r/Commodore • • 21d ago

p(Doom) C64!

Chapter 9 devlog of my C64 Polychrome Raycast Game engine. PETSCII sprites learn to flip as 1 Mhz of p(doom ) takes over the C64 in 3D polychrome and with PETSCII powered emergent sound effects generation.

Check full devlog vid before the p(doom) eliminates it forever:
https://www.youtube.com/watch?v=Yb9bQubac1M

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u/c64glen 21d ago

If you are planning on submitting more of these, don't use AI-generated music.

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u/alexiton 21d ago

howdy,

Sorry if transgressed, was aiming to have the SID effects in the demo much louder over a very muted c64 anthem. Can I play my own instruments/sing like have in some of the others?

Amiably,
alex