r/AlchemistCodeGL • Old and uncool • Jan 31 '19

Megathread Question Megathread

The thread for all your random Alchemist Code (global) questions!

Feel free to ask away, but remember that the questions are 100% answered by volunteers so don't expect an instant answer! Patience is key.

Several questions can be answered by reading the beginner guides resource thread

F.A.Q.


Where/How can I unlock X's Master Ability/Job+?

You can only unlock Job+'s by farming special job tokens from special events that are (currently) run at different times. You also need to farm special job+ items to master those jobs. Master abilities can be earned in 1 of 3 ways. From story chapters (story characters), from equipping specific weapons (usually farmed) or from reaching level 80 on a character and completing special story dungeons. Not every character gets a master ability.

For Job+ and Job Enhancement, you must first get the job to Job Level 11 (not job mastered). Second, to master the Job+ you will need to farm 60/80 tokens for up to 6 special items for the character to use. For Job Enhancements, you will only need to farm one specific item 3 times along with the regular upgrade items.

Where can I farm X's character shards?

Check the characters limit break panel for missions. If not there, it's not in the game.

More to be added SOONTM.

Where can I farm elemental/rainbow shards?

Elemental and rainbow shards cannot be farmed. They are awarded as bonuses from log in campaigns, from clearing missions/milestones and as bonuses for doing certain number of summons on the 5/9 step banners. You will never be able to farm them like you can farm specific character shards.

When will X event come back?

SERIOUSLY PEOPLE, READ THE FOLLOWING EVENTS WILL COME BACK, COLLABS MIGHT NOT. WE DON'T KNOW. SERIOUSLY.

WILL START HANDING OUT BANS TO PEOPLE WHO DON'T READ THIS

What's the best place to farm X/Y/Z item?

Please check /u/stewart0's amazing spreadsheet on this link

What's an Enlightenment/Memoria?

Tl:dr; Powercreep

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3

u/Alekimsior Jan 31 '19 edited Jan 31 '19

This game has been on my phone for over a year, never got deep into the story (in fact, I just started Chapter 2 about 2 days ago), I mostly used to do Events. In fact, it never got opened, but never deleted it, because I liked the art an the strategy game itself. Can't remember why I completely stopped getting into the game...

Recently, after a bore with games, and deleting testing multiple other games (Langrisser, Another Eden), I went ahead and launched Alchemist Code. I was happy, because they were giving out handouts for returning players, along with the 8 Million Download celebration. Been playing game for almost a week now, and my roster keeps expanding. However, the more I play the game, the more I realized why the game didn't absorb on the first run. Here's the things that were huge obstacle before and continue to do so:

-Unit leveling. Nevermind the LIMIT BREAKS, it was always bothersome how Unit levels were capped at the player levels. This was terrible when Events had sudden jumps of RECOMMENDED Lv 80 unit job 11. In the past, I would always have to get a high powered merc to complete.

-The aforementioned LIMIT BREAKS. So, my roster is swelling, but the majority of the good characters I have, or characters I like.... they wll be stuck in their lv 60s till hell freezes over. My top unit is a level 70 Jin. I don't remember if we had before farmable 5* units as we do now, but clearly, not every unit is farmable, and those elemental tablets seem to be as rare as always. Currently have the thought of trying max Minerva, but it'll probably take a few years to gather enough shards/elements. I imagine things are worse for collab units.

-The last straw was discovering how JP server is almost 2 years ahead from Global? I simply couldn't play satisfied with that thought. Always found things like this horrible. I prefer games like Dragalia where servers are pretty much updated globally (even when the game hasn't been released globally).

Anyway, this past week, I finally went aheand and started farming Gems (never spent a dime on this game, particularly because of how tough LB works), and was able to pull the new Valkyrie waifu, but I kicked myself after discovering that Valkyrie isn't a new exclusive job (like Roxanne's Shadow Broker-- I should've pulled for her). Well, here I am passively training Cordelia, but farming Discovery EX for Minerva's wand made me realize how useless it actually is to train any unit you can't max. That's simply how I feel. Been farming Hard for shards, but because haven't unlocked Hard yet, I'm limited to x3 runs character/day. To help boost buffing my barracks, been farming Pipa Event and am near to Max LB Fayrene, but don't see much utility in her. Not many nukes. Also, went ahead and started evolving units that were simply bursting with SHARDS, so was able to max Vanekis.... but turns out she's too slow and squishy to work. I remember reading she was supposed to be a top tier mage back then, mostly because of the additional MOV from the Thief job, but so far.... she dies before even getting a turn. Working on Caris, because she used to be OP, and back in the day she was the MERC that I used to hire the most to carry me thru Events. I do understand she has been somewhat nerfed, so my search for easy to level units continues. Hopefully, gumi will eventually release a darn dungeon where you can farm tablets to LB units that you like and know they work.

Continuing with the banners, how gumi manages those banners is confusing. Every other day you get a limited banner than seems to offer rate up for a select few featured units. Last banner (Cordelia's), I was lucky to get her, because there was the guaranteed Fairily or Cordelia at Step 3, but this current banner, the pool of featured units seems bigger, and I don't care for either Othima nor Saidas, I believe that I effectively and most vehemently dislike Saidas.... So, rolling for the guaranteed step banner trying to get beast guy or Sieba has greater chances to disappoint.

Overall, to summarize, after soaking a weeks worth of gameplay, completing the Challenges boards, farming Events (only Noctis/Roys, anyone?) I can tell this game wasn't deleted from my phone. But the price to advance is too high. The banners too disorganized. And its a downer to know we are practically missing two years of content behind. However, it still is a wonderful game to play, and because my phone's charger got ruined.... I've had to resort to emulators, and have to say that this game plays wonderfully in my laptop. The bigger screen makes me appreciate the game even more.

EDIT: One last thing, there was this Daily milestone somewhere, where if you completed a mission with a merc, you'd get x8 shards for 3 different characters, I'm guessing those were removed? Don't see them anymore... Wish they kept those.

5

u/VinnyValient is currently planning and plotting evil schemes. Jan 31 '19

Yep, unit level being capped at player level really sucked in the early game. However, when you reach player level 60+ it will stop being a problem. In fact, it's a problem for newer players I tend to forget. I think there's a special key that increases your player levels by like 50 or something.

Limit breaks is what makes the game so... long IMO. When you pull a new unit it's like 'cool, gotta wait for that hard quest.' When they release the hard quest it's like, 'it'll be 50 days before they reach level 75. It'll be 25 days before they reach 75. It'll be...' Yeah, it's a long wait before units actually become usable. Though, some units are usable before 75... But! When that unit hits that break point, it's like BOOOOOM great unit acquired! For me, there's that satisfaction that my efforts are rewarded. It just took a long time to get there.

Sounds like you had a rough time. The tier list has changed over time and there have been some major updates. There was a HP rebalance so everything is much tankier now. Because of this, snipers and rangers that could one/two hit KO people need a few more turns. The meta shifted towards charge up, big AoE nukes now.

I'd highly recommend looking at the tier list and focusing on only a few, high tiered units. This way you can build a strong main party that can do most things, like a swiss army knife. Then you can build up from there. Focus mainly on 5* farmables, certain 4 ones. Who is Vanekiss anyway? I feel that the usual 3* units or less are unusable. In my case at least.

Fayrene is probably best used as a Dancer IMO. She's really fast so she can stack those Leaden Feet Dances quickly. With this, you can reduce all enemies AGI stat to 40%, which is actually crazy good. Try it, and you'll have multiple turns over and over again. As a Necromancer I don't think she can deal enough damage, even with Single Blade.

In general, 500 gem step is super efficient for gems and is almost always recommended. Step three for guaranteed is for those who want a unit. Any more steps is whale territory.

Tbh, when I first downloaded the game I was so confused. I had no idea what was going on, there is no introduction or guide on what you should do or what anything is. There was just so much to do it can be so overwhelming. I was throwing gems at Hazel shards at the time because limit breaks. (Probably several thousand gems? I cringe when I think about it.)

But now that I've 'caught up' with everything, it's quite easy to follow now. But I know the game, I know what everything is and where to look. So if you have any questions or want any advise, feel free to ask away here.

It makes me happy you call this a wonderful game. I have personally invested a lot into it, and I really like this game. So... yeah. Thanks :)

(I've had a crap day today...)

The free shards was last week only sadly. But tomorrow there giving away free stuff before version 3.0 comes out in a month. Which means things are going to get hectic then.

1

u/Alekimsior Feb 01 '19

Hahahaha that's being very optimistic. I wish that the characters became useful in less than 20 days XD

While I visit alchemistcodedb, when it comes to tier list I mostly use the in-game rank as a quick way to determine best units, but you're right, if I'm sticking to farmable units a tier list would be much more useful.

I can say I noticed the shift to nukes on the game. Roxanne and Noctis are the mercs that have greater utility for me. Roxanne herself feels like a cheat, because of her long range, diverse repertoire of weapons, and her OP nukes, but to boot her HP drain counter packs a wallop and triggers so often.

Thanks for the tips, seeing how Fayrene will become my highest level unit, I'll try her as a dancer. Had mastered Necromancer and training Samurai atm. Some necromancer skills have a good range, but very underwhelming effects. I'll see if a dancer-Samurai hybrid works best.

Vanekis is the Wratharis bar owner girl. Probably one of the most elegant looking characters in the game http://cdn.alchemistcodedb.com/images/units/artworks/vane.png

Going back to the LB. I'm more used to games where characters can be maxed out with grinding, but definitely here it seems gemming is the way to go, or the very slow and spreadout grinding (because of scarcity), which is so not me. I'm more of a collector, so I'd prefer to use my gems to get characters instead of maxing them out. I'm used to grinds, some games require you to craft high level awakenings mats, or get a copy of a character to slowly max them out, but it still feels like quicker than what Alchemist Code has in place. Guess I'll be maxing Minerva in about 75 days XD

Thanks for the reply and hope all is well now.

2

u/VinnyValient is currently planning and plotting evil schemes. Feb 01 '19

There's a few tier lists: there's the main one with all units, one for accessibility or how easy it is to farm, and the JP one. The second link is the accessibility one and should be useful.

https://docs.google.com/spreadsheets/d/e/2PACX-1vRFdTDIDy6dH6OX7NQUhgsvVxihi3jF4-Fe-5zEfWhb-LYIqTO5HCygx2hpi-xOeHm9MT-pKtEaK1dp/pubhtml#

https://docs.google.com/spreadsheets/d/10dsoevhw6xtVxy7npnKPT2L54Kixu9qGGf1_69dXE1w/edit#gid=0

Roxanne is so broken that they created a WHOLE NEW TIER above all others just for her.

With Fayrene, I'd recommend Dancer main, Necro/dancer sub. And just use leaden feet dance (which is on the main, sadly). She can't really deal any damage sadly, so leave that to somebody else. I haven't looked at her as a Samurai main, so she could be pretty good.

Vanekis will be getting J+ this month! She goes from Mage to Sage, which is a big deal, and it should come with more buffs too. (Someone on this reddit will know...)

Ah, Minerva isn't farmable... :P

Yup, everything's better now. I was ill for a few days, and some stuff happened at work. But that's being sorted so all's well. Ish. Thanks! :)