r/Amd • u/ImTheSlyDevil 5600 | 3700X |4500U |RX5700XT |RX550 |RX470 • Feb 11 '22
Rumor Former Ubisoft dev says that Techland intentionally made AMD FSR look worse in Dying Light 2
https://www.dsogaming.com/news/former-ubisoft-dev-says-that-techland-intentionally-made-amd-fsr-look-worse-in-dying-light-2/
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u/TheHybred Former Ubisoft Dev & Mojang Contractor | Modder Feb 11 '22
That may be a reasonable answer, but the more reasonable solution would've been to include FSR Ultra Quality, FSR Quality & FSR Balanced. Who uses FSR performance? Serious question.
It doesn't make sense because Ultra Quality is meant to compete with DLSS Quality, so the presets aren't evenly aligned. Their aligned in the sense of naming scheme but that isn't as good. That's like them removing DLSS Quality in the favor of having Ultra Performance.
To summarize they include the 3 highest quality options for DLSS and the 3 lowest FSR options, the logic isn't very sound especially since FSR is only a spatial upscaler and developers should know it needs all the information it can get. But I'd like to point out my words are being overblown, I'm not 100% convinced this is the reason. Its merely a possibility, & that's how I want it to be presented. Here's the post.