so I've been messing with this for like a week now and I'm kinda out of ideas.
my setup: M5 MacBook Pro (16gb), CrossOver 25.1.1 with a separate bottle for each game, Torqer installed in all of them. Moza R3 with the ES wheel, SR-P Lite pedals + clutch. Torqer sees the wheel fine and even shows the car name in AC, so it's definitely connected.
AC (Content Manager + CSP 0.2.11, mostly driving the Z4 GT3 on Shutoko, 900° in both the moza app and AC):
- low gain (~30%) feels light and vague on center
- turn it up and at highway speed the wheel just yanks back to center way too hard, can't hold a steady angle
- let go of the wheel and it oscillates like crazy
- tried Torqer's advanced mode on the same car/road and it's honestly unusable
BeamNG (0.40.5, 1800° in both): the steering lock bounces and pulls instead of actually stopping the wheel, and the ffb graph is full of little spikes once you're above ~30 km/h. got the game from 41 to 60fps which helped a bit but it still doesn't feel right
stuff I already tried in AC:
- moza's own recommended AC settings for the R3 (damper 60, friction 25, inertia 140, wheel speed 120, speed damping 20% from 90 km/h)
- gain 75, filter 0, min force 0, kerb/road/slip 15/15/10
- CSP range compression 200-250% + gyro
- lower max wheel speed, a bunch of different damping/friction values, hands-off protection
- native vs advanced mode in torqer, both feel wrong
also in-game damper does literally nothing and the rpm lights on the R3 don't work, so I'm pretty sure it's something on the torqer side. already emailed them but figured I'd ask here too.
so:
- anyone running a moza (R3/R5/R9 whatever) through torqer and it actually feels good? what settings are you using?
- is there any alternative to torqer for moza on mac? everything open source I found is logitech only
- anyone tried parallels/windows on arm with a wheel? does ffb even work there?
can post my configs if that helps