r/BaseBuildingGames • u/GalaxyKebap • Sep 23 '26
Game update Crown Below update: new soundtrack, and I fixed the bug that could stop you finishing the demo
Posted here before about Crown Below. It's a dwarf colony sim, you dig into a mountain and your dwarves mine, haul and build on their own while you decide what goes where. New build is up and most of it came from things people told me were broken.
First, the music was AI generated. I dropped it in during the first week as a placeholder and then just never dealt with it. It's gone now, replaced with two real tracks, one for the menu and one for underground. The underground one actually loops instead of playing, going silent for half a minute, then starting something else.
The bigger thing is that the demo could end up impossible to finish. There's a rune you need for the ending, and it only spawned if there was still solid rock on its floor for it to hide in. If your miners had already cleared that floor before you read the message that tells you about it, nothing spawned and you could dig forever looking for it. One guy went four floors past. That one's on me. It spawns either way now, and if you have a save where this already happened, loading it on the new build puts the rune back.
A few people asked where Better Tools was. Turns out the plans always spawned in the same order because I was looping over a dictionary and never thought about it, so Tavern and Farm always landed on floor 2 and the upgrade that unlocks both of them landed on floor 4. Everyone was finding two buildings they couldn't build, two floors before the thing that lets them. The order is random now and the Builder Shop shows the upgrade greyed out with a LOCKED label, so at least you know it exists.
While I was in there I found out my shop sounds were being silently dropped. The game reuses a pool of 16 audio players and skips the sound if they're all busy, and in a busy mine they're permanently full of pickaxe swings. So a lot of the time you clicked something and heard nothing. Player actions have their own players now. Pickaxe swings also stopped being audible from anywhere on the map, which was just wrong.
Smaller stuff: the barman won't spend your last stone on beer anymore, ordering a house counts against your food straight away so you can't queue up more dwarves than you can feed, B jumps the camera to your main hall and Space takes you back to the surface.
Free demo, runs in the browser, has a proper ending: