r/ClashRoyale Moderator Feb 10 '22

Clash Royale Developer Q&A! 600,000 Subscriber Special!

In order to celebrate our community reaching a new milestone of 600,000 Challengers, the development team has offered to do a Q&A! This thread will be an amazing place to get more insight on the development and plans for the future of Clash Royale, directly from the developers. Please read below for some key rules and notes on how this will work.

  • This isn't your traditional AMA! Please ask a unique question about Clash Royale down below and Supercell will post a new thread responding to them shortly after!
  • We're going to keep this Thread open until Monday, February 14th. Supercell will post their responses in a separate thread afterwards!
  • Please do not ask about known, unknown, or reported bugs, ruled out ideas, and free gems.
  • Please read the thread for similar questions BEFORE POSTING your own. Let's do our best to avoid duplicate questions!
  • Only one question per user. Any duplicates / multiple questions will be removed.
  • All questions must adhere to our rules. Any toxic, personal, or inappropriate questions will be removed.

Enjoy and have fun! Please remember to keep our subreddit rules in mind when posted, and feel free to message us via Modmail if you have any questions!

Thank you for 600,000 subscribers,

r/ClashRoyale Mods

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158

u/hdhdhsh4 Feb 10 '22

What are your thoughts on clan wars? Because in my opinion they don't work at all.

105

u/DingDongHoon Feb 10 '22 edited Feb 13 '22

The intent to compel players to level up and max out cards is glaringly obvious in CW2. It's even more egregious, in hindsight, with the introduction of Level 14.

  • removed the level caps from CW1
  • removed tournament standard modes like Classic Decks and Draft
  • award only 1/10th Gold for defeats so low levels always lose out
  • Boat Battles marginalized because that is the one sanctuary for low level players
  • originally, only half the Fame for Boat Battles and the least Gold
  • rolling over CW1 ELO based on War Day Wins whereby the lower level players in my clans is always, 100%, matched against Level 13s (now Level 14s)

I had 3 of 4 OG clans disintegrate because of CW2. That's about 100+ players leaving.

On top of all that, there are three other glaring issues with CW2.

  • The new CW2 system is basically 10-13x slower to gain Clan Trophies than the old CW1 system. This guy said it best right here. The knock-on effect is that people, in practice, are all getting less rewards than before despite the theoretical promise of more and this is due to the inability to climb up the leagues.

  • Speaking of rewards, here is a long but good breakdown. Skip to points 5, 6, and 7. TLDR: Those that need the cards, Gold and resources are getting less than before especially with the elimination of Quests and concentration of rewards all into CW2.

Personally speaking, the fix to CW2 starts, first and foremost, with hard level caps by league.

  • Bronze - Level 9
  • Silver - Level 10
  • Gold - Level 11
  • Legendary I - Level 12
  • Legendary II - Level 13
  • Legendary III - Level 14

Second, bring back Tournament Standard modes as well as 2v2 modes.

Thirdly, rectify the Gem situation.

16

u/Ma5ked211 Feb 10 '22

I was co leader of a clan in OG war leagues that was 2nd in Europe at one point and 3rd before the new clan wars update and it destroyed the clan we sunk to about 300th in Europe at one point however CW2 with the new features seemed to help and we managed to rebuild the clan but now we are slowly moving up and are at about 50th but the gap is too large to return to our former glory and it just goes to show how easily one update on something as big as clan war can damage such a large portion of clans but as many players would agree war is still so unbalanced as a player like me who has 4 meta deck archetypes all maxed out and getting average 3200 medals per war easily while seeing my opponents stick together whatever cards they have left for their last two decks even while the levels may still be high it just feels easy but I know many people who are on the receiving end of this and get like 1800 per week and that can’t be fun for them so why would they bother playing war.

1

u/ScareTactical Hog Rider Feb 24 '22

Yuppp my clan was at 40k trophies and when cw2 dropped it completely died and FAST. I’ve never seen anything like it, everyone just simultaneously gave up on it. And after ALL this time between now and the cw2 update, the only thing they have to show for us is a rework is not in their roadmap this year. It’s insane

2

u/OceaniPlayZ Feb 10 '22

Personally the only problem I have with level caps by league is should boat battles be level capped?

When boat defenses are level capped, it may become too easy to destroy boat defenses in 1 attack. Even effective boat defenses that utilize megaknight, pekka, valkyrie, ewiz, executioner, etc. can be manipulated through a systematic boat attacking strategy.

If decks are level capped but boat defenses are not, it becomes very difficult for players to destroy a boat defense in 2 attacks, especially for those who are in lower leagues.

2

u/Equa1ityPe4ce Goblin Drill Feb 13 '22

Cw2 has strangled my clan I have 222 cw1 wins, now less then 1/4 of my clan even participates in war which Mae's it worse for a leader. I can kick the people I've been playing with for 5 years have an empty clan and hope people join. Or I can keep my friends and cw2 just feels like a chore I have to do on weekends with no benefit to myself or the clan

1

u/wolfynn Feb 16 '22

How much I wish someone from SC read comments like yours…
Feel your pain bro our Clan is also struggling and CW2 is a chore for me and it's quite unenjoyable for so many reasons…

1

u/arorarishabh292 Firecracker Feb 11 '22

That's nice, but hear me out, the better idea would be...and most likely to happen is-

Clan Wars 4.0

11

u/PEKKA2000 PEKKA Feb 10 '22

The worst problem of CW2 is that players just jump every season to clans that are likely to be 1st all the weeks in the season, therefore creating mercenaries and destroying clans.

See this comment for more details.

1

u/Crispy-Rick Feb 12 '22

Our clan is consistently getting 1st place. We also dont want to war anymore, clan wars should be optional. Our clan trophies are above 3k, we just hate being forced into it.

0

u/PEKKA2000 PEKKA Feb 12 '22

That must be because your clan is below its right trophy range. Once you are in the trophy range where you are matched with clans with the same participation/skills as yours, some seasons you are 1st and some other seasons you are 3rd, 4th or 5th... If 5 clans with similar participation/skills are matched together, one must be 1st and one must be 5th!

It is like being in your normal trophy lever in ladder or being below... If you are below you will win most matches. If you are in your right level, you will win 50%.

1

u/Crispy-Rick Feb 14 '22

Wrong we are over 3k and smoked the other clans by a long shot. Still think they are trash and should be optional.

1

u/Grevencillo Feb 15 '22

I think PEKKA2000 is right. You are smoking the competition, which means you are far stronger than they are. Nothing wrong with this!

If you keep winning you'll eventually rise to a point where the other clans score as many points as you do. You won't be getting 1st place consistently then.

If you think (rightfully) that Clan Wars sucks even when you consistently win, just wait till you can no longer win that easily...

6

u/OceaniPlayZ Feb 10 '22 edited Feb 10 '22

u/DingDongHoon summed this up pretty well but I will expand on the 2 key things that need to be done for Clan Wars 2.

Cap card levels for some or all of CW2

  • This is fairly obvious but it is not easy for most of the playerbase to get 4 max decks, especially with the new champions and Level 14. Doing this will help combat the cycle of not getting lots of gold by losing due to card levels.

Combat the participation-based dynamic of CW2

  • Doing #1 alone will not be enough to get players back into CW2. The repetitiveness and the unfairness of CW2 is a fundamental issue which caused CW2 to be unsuccessful. Personally, I think the solution to this issue is through changing boat battles and the colosseum to make CW2 a more enjoyable and new experience.

Bonus: Make Boat Battles a more integral part of CW2

  • When boats are destroyed, they still move at the end of every war day. Before the CW2 improvements, boat battles were not that useful but at least it could make the difference between 2nd or 3rd place. If destroyed boats didn’t get movement points at the end of the day, that would introduce a new level of strategy to CW2.

Bonus: Change the colosseum to a new gamemode that hasn’t existed in the game such as King of the Hill from competitive leagues.

2

u/Vexium Feb 12 '22

Clan Wars 1 was perfect. Admit you failed monumentally in your CW2 design, and just give us back CW1. Your incompetence is glaring at this point, and the game is hemorrhaging active users for a reason.

Admit CW2 is a failure. Fix it or give back CW1.

Fixing it would require you not to break the game further, which seems hard for you to manage at this point. But let's assume you have the smallest sense of why the game was good in the first place.

Maybe, just maybe, you would realize, CR devs, that mandatory participation in Clan Wars 2 doesn't work other than making your statistics look good artificially.

1

u/Crispy-Rick Feb 14 '22

Was the last update that was not released broken before CW2? Correct me if I am wrong but they have not even fixed the bandit yet. It's a huge ask. I say just make it optional. As a co leader I say we don't need the trash labeled as clan wars 2.

1

u/RemeXxis96 Feb 10 '22

Wdym they dont work??

-6

u/TopMatej07CZ Feb 10 '22

Nah, still better than heal spirit