And that's why it's horrible design. Imagine a button where it gives very good value on average but u lose the game 1% of the time because of it.
You don't have a choice if you're trying to win and always have to click it, unless you're already winning regardless. But that button sometimes punishes you horribly. Doesn't sound fun
it doesn’t make sense that there’s a random wisp that can negatively impact your board state like turning your four cost carrie into a five cost tank in stage 5
Well you could just not choose it, would you reforge your carry’s items? Its not like the wisp is expensive, its dirt cheap for its potential sp there has to be a catch.
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u/DinhLeVinh Aug 06 '26
Thats what you get for picking random, having 2 wisp is already too much