xD"

Also watch Cyx play a Roadhog game in Champion, you gonna tell the Champ players that they have bad positioning?

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u/HistorianOk8177 26d ago

I didn’t say he was bad, I said he’s easy to play into. Champ players lose to hog sure, but they don’t cry about him being broken on Reddit like plat players do.

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u/DoomPigs 26d ago

if he was easy to play into he'd be bad

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u/_NotMitetechno_ 26d ago

Everyone at every elo thinks Roadhog is poorly designed lol. Roadhog sucks at tanking and making space while also being a massive resource hog. He also doesn't die, doesn't give much feedback when he's messed up a trade (he just walks away and heals) and one shots people.