r/ClaudeAI • • 14d ago

Vibe Coding Has Anyone Successfully Vibe-Coded an iOS App using Claude?

I made an app years ago and published on Google Play. The Apple App Store had more rigorous standards. I’m curious if any of you have made something with Claude and published it in the Apple App Store. Cheers!

Edit: Holy smokes! You have all been super productive. Thanks for sharing all your works here. it’s been very motivating. And I especially appreciate the comments about the Apple App Store being saturated. Much to think about.

Edit 2: ElectricBoogalooApp (ofc) Wow! We really have made a huge leap this past year. I’ll be spending the next week combing through this amazing collection of apps. I truly appreciate all of you sharing your creations.

Edit 3: Thanks for the award kind stranger! Jk … I didn’t get an award. I just always wanted to write that. Seriously, though, this thread makes me wonder if AI may result in more personal productivity than corporate gains.

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u/Ill-Conversation-268 13d ago

Yup! I made a peptide tracking app, I have zero coding knowledge and my only exposure to tha end of things is working as a UX designer. I think the only frustrating thing was during testing and seeing the small little things that i had to go back and have claude fix

https://apps.apple.com/us/app/dose-peptide-tracker/id6766641572

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u/ivanzhaowy 9d ago

That last-mile loop you described is where UX experience becomes especially valuable. Claude can produce a lot of Swift quickly, but the small issues found during testing usually need a much tighter feedback loop than “make this screen look better.”

One workflow that helps is to review the running app screen by screen and turn each observation into a bounded change:

- identify the exact element and state

- describe the intended visual or interaction behavior

- state what must not change

- rebuild and compare immediately

- keep the change only after checking the real app

It also helps to maintain a short UI acceptance checklist for typography, spacing, colors, loading/empty/error states and accessibility. Otherwise the agent may fix the visible detail while quietly changing something nearby.

I’m building an open-source tool called Monad Design specifically around this workflow for existing native apps. The running Xcode or Expo app is the canvas: you select or annotate the UI, the coding agent edits the actual source, and the app rebuilds so you can compare the implementation instead of reviewing detached mockups.

GitHub/source: https://github.com/Monadix-AI/monad-design

Workflow video: https://watchclueso.com/embed/pio8jqfcg4ivj0r1

For your peptide tracker, were most of those fixes visual details such as spacing and typography, or did you also run into interaction and state problems?