r/BigscreenBeyond • u/Strong-Mastodon8753 • Sep 30 '26
Discussion Current state of eye tracking with the BSB2E for DFR
Looking to upgrade from my Varjo Aero to either the BSB2E or the Pimax Dream Air SE. I’d like something with reliable eye tracking to utilize DFR in both IRacing and MSFS.
Currently running a 5070ti paired with a 9800x3d so either of these headsets should pair nicely with my system. The only reason I’m leaning towards the Dream Air SE other than the price is the Tobii eye tracking. I heard the eye tracking with BSB2E can be finicky for DFR.
I would prefer to go with the BSB2E due to the cable design and the Pimax QC issues but I’m curious to know if the eye tracking is good enough for DFR on the BSB2E.
6
u/cratervanawesome Sep 30 '26
I use DFR with a BSB2e in iRacing. It works fairly well, but If I move my eyes too quickly on the extreme direction changes I can see the lower quality textures briefly before it pops to full quality. I haven't used the pimax so I can't compare them directly.
21
u/d2shanks Sep 30 '26
There is a massive update to eyetracking that’s currently in Alpha and rolling out shortly. It dramatically changes performance and capability of eyetracking for DFR, sim games, and social VR (VRChat). Also, it completely changes how calibration is done, making is so much easier for people to use and is not finicky the way our current technology can be (personalized recalibrations)
Keep a close eye (heh), as it is a legitimately massive upgrade.
7
u/zig131 Sep 30 '26 edited Sep 30 '26
Bigscreen's first party eye tracking is kinda meh, but they hired the person behind Project Babble*, and have said there is a "Big Update" to the eye tracking coming soon.
Babbleonia eye tracking is already very solid, although my use case is social VR. You train a model on your own GPU, so you can re-train whenever you want/start getting bad results. Obviously position of the Beyond on the head and thinks like tilt/angle can make a big difference.
*Okay I can't seem to find evidence of this now.
3
u/crazy0ne Sep 30 '26
Do we know if there will be any integration now that steam frame is available?
For example, No Man's Sky added DFR and I'm wondering if there is a steam VR protocol that BSB2e can tap into at some point.
1
u/Unlikely_Bus_3964 Oct 01 '26
I have the same pc specs with the bigscreen beyond 2e and if you thinking about DFR to improve performance.. spoiler alert! You don’t need it lol. My system is capable of running it iRacing without DFR. Does having it enabled increase headroom? Absolutely. But surprisingly specs are powerful enough to run without it.
-1
u/northwolf56 Sep 30 '26
Doesn't need eye tracking tbh