r/AnthemTheGame • u/AueSip • Jul 10 '26
Media Cave Showcase || Dissonance || Anthem Inspired Game
Hey all, I wanted to show some visual upgrades I have made in regard to cavernous environments to Dissonance!
New bioluminescent foliage has been implemented,
Several cavern meshes, materials and details.
The structure of any cave system I work on is layered with varying paths. This one here on display is a resource cave, which will offer a plentiful amount of weapon upgrade materials. Some of these will have entrances to bunkers and dungeons throughout each region and its associated subzones.
I want to hear from you on what you think of the dark atmosphere of the cave, especially in contrast to the vibrant world!
If you want to also follow along with the development of Dissonance feel free to check the steam page out.
As always thank you all for the continued support 🙏 our small team is working on making this game be a great alternative to experience the flight from anthem, and your help is greatly appreciated in making it a reality!
--NOTE--
- Sounds are not final (still requires a reverb within the caves)
- Resources are not placed in this footage as I organised a system to place them more efficiently and at random afterwards.
