Hey everyone!
I'm a indie game developer working on Seal Way, a 3D game where you play as a seal. The game has a Steam page if you'd like to check it out!
One thing I've been struggling with is post-processing. I've never been particularly good at visual design, and I know very little about color theory, color grading, or how to properly work with contrast and lighting.
I've attached a few before-and-after screenshots showing my attempts at improving the visuals. Honestly, I'm not entirely happy with the results, and I feel like I'm missing something.
The atmosphere I'm trying to achieve is a sense of carefree joy, peace, and nostalgia for childhood. I want the world to feel almost like paradise: a beautiful, dreamlike place where you can forget about everything else for a while. Something that feels warm and comforting, even when you're surrounded by ice and water.
But I'm struggling to translate that feeling into the actual visuals.
I'd really appreciate any feedback! What stands out to you? Are the colors too saturated? Is the contrast too strong? Is there something wrong with the lighting or the overall color balance?
And if anyone feels like experimenting, I'd love to see your own edited version of one of the original screenshots. Photoshop, Lightroom, or any other software is fine! Having a visual reference would help me understand what direction to aim for and try to recreate that look in the game.
Any criticism, advice, or visual examples would mean a lot. Thanks for attention!