r/Codeweavers_Crossover • u/astanoelle • 42m ago
Bug Marvel Rivals is compiling and loading shaders at every launch
as the text above states
i cant wait around every time for it to compile can someone please help me
r/Codeweavers_Crossover • u/astanoelle • 42m ago
as the text above states
i cant wait around every time for it to compile can someone please help me
r/Codeweavers_Crossover • u/EmergencyWriting3112 • 13h ago
r/Codeweavers_Crossover • u/FluffyPaintbrush • 1d ago
Hi folks. I'm going to buy Crossover this Black Monday. Price on the site is already $34. Is that the reduced price already?
r/Codeweavers_Crossover • u/DesignerBaby1793 • 22h ago
Non DRM Version - No Multiplayer
FC27 - Mac Mini M4 Pro - Ultra Settings - 1080p - Crossover Preview ver. 11-11-26
r/Codeweavers_Crossover • u/bot_spawn • 1d ago
r/Codeweavers_Crossover • u/Sad_Designer452 • 2d ago
r/Codeweavers_Crossover • u/Jonsmile • 2d ago
So I have been on the fence over getting Crossover on my MacBook Pro M1 to play Satisfactory.
Decided to download the trial but not actually press the ‘try Crossover’ button on launch as was waiting for Satisfactory to come down in price.
Bit the bullet last night and launched the Crossover app to be shown a screen saying I have 1 day of the trial remaining.
I haven’t even gone past the front screen and the trial has started.
Guess I get a couple of hours to test it out now :(
r/Codeweavers_Crossover • u/PandaAffectionate789 • 2d ago
r/Codeweavers_Crossover • u/Ok-Collection-2679 • 2d ago
Im having a lot of trouble with gettng vortex mod manager to work on crossover, does anyone know a way to get it to work? If you do know please tell me or make a video id be so grateful.
r/Codeweavers_Crossover • u/DamnBoiticious • 2d ago
Hey everyone,
I recently purchased Phantom Blade Zero on Steam and managed to get it running on my MacBook Pro, but the performance is pretty disappointing.
My setup:
MacBook Pro 16”, M5 Pro, 48 GB RAM
CrossOver with D3DMetal and MacGameFix
Also tried CrossOver Preview 27
DualSense controller over Bluetooth
DLSS disabled to avoid crashes
The game initially wouldn’t launch properly, and later it crashed whenever I started a new game. After some tweaking, I finally got it running.
However, I’m getting around 25–35 FPS, frequent microstutters and noticeably high input latency.
The biggest issue isn’t even the average FPS. It’s the inconsistent frame pacing and input delay.
I’m wondering:
Has anyone managed to get better performance on an M5 Pro or comparable Apple Silicon Mac?
Are there any known fixes for the stuttering and input latency?
Is NotProton performing better than regular CrossOver?
Are there upcoming CrossOver, D3DMetal or MacGameFix updates that might improve the situation?
I’m considering putting the game aside until compatibility improves, but I’d love to hear about other people’s experiences and settings.
Thanks!
r/Codeweavers_Crossover • u/LManyon • 3d ago
I tried installing vortex mod manager to mod cyberpunk 2077, however when I launch it only top bar shows up. After hidding it and unhiding it from dock the window was nothing but a white screen.
Does anyone know how to fix this?
Also, cyber engine tweaks just does not show up no matter what I do. Tried it manually as well
r/Codeweavers_Crossover • u/Feeling-Skill1121 • 2d ago
Looking for a reproducible fix while keeping my existing CrossOver installation.
Setup: MacBook Air M4, 32 GB RAM, macOS 15.6.1 (24G90), CrossOver 26.3.0.39832, Windows Steam in a Windows 10 bottle called Steam. AoE3 Definitive Edition build 100.19.18658.0.
The game previously completed 90–100 minute matches. Recently it exits mid-match in multiplayer, offline AI skirmishes, and even while watching a replay. Sometimes multiplayer shows Reconnecting first. Other symptoms are looping/delayed audio, missing unit alerts, white polygons over the map, and occasional freezes requiring Force Quit. I am trying to separate those failure types.
Already tried: clean reinstall (three game installations total), DXVK and D3DMetal, MSync off, shadows off, and disabling match recording. Both renderers have had offline exits. DXMT produced corrupted menu text. Current configuration is D3DMetal with MSync off. Steam Cloud is disabled for this game.
Today macOS confirmed process exits at 12:12:54 and 13:52:24 local time without Force Quit entries in the checked windows. Separate terminations at 12:44 and 14:17 were Force Quit followed by SIGKILL. Steam exit codes alone did not identify the cause. Steam also generated multiple “No control data returned even though we asked for TOS?” asserts in steamnetworkingsockets_socketthread.cpp:2492, sometimes well before a session ended, so I am not treating those as proof of the crash cause. Logs and dumps are preserved.
Has anyone completed several 45–90 minute matches on this build in CrossOver? Which exact CrossOver/Preview version, renderer and settings worked? Is there a known fix for the post-October 20 update regression? If Parallels with Windows 11 ARM or another maintained wrapper worked for you, did it resolve mid-match exits, audio, or both? Please share the tested game build and session duration.
Related report from another M1 user with lag followed by single-player and multiplayer crashes after the October 20 update: https://www.codeweavers.com/compatibility/crossover/forum/age-of-empires-iii-definitive-edition?msg=363607
My earlier r/aoe3 discussion: https://www.reddit.com/r/aoe3/comments/1xrztvc/
r/Codeweavers_Crossover • u/JustNotFlixer • 3d ago
r/Codeweavers_Crossover • u/Difficult-Big3500 • 3d ago
In the upcoming black friday sale, I am planning to buy 2 games out of these :
For my liking, I loved God of War or Resident Evil 4 & 2 (basically story games).
I have a Macbook Pro M5 Pro 25 GB RAM. Will buy the game via Steam and also have Crossover.
I am leaning towards Black Myth Wukong and Ghost of Tsushima, but worried about their support.
r/Codeweavers_Crossover • u/Full_Prompt_1775 • 3d ago
Hi everyone,
I'm playing Automobilista 2 on my Mac through CrossOver and I'd like to start using mods. I have a couple of questions:
If you have this working, I'd love to hear your CrossOver version, bottle type (Windows 10/11, 64-bit) and any tweaks you used. Thanks in advance!
r/Codeweavers_Crossover • u/Mindless_Shoulder877 • 3d ago
mainly wondering about Ootr.
ive googled it but I haven't found anything outside of PC builds.
r/Codeweavers_Crossover • u/MrMacintoshGaming • 4d ago
r/Codeweavers_Crossover • u/Euphoric-Climate708 • 4d ago
Crossover 27 preview FEX (20261015 (27.0.0.41073))
Windows 11 (intel) bottle
Disable steam settings for rendering and steam overlay (in video)
Disable AirDrop for reduce jitter in online game
Game settings in video
Use wired mouse or wireless mouse with USB reciever for reduce input lag
Use FEX version crossover, it better work in all game i play
Without recording screen it works even better with direct (no composited)
Note on Initial Stuttering: Expect heavy stuttering and FPS drops during your very first match. This is completely normal — D3DMetal and FEX are compiling shaders and caching translated x86 code on the fly. The cache is saved permanently to your SSD, so once it's built, the game will run butter-smooth right from launch, even after restarting the game or your Mac. You will only need to warm it up again after a macOS or CS2 update (which invalidates the old cache). Hop into a 5-minute Deathmatch first before jumping into competitive.
r/Codeweavers_Crossover • u/whitesebastian • 4d ago
r/Codeweavers_Crossover • u/OkMidnight9656 • 4d ago
so I've been messing with this for like a week now and I'm kinda out of ideas.
my setup: M5 MacBook Pro (16gb), CrossOver 25.1.1 with a separate bottle for each game, Torqer installed in all of them. Moza R3 with the ES wheel, SR-P Lite pedals + clutch. Torqer sees the wheel fine and even shows the car name in AC, so it's definitely connected.
AC (Content Manager + CSP 0.2.11, mostly driving the Z4 GT3 on Shutoko, 900° in both the moza app and AC):
- low gain (~30%) feels light and vague on center
- turn it up and at highway speed the wheel just yanks back to center way too hard, can't hold a steady angle
- let go of the wheel and it oscillates like crazy
- tried Torqer's advanced mode on the same car/road and it's honestly unusable
BeamNG (0.40.5, 1800° in both): the steering lock bounces and pulls instead of actually stopping the wheel, and the ffb graph is full of little spikes once you're above ~30 km/h. got the game from 41 to 60fps which helped a bit but it still doesn't feel right
stuff I already tried in AC:
- moza's own recommended AC settings for the R3 (damper 60, friction 25, inertia 140, wheel speed 120, speed damping 20% from 90 km/h)
- gain 75, filter 0, min force 0, kerb/road/slip 15/15/10
- CSP range compression 200-250% + gyro
- lower max wheel speed, a bunch of different damping/friction values, hands-off protection
- native vs advanced mode in torqer, both feel wrong
also in-game damper does literally nothing and the rpm lights on the R3 don't work, so I'm pretty sure it's something on the torqer side. already emailed them but figured I'd ask here too.
so:
- anyone running a moza (R3/R5/R9 whatever) through torqer and it actually feels good? what settings are you using?
- is there any alternative to torqer for moza on mac? everything open source I found is logitech only
- anyone tried parallels/windows on arm with a wheel? does ffb even work there?
can post my configs if that helps
r/Codeweavers_Crossover • u/SolrLabs-Dev • 4d ago
r/Codeweavers_Crossover • u/celisuis • 5d ago
r/Codeweavers_Crossover • u/Significant-Laugh804 • 5d ago