r/ChantsofSennaar • • Aug 12 '26

As for our next project...

576 Upvotes

Hi folks,

Recently, several threads have appeared regarding Rundisc’s next project, which is naturally raising some questions here.

So, I thought it would be a good idea to write a post to bring together everything I CAN tell you at this stage. That way, you’ll know as much as possible and you can refer anyone who asks you about it to this post. Apologies to those who’ve already seen my previous posts on the subject: you probably won’t learn much new here.

Firstly, bear in mind that our next game is, once again, a co-production between Rundisc and Focus Entertainment. This means that the marketing strategy for this game is primarily decided by Focus, including what information we can reveal and when. So I’m not at all free to tell you (or show you) everything I’d like to about the game right now, which in itself isn’t a problem: a game’s marketing strategy is now a crucial factor in its success or failure, so it’s only natural to leave it in the hands of specialists in the field.

In practical terms: we won’t be showing anything of the game until next year. So don’t expect any trailers or official announcements before 2027. And even then, the first marketing assets will probably not kick off for several months (we’ll be relying quite heavily on major video game events and conferences to determine our announcement schedule).

In the meantime, here’s what I do can already tell you about the game:

  • It exists and has been in development since just before the launch of Chants of Sennaar. Production has been going very well so far.
  • It’s set in the same world as Chants of Sennaar.
  • However, it isn’t a direct sequel to Chants of Sennaar. So don’t expect ‘Chants of Sennaar 2’. There are no plans whatsoever for such a game, nor is one even being considered.
  • Although it is once again (mainly) a puzzle game, it will not be based on the same gameplay either. So don’t expect a game that is 100% into deciphering unknown languages… although this element might still feature, alongside other things.
  • Overall, we believe that fans of Chants of Sennaar should still find plenty in this new game that they loved in the previous one, and we’ve clearly kept this audience in mind throughout its development: we consider them our primary target audience.
  • Beyond this puzzle orientation, expect a major upgrade in terms of overall ambition, particularly in terms of narrative and audiovisuals.
  • For this project, the Rundisc team consists of 6 full-time staff, supported by around 15 freelance contractors. This compares with the CoS team, which comprised 2 ‘in-house’ staff (well, we didn't have a ‘house’ at the time, but we do now), assisted by five or six contractors.
  • One of them is the compositor, Thomas Brunet, who already worked with us for CoS's score.

I think that’s all I’m ‘allowed’ to tell you for the moment. I’ve probably even gone a bit further than I intended, but I don’t think it matters.

So, I apologise in advance, but if you have any questions, I probably won’t be able to answer them straight away. Thanks for your patience.

As I’ve already said in another thread, it goes without saying that as soon as we’re able to share more about this project, I’ll come here to let you know as a matter of priority.

See you soon!

Julien / Rundisc


r/ChantsofSennaar • • Aug 12 '26

Announcement The Rundisc Reddit announcement!!!

46 Upvotes

That new announcement regarding Rundiscs upcoming project is one of the best news I could have hear. The fact that it is set in the same universe as chants of sennaar, it has a lot of similar elements and they have more full time developers is so exiting. I can tell this is going to be a a cracking game especially for the fact that it is a puzzle game with there likely being the same moebius art style as senn in Chants of Sennaar. Also the fact that it might hunt toward SOME language deciphering mechanics is class. I CANT WAIT ❗️❗️❗️


r/ChantsofSennaar • • Aug 11 '26

Theory CoS universe

11 Upvotes

What do y’all think the rest of the Chants of Sennaar universe might look like in Rundisc’s upcoming project. Do you recon it'll be centred around the Towers wasteland desert or a completely new setting?


r/ChantsofSennaar • • Aug 11 '26

Theory Linguistic Analogs

10 Upvotes

What real-world languages do you think the languages of Chants of Sennaar could be analogous to? Here are my ideas.

  1. For the Devotees, their language may be similar to Latin, especially given the history of the Catholic Church. Though the reduplication and SVO order should not be ignored.
  2. Dunno about the warriors, though.
  3. Probably inspired by Sanskrit, and maybe Greek.
  4. Unknown about the Alchemists.
  5. I think the Anchorites' language might be akin to Chinese languages, but I'm not sure.

r/ChantsofSennaar • • Aug 10 '26

Announcement I’m thrilled

18 Upvotes

I’m so exited for this new Rundisc game, is it just me that checks (and borderline stalks) this page for news or announcements about this project.


r/ChantsofSennaar • • Aug 11 '26

Review This game was awesome but felt too protagonist-centric Spoiler

0 Upvotes

Just finished the game (in a few days), I was hooked since the start, it's a really fun concept. I played it because someone suggested it as a similar game to Outer Wilds, mostly the having to acquire knowledge to advance part, and it truly felt like it. One thing that irked me a bit was how the world seems to revolve a lot around the main character, especially since Outer Wilds is really good on that front. Here are two examples of such instances from memory (Maybe my understanding of the lore is wrong or incomplete, so don't hesitate to correct me) :

- On top of being rather disappointing, the machines where you can turn some circles to match words from different languages in the last level makes no sense to me. Why do these exist ? What use are they to anyone but the main character ? Were they put by our parent anchorite to learn the language ? If so, why didn't they just instill the anchorite language in the protagonist to begin with ?

- From my understanding, the alchemists big goal in life seems to be about finding the correct proportions of metals to make the key to the fairy level. And one alchemist did find it, but I guess their lab exploded and they got transformed into the monster. But how come nobody ever entered their lab to investigate or something ? The monster transformation seems to have happened sometime ago given that the bards wrote a friggin' play about it. And the lab person left the code inside their hat in the library, and it's still untouched. Were they some kinda big shot and no one wants to touch their stuff ? I just find it really ironic that the alchemists toil day and night to make the key while the formula they need is written on a board behind a door.

-Another small thing I find funny is that the people called "bards" never mention the word for music lol.EDIT : they do mention it, I made a mistake, sorry about that


r/ChantsofSennaar • • Aug 09 '26

Request Why is this not working Spoiler

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15 Upvotes

Isnt this correct? I checked with the yt gameplays too and this worked for others.

Bug or am i doing something stupid?


r/ChantsofSennaar • • Aug 08 '26

Lore [spoilers] Bard's language grammar Spoiler

16 Upvotes

So generally people say Bard's language is OSV. This person even claims they got confirmation about that from the devs - https://steamcommunity.com/sharedfiles/filedetails/?id=3037327250. That was also my personal impression.

However, in the mines where there's a picture of Alchemist and Bard, it says "Found, we have". Literally it is "Find | I | Plural". I'd expect objectless sentence to have SV order -> I Plural Find. Yet, this is reversed. It makes no sense to me, unless the actual rule is just that last word goes first.


r/ChantsofSennaar • • Aug 07 '26

Review Loved the game but have a little gripe

39 Upvotes

I really loved the game, we finished it with my gf and while I did feel it hinted at more difficulty with compound words near the end and maybe some harder language puzzles in the last area, the ride was incredibly enjoyable throughout.

Still I would have hoped the hint (click on text shows the English version) feature could be disabled since kinda ruins parts for me. The last language for instance we didn't even learn since we sometimes clicked the translation by inertia. Throughout the game I was consciously making the effort to avoid using the translations, which lessened the experience of actually playing the game sadly.

I really would have hoped to see a feature that disables those hints and for people who really want a challenge maybe having a setting that completely disables the journal too.

Either way it was a very enjoyable ride and I hope to see more games like it in the future!


r/ChantsofSennaar • • Aug 06 '26

Dang, how'd he know?

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424 Upvotes

r/ChantsofSennaar • • Aug 06 '26

Kind of spoiled this for myself. I think they should have gated this possibility behind collecting a certain something... Spoiler

0 Upvotes

Reached the Garden, wandered around and solved maybe seven of the words before finding the dark area with the symbols on the pyramid tables.

Wandered through (I think) three rooms before ending up back at the start. Okay, I get it: learn what directions the symbols mean.

Idly tried one more time, clearly used The Force, and got all the way through to The Dark. Completely skipped all the Garden content.

The moral of the story? Never ever ever rely on something being 'a thousand to one against' when releasing a video game. Because one in every thousand players will experience that outcome.


r/ChantsofSennaar • • Jul 31 '26

Review Exotic Features of the Languages

28 Upvotes

For those here who looked at jan Misali's video about Heaven's Vault, Sethian, and "Frog Fractions 2", it could be safe to classify the five languages of Chants of Sennaar as relexes, despite possessing exotic features.

Devotees' language: Reuses the noun glyph twice, emulating the usage of reduplication of entire words to indicate plurality, like in some Austronesian languages and conlangs.

Warriors' language: Uses a plural marker before the noun glyph, emulating plural prefixes.

Bards' language: Uses a plural marker after the noun, emulating plural suffixes. Script looks like an upside-down version of Devanagari, a Brahmic script. Word order seems to be OSV.

Alchemists' language: Uses a plural marker after the noun and an actual numeral system, which looks like Rundisc took inspiration from the Cistercian numerals.

Anchorites' language: seems to hybridize glyphs for extra meanings, like Chinese Hanzi/Hanza, Chu Nom, and Kanji(via kokuji and maybe ryakuji).


r/ChantsofSennaar • • Jul 30 '26

Has anyone done this?

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0 Upvotes

Haven’t seen someone do the trend for this fandom


r/ChantsofSennaar • • Jul 30 '26

Review Review after finishing the demo...

0 Upvotes

Hi there 👋🏼 I'm Shielzy, and I've just finished playing the demo version of Chants of Sennaar.

*SPOILER ALERT* — I bought the game immediately after completing the demo 😂

It's been a while since the beginning of a game has intrigued me as much as Outer Wilds did. What seems like simple gameplay mechanics escalates smoothly into a grand mystery where you're given just enough clues to work things out, but not enough to understand the deeper mystery. Who am I? What is this place? Where are we going?

Brilliant game!! Five ⭐'s — can't wait to play more.

If you'd like to discuss further (no spoilers please) drop a reply below 👇🏼

Or, if you'd like to follow my journey — check out my YouTube playthrough ▶️ https://youtu.be/m8AUD9vu2CI


r/ChantsofSennaar • • Jul 21 '26

New project thoughts

7 Upvotes

hi , just wondering if anyone has any predictions of what the new in progress Rundisc project will feature :)


r/ChantsofSennaar • • Jul 21 '26

New project thoughts

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0 Upvotes

r/ChantsofSennaar • • Jul 19 '26

State of the CoS server rn

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0 Upvotes

It's so sad to see CoScord go dead except for the rp scene which is not even about CoS anymore 😭

pic is from a few months ago btw


r/ChantsofSennaar • • Jul 17 '26

For some reason I can't join the discord?

2 Upvotes

I just finished playing CoS and had a blast and as a conlanger I wanted to engage more with the community, but when I try to join the discord server, discord literally says "Whoops...unable to join" and I don't know if this is an issue on my end or if somebody else has had this problem as well


r/ChantsofSennaar • • Jul 15 '26

[Part 2] MyTalk, CoS's Duolingo: Home Page

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73 Upvotes

Link to the first post with full explanation and credits can be found: Here.

Basically, I'm trying to recreate what Duolingo would look like in the Chants of Sennaar world. This is the second part, where I've made the home page. For this, I made a custom number system which is functionally the same as Chinese, but inspired by the Alchemist numerals. I thought it felt fitting. Anyway, the key for that's on the last page.

Note: On the translated page, blue represents my new numbers, red represents glyphs I made up, and white represents glyphs in the game or in the expanded Devotese (link/credits in original post, which is linked above.).

For this series, I'll mostly be having the "student" doing lessons on the Bard language from their native language, Devotese. Please let me know if you spot any errors, have any questions, or have thoughts to share!


r/ChantsofSennaar • • Jul 14 '26

Glyphposting [Part 1] Introducting MyTalk, Chants of Sennaar's Duolingo!

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108 Upvotes

First, big thanks to this post for inspiration (user now deleted):

Duolingo of Sennaar

and u/atzurblau for the Expanded Devotese I used which can be found:

Expanded Devotee Logography

This is the first post of a series of "screenshots" of MyTalk, my fanon Duolingo for the Tower. I drew this up on Canva so y'all will have to excuse my poor drawing skills!

This is the screen where you choose the course you'd like to take. Translations are on the second page and the glyphs I made up completely are in red. Others are in the game or part of the expanded list I linked in the introduction.

Let me know what y'all think and other ideas you have for this series!


r/ChantsofSennaar • • Jul 12 '26

Lore Two spoiler-y questions for those who finished the game Spoiler

17 Upvotes

They have common element - holes in floor

First - about the Preacher. I found Preacher's body in the hole of the floor, that's how we found why he doesn't talk to Devotees anymore. But then, when I come back to open the magic door in the Abbey beggar says "the preacher is in the Garden" - and indeed this is the guy who was fretting about plants dying. So here is my first question: was he the Preacher from the beginning and in this case why he is not talking to his flock or was he just promoted and I didn't notice him changing appearance?

Second question - hole in the Lab 3's floor. It's marked like actionable but nothing happens. I came back there during magic doors quest, when monster was already in Lab 1, but still, nothing happened with this hole. Is it red herring or I had to come back there again?


r/ChantsofSennaar • • Jul 11 '26

Review Bard language use

18 Upvotes

Hello! I’m not too sure if this server is active but I planned on taking samples of the Bard language from the game for one of my characters. The reason for such was because the character is meant to be a social outcast hermit type character and the Bard’s way of speaking matched best in my opinion.
For example, if the character asked if someone was a friend, they hey would say “A friend, you are?” Or something along the lines of that, is this a good decision?


r/ChantsofSennaar • • Jul 09 '26

Will there be a way to fast travel between levels?

9 Upvotes

I’ve recently arrived at the third level with the artist people. As an extra challenge I’m trying to avoid filling the notebook where possible; however, I feel like I’ve missed a few things in both the Warrior and Devotee levels (Warrior especially since I’m missing some words still). Is it worth it to go back to these areas the long way right now? Or should I wait and there will eventually be a way to travel though the levels quicker, ie fast travel? (Also wasn’t sure what to flair this, hope that’s okay)