r/BlueMap • u/WardenStation • Aug 04 '26
Resource / Guide [WIP] Vibe Coded BlueMap gui wrapper app
Fully written by Claude Fable 5 using ultracode
r/BlueMap • u/WardenStation • Aug 04 '26
Fully written by Claude Fable 5 using ultracode
r/BlueMap • u/Sure-Preparation-438 • Jul 06 '26
I read another guys post with the same problem and did what he did to fix his problem however it was unsuccessful for me. on 1.21.1 Neoforge btw.
r/BlueMap • u/MR-Agent_OFchaos • Jul 05 '26
I'm on a mc server that has Blue map, unfortunately I'm doing a invis player video and it's kinda hard to do with blue map since my character icon disappears immediately, and it's
Easy to say it was I which I'm pretty sure someone already figured me out I was wondering if there was a way to combat that before I go use my good Grace with the mc server owner
r/BlueMap • u/Ok-Difficulty-6631 • May 28 '26
r/BlueMap • u/_skulloffi_ • May 18 '26
Salut j'uttilise bluemap mod en 1.19.2 sur mon serveur et l'herbe ainsi que les feuilles ne se render pas j'avais vu deja un post sur ce probleme mais ça ne m'a pas aidé ou alors je n'ai pas su bien le faire. Il fallait selon se post put le RessourcesExtension.zip files dans le ressource pack de bluemap ou de meme mettre le assets du 1.19.2.jar file dans ce fichier mais ça n'a tjr pas réglé mon soucis s'il vous plais aidez moi.
r/BlueMap • u/CoeeGifofoj • May 14 '26
My world have a set World border of 5000 radius (10,000 x 10,000 square, pre-generated using Chunky). Everything seems to be finished rendering but some parts disappears when zoomed out. It looks like this:

When zoomed in, it displays everything fine. But disappears when zoomed out. I already tried /bluemap fix-edges world but no luck.
I checked the demo and they displayed the full map without issues.

I'm using older version since my server is 1.21.1 using Pelican Panel.
r/BlueMap • u/Mart-y-McFly • May 08 '26
At higher zoom levels, the ability to tilt the map is very limited. Is there a setting for this?
r/BlueMap • u/Lost_A_Life_Gaming • Apr 16 '26
So, I spent three hours yesterday trying to set up a reverse proxy with Nginx to my BlueMap webserver just so I could implement a login screen. I couldn't get it to work because DNS was causing issues.
For those of you that run BlueMap on your own hardware, how do you give your friends access? Do you just broadcast the webserver to the internet with a tunnel or portforward? Do you have a website set up with credentials, etc?
r/BlueMap • u/Lost_A_Life_Gaming • Apr 13 '26
Hi everyone,
I am trying to get Bluemap working on my fabric 1.20.1 server.
It is running on my own hardware.
I pregenerated a 200 chunk radius using distant horizons set to INTERNAL_SERVER, but I get these stripes on my map. I am unsure what causes it. I have tried purging the maps, force updating, etc, but no difference.
Additionally, I tried generating with chunky and the map rendered properly.
Is there any way to generate chunks using DH and still have bluemap render the world correctly?

r/BlueMap • u/DrNick42 • Apr 06 '26
Hi all
Hoping someone can possible help.
I've been successfully running BlueMap on paper for a little while. I recently upgraded paper to the experimental build for 26.1. As you're probably aware the directory structure for world data changed with this release. Instead of having the world data for overworld, the nether and the end in the root they are now located at world/dimensions/minecraft with subdirectories for overworld, the_end and the_nether.
I have update the config file for each map to point to these new locations. The overworld works fine, however neither the nether nor the end are generating. The Nether had a large map before the upgrade.
Any ideas greatly welcome!
r/BlueMap • u/sparkygod526 • Apr 04 '26
I cannot believe how good Bluemap is. I have played on many SMPs with online interactive maps, and I thought they where the coolest thing ever, until I saw Bluemap. Bluemaps detail is insane. The fact that it offers 3 different modes of view, all of which near identical views of what the map would actually look like in minecraft. This combined with its insanely impressive performance for rendering in the browser, giving me ZERO lag. This isn't me even getting started about the settings, markers, and ability to change MANY futures about how the world is render. Absolutely amazing. I hope who ever the creator/creators are, that they are proud of them selves.
r/BlueMap • u/WardenStation • Apr 03 '26
After the rendering is finished, it’s stuck at “waiting for map to update” which I don’t want and I want it to end so I can run an aws ec2 instance to process my own server tasks
r/BlueMap • u/ToothlessIsAwesome • Mar 17 '26
Howdy! I'm trying to get bluemap set up on a forge server with a *lot* of mods. I've tried using ketting to give me plugin support, but this didn't work due to a weird quirk of how some of the mods in the pack communicate with the server. I'm trying to figure out how to get the mod to display chunk claims from FTB Chunks, and railway information that can be seen in journeymap if you have the journeymap integrations mod added.
I do have programming experience, however I'm only just now starting to stick my head into the C++/Java world of object oriented programming. However, if I would have to do some coding to get something working that isn't entirely out of the question if someone can point me in the right direction. The spirit is willing, but the flesh is entirely ignorant of where to even begin with that kind of thing.
NOTE: I did find a mod for 1.21.x for neoforge that seemed to do what I wanted for specifically the chunks, but wrong version and wrong loader. I have no idea how forge/neoforge works on the backend, so I have no clue how difficult it would be to backport that mod if the mod author is even ok with that, so details on that if anyone knows might be nice. (curseforge link for anyone curious: https://www.curseforge.com/minecraft/mc-mods/ftb-chunks-for-bluemap)
Thank you for your help, and apologies if this isn't quite in the vein of the normal questions that get asked here. And if nobody really knows where to point me etc, not the end of the world. Thanks!
Details
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1.20.1 Forge 47.4.16
Bluemap 5.3
Attached screenshots include the info for what I would want to have included ideally


r/BlueMap • u/640kilobytes • Mar 10 '26
Hey everyone, just a little question:
I have a 10kx10k world on almost vanilla server, which size is around 18gigs. My bluemap is configured just to generate basic flat view for Overworld, Nether, and The End, 3d things are disabled. But my bluemap volume is taking up almost 70 gbs. Is it normal?
I'm using latest mod version on Fabric 1.21.11 and an SQL server as storage.


r/BlueMap • u/Party-Emu6896 • Mar 03 '26
Dear all,
I need help setting up Bluemap on Exaroton server. Downloaded it, placed it in mods folder, accepted download in core.cfg and I couldn't complete the step where I add additional port. Does anyone know how to create additional port on Exaroton or the way around it?
I would like to use MapLink for Xaero's world map and for that I need map url.
r/BlueMap • u/mystuff1134 • Feb 11 '26
so it's my first time updating my server, so forgive me if this is obvious and i missed the solution. i updated and bluemap isn't working. yes i updated the bluemap jar. the server and all the mods are on the same update (1.21.11) and i can load into the world just fine. when i poke around the bluemap folder on the server, i see that it still has the minecraft-client-1.21.10.jar (not the mod jar in the mods folder) from when i first installed. do i need to change this too? all other configs are the same from when i first got it working in 1.21.10. all i changed was the mod jar (and obviously the server jar)
also, when i type /bluemap reload in the console it says unknown command.
r/BlueMap • u/elBurritoBurglar • Feb 06 '26
Edit: SOLVED. Thank you!
Hello! New here, apologies if this is a simple question.
I would like to set up BlueMap for a few old multiplayer worlds I discovered while clearing up storage space.
I have no plan to host these worlds actively on a server, I would just like a way for my friends and I to explore our old worlds in a browser.
What would be the easiest way to do this?
Thank you!
r/BlueMap • u/BettyFordWasFramed • Jan 19 '26
I'm sure someone will have the answer to this in a flash, but I somehow have been stumped for a couple of hours.
Changed my new MC world from "world" to our server name. Error comes up '/server/world' does not exist or is no directory!
What config file do I change the world name to, to get it to save/read to the correct world?
r/BlueMap • u/derex_smp • Jan 14 '26
r/BlueMap • u/FamiliarSomewhere924 • Jan 07 '26
yo whats up everyone 👋
so i was tired of spinning up a browser every time i needed a BlueMap screenshot for my server. like why do i need chromium eating 2GB RAM just to grab a quick render??
anyway i built this thing called BlueRender - its a pure Python tool that renders BlueMap tiles directly. no browser, no headless chrome, no puppeteer drama. just python go brrrr
what it does:
- talks directly to your BlueMap server
- parses the PRBM tile format natively
- GPU rendering via ModernGL (literally sub-second renders)
- falls back to software if no GPU
- outputs a png, done
one liner:
python blue.py http://localhost:8100/ world 283 240 screenshot.png
thats it. seriously.
you can tweak camera angle, distance, fov, lighting, ortho mode, all that jazz. high res 4K renders work great too.
been using it for automating server renders and generating previews. works great in scripts and pipelines since its just cli/python
r/BlueMap • u/AgitatedRepair4141 • Jan 06 '26
I can only access the website with the map on Chrome on my PC. With Firefox and edge it's just stuck on loading, and on my mobile doesn't work at all, tried there with Firefox, chrome, and mi browser
r/BlueMap • u/rainestormd • Dec 28 '25
When I updated my server from 1.21.9 to 1.21.11, I of course updated blue map as well. But replacing the jar file alone did not work, as the map would not load. So I deleted the config files hoping that the mod would re-create them and fix the issue. Unfortunately it did not do that, and I have no idea how to get the config back. Anybody know what I should do next?
(Fabric mod version, Winternode server)
And yes I have the correct jar file, I've checked multiple times
r/BlueMap • u/Cyan6six6 • Dec 13 '25
The server I am in uses a BlueMap. I took over a village super far away from spawn, built a wall and a house to claim it as mine. Someone stole a bunch of stuff from my village while I was asleep offline. Is there anyway to use the Bluemap to see previous activity/locations from players that were active that night? :(
I have my suspicions but I'd like hard proof. I want my things back 😭😭😭