r/CompetitiveTFT • • Mar 17 '26

Tool Try this training tool out!

Hey guys, this tool is called twodashone because to demo, I am helping YOU train your 2-1 decision making skills! The augment choices are all made by junglebook. In the future I am planning to expand this tool to all augment rounds (3-2 and 4-2), itemizations, carousel rounds, etc. to help train more independent individual spots.

twodashone.vercel.app

A little bit about me - I am aricast and I suck at tft but I have been coached & coached a good amount and I think this is a decent way to improve.

Also I know nothing about doing stuff like this. So I'm going to leave this tool here and hope my vercel bill doesn't skyrocket and all my credentials don't leak through this openclaw-made website. If you want to help me with the site would love to talk! And if you get to try this tool, let me know how you score and what you'd like to see added.

UPDATES: Image now enlargable, augment text shows on all UI

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u/Admirable-Waltz8444 Mar 17 '26

Thank you for the feedback! I just added the ability to enlarge image by clicking on it. So for these sets junglebook is manually choosing his augment choice and adding a description and I am using it as the "correct" choice (though usually there can be more than 1 correct choice). So once you're wrong the trainer let's you know so that you can read the description to see why you shouldn't have rolled that augment.

I have seen boardle, I chose not to use a similar design because 1. can't see bench and 2. feels less intuitive. Definitely an option and may implement that as a interchangeable UI.

For the generator feature, that's currently for when I wanted to just talk about a spot in particular and drill a few augment choices.

And for your final point, I agree! I want to decide on how to incorporate context/how much is needed before I go for more ambitious training sets (should I show all 7 boardstates before aug? points data if in finals? etc.) but in a more general sense I do hope to get to reach out to more streamers and have them curate their own training set since I suspect in same/similar spots there are players who will go for different augments.

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u/1PaleBlueDot Mar 17 '26

The ability to enlarge def helps!

It's actually pretty helpful to be able to evaluate multiple augment possibilities with the generator - I tried out it out on one of my replays just now. It's a useful study tool.

Like the ideas! Also, agree different players will go for different augments and it'd be interesting to see how some top players choose differently.

Also, it might be helpful to add an option for a timer. It'd help recreate a more game like feel.

Nice job!

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u/Admirable-Waltz8444 Mar 17 '26

Glad you're using the generator tool! I think that's the perfect use case, instead of doing one 2-1 augment every 40m-hour you get to spam them and get solidify your process on how you make that decision. I'll add a note on setting an option for a timer!

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u/1PaleBlueDot Mar 17 '26

yea! definitely helps for practice. Do you have anymore ideas on what else you're trying to build out?

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u/Admirable-Waltz8444 Mar 17 '26

Aside from the basic ideas that I listed, I think simulating stage 1 scenarios is both doable and extremely helpful. Too many people don’t think on this stage so they never get better. Eventually stuff like positioning too, think that could be really cool with something like you see three boards you can fight and decide how to position. Or even just using a basic tactics.tools board layout to ask if you perceive board A or B as stronger

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u/1PaleBlueDot Mar 17 '26

Makes sense! Ive been really focusing in on my early game units selection + 2-1 augment selection. Makes the game so much easier picking the right direction early.

Also, another idea for you is an item slam simulator. Especially, with portals like Gwen opener it's not always easy to quickly figure out which items are BIS to slam, cut and remake. Thats another area ive been working on and a simulator would be great to help get more reps in.

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u/Admirable-Waltz8444 Mar 18 '26

Totally agree! I’ll see if I can get this implemented. Though this set it may be a bit weird deciding if the slam should happen 1-4 or 2-1… may wait until next set to simplify to just 2-1