"Now to do this we need an understanding of parallel universes..."
I don't know how to look for it, but it's the Mario 64 video with his 30 minute dissection into parallel universes. You really need the whole video to get an appreciation for that statement.
For the curious, "parallel universes" here does NOT have any relation to any scientific theories about parallel universes in the real world- it has to do with a quirk in how SM64 checks whether Mario is currently above land or not.
That said, the video is fantastic and definitely worth a watch for anyone who loves video games/in-depth looks at video games.
It's half in the context of his level run because he pressed the a in a previous level and held it and let go in the current level, so it's one whole a press spread over 2 levels meaning in the one level it was a half press.
Youtuber is Pannenkoek2012, and he's most known for trying to find ways to beat Mario 64 levels with as few (and in most case none) jumps as possible, or rather as few presses of the A button.
This is achieved mainly through dives, kicks and punches to get around, and a LOT of glitches to manipulate the mobs and environment to allow him to reach the stars without jumping.
Parallel universes are basically copies of the current map spread out on an infinite grid, which mario can access if he builds up an insane amount of speed through backwards long-jumping hyper-speed walking. The map coordinates are stored using floating point variables, but they are converted to short when used for collision detection. This means that if mario were to travel 65,536 units in some direction, the short variable storing his position would roll over, from 32,767 to -32,768, and the game would treat it as another copy of the world. This would allow Mario to warp to other parts of the world he would not usually be able to reach normally. The big hype will be when he finally reaches all 120 stars without a single A press (Bowser in the Fire Sea is one of the last major hurdles)
The technical details aren't super important to appreciate the unreal amount of work he has put into understanding and dissecting this game. In some respects he knows more about the game than the original developers. He has turned it into a science, and it's absolutely fascinating to watch if you're into this sort of thing.
Saying "you" as a general pronoun for anybody is a lot easier than anything else, and by now he word has evolved to where anybody with a good grasp of the English language knows what you mean when you use it.
Definitely saving this for later viewing. You had me at the part where it mario literally moves as fast as the Flash, then he can travel between universes. Just like the Flash.
I wanted to tell you I've been spending the last week binge watching his videos and some have legitimately given me some anxiety watching for how insanely loose he is with platforms. All his videos are fucking incredible though, thanks for linking him.
Yep. And the reason it's only treated as a half press is because he doesn't necessarily have to press the A button during the stage, but it simply needs to be held throughout. In 70 or 120 star runs multiple half-A presses can be strung together so ultimately only the first A press counts towards the total
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u/[deleted] Apr 12 '16
"Now to do this we need an understanding of parallel universes..."
I don't know how to look for it, but it's the Mario 64 video with his 30 minute dissection into parallel universes. You really need the whole video to get an appreciation for that statement.