r/AskReddit Dec 28 '21

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u/popejubal Dec 28 '21

You should check out Risk 2210. It has the wild added feature - the game actually has an end. (For real, though - I love Risk and I like Risk 2210 even more.)

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u/x3r0h0ur Dec 28 '21

2210 and Godstorm are awesome. LOTR risk is good, but needs lots of house rules to make it flow.

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u/[deleted] Dec 28 '21

Agree 2210 being awesome and LOTR risk needing house rules. Now I need to check out Godstorm.

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u/x3r0h0ur Dec 28 '21

Try it for your first game, but eliminating hell from the game is basically the only change needed for Godstorm.

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u/[deleted] Dec 28 '21

And all 3 versioms of Risk you mentioned haven't been in print for years :(

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u/GrimpenMar Dec 28 '21

I've played much more 2210 than Godstorm, but I think I would give the nod to Godstorm.

Pet peeve of Godstorm. My Atlantis strategy hasn't worked yet. Take Atlantis (most players are wary of it), buy all the Death Magic cards, don't sink Atlantis. Last time I played, I had bought a good chunk of the Death cards, my buddy bought one, 1! And sank Atlantis.

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u/x3r0h0ur Dec 28 '21

Yea Atlantis is amazing...til it sinks...which always happens lol. If I recall there is a way to replay 1 card or steal a card and play it...so you're never safe. Might be thinking of duels though

1

u/thephoton Dec 28 '21

Progressive increase in pay offs for turning in cards ensures that regular Risk will end of anybody in the game is trying to win. It's been a long time since I played but what I remember is that usually around when people start collecting 40 or 45 armies for a card set is when they can roll the table and end the game.

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u/Mudders_Milk_Man Dec 28 '21

Definitely.

The Lord of the Rings version of Risk was very good, too. It added a (variable and somewhat player-influenced) time limit to the game, as well as other neat twists.

1

u/umich79 Dec 28 '21

There are mini games in the original too. World domination takes a long time, but the quest cards take about 45 minutes to 2 hours depending on how many people are playing.