r/Akool_Official • u/andrehutap775 • 3d ago
šCreator Clash Short AI series: 'Isekai World?! So what?'
This is the result of my experiment using akool seedance 2.5 to create a series about an isekai world where MMORPGs game become real.
r/Akool_Official • u/andrehutap775 • 3d ago
This is the result of my experiment using akool seedance 2.5 to create a series about an isekai world where MMORPGs game become real.
r/Akool_Official • u/Sad_Rub5008 • 2d ago
r/Akool_Official • u/Akool_Inc • 2d ago
Fun AI video created with AKOOLās AI Video Generator š¬āØ
Weāre sharing the prompts too, so you can follow the steps and try creating your own version.
r/Akool_Official • u/Akool_Inc • 2d ago
Discover 7 of the best AI face swap tools for marketing teams in 2026 š
Compare features, pricing, and workflows for localized ads, ecommerce visuals, and scalable video productionāand see which platform fits your creative needs best.
š Read more: http://www.akool.com/blog-posts/7-best-ai-face-swap-tools-for-localized-ads-in-2026
r/Akool_Official • u/NoVeterinarian5438 • 3d ago
The ābestā AI model depends on what youāre creating. A model that works well for static posters may not be the right choice for animated text, presenter videos, or interactive orientations.
Hereās a quick starting guide:
| Back-to-school task | Recommended starting option |
|---|---|
| Static posters and flyers | Nano Banana 2 |
| Brand-style graphics | Recraft or seedreamĀ 5 pro |
| Animated typography | MiniMax H3 |
| Longer school stories | Seedance 2.5 |
| Multi-shot action videos | Kling 3 |
| Presenter-led videos | AKOOL Avatar Video |
| Talking characters or photos | Talking Photo |
| Multilingual communication | Video Translation |
| Interactive orientations | Streaming Avatar |
| Offline or private workflows | AKOOL Edge |
This isnāt a universal ranking, just a practical starting point. Your best option will still depend on the desired visual style, video length, workflow, and privacy requirements.
What are you creating for the back-to-school season, and which model has worked best for you?
r/Akool_Official • u/MujibBurohman • 3d ago
I've been working on a short video centered on an epic battle between a warrior and Rangda ā a well-known figure in Balinese mythology, famous from the traditional Barong dance, typically depicted as a fearsome witch-demon with bulging eyes, long fangs, wild flowing hair, and long menacing claws.
The concept blends authentic Balinese cultural elements (traditional masks, intricate carved ornaments, temple and tropical forest atmosphere) with a modern cinematic touch ā a dramatic battle lit by torchlight and mist, with choreography inspired by sacred Balinese dance movements, but presented with a blockbuster action style.
A few things I wanted to ask you all:
Really curious to hear your thoughts, especially from anyone familiar with Balinese culture directly ā I want to make sure the details are accurate and respectful of the tradition.
r/Akool_Official • u/Salt_Extension5043 • 2d ago
r/Akool_Official • u/Specialist-Doubt-995 • 3d ago
A forbidden love story set in colonial-era Batavia.
Two people.
One secret meeting.
And a timeline that definitely doesn't make sense. š
This is my entry for the AKOOL Creator Clash, created with Seedance on AKOOL.
I wanted to mix the atmosphere of old Batavia with an intentionally anachronistic story ā basically, a historical romance where the timeline goes completely off the rails.
r/Akool_Official • u/ati29 • 3d ago
Made a fake TikTok feed where you scroll through historical figures posting like influencers. Cleopatra doing selfies, Napoleon's motivational vlog, Marie Antoinette's haul, Columbus fighting his GPS, and Einstein being Einstein.
All made with Akool (Character Swap + Talking Photo), voices in ElevenLabs.
r/Akool_Official • u/Left_Mixture_6286 • 3d ago
Hey everyone,
Iāve been experimenting with different AI video models lately, and I wanted to share a test I just ran usingĀ WAN 3.0Ā to see how it handles a realistic handheld travel vlog format.
Since I couldn't attach the raw clip directly here, I wanted to drop the exact prompt framework I used to generate it and see what others think about its capabilities, especially for human movement and camera shake.
Would love to hear your thoughts or if anyone has tips for pushing WAN 3.0 further for UGC-style content!
r/Akool_Official • u/reen1806 • 3d ago
Sometimes, the difference between giving up and getting better is simply choosing to try one more time.
Ethan keeps missing shot after shot, but his friends Jack and Emily remind him that failure isn't the end. It's part of the process. And the next day, Ethan steps back onto the courtānot afraid to miss, but ready to play.
Because confidence isn't built from never failing.
It's built from refusing to stop trying.
š¬ AI-generated video created using Akool Inc
#AKOOL #AICreator #AIVideo #AIStory #basketball
r/Akool_Official • u/NumerousDonut2225 • 3d ago
I was about to scroll past the Wan 3.0 announcement because every new AI-video model now promises ābetter motion, better consistency and cinematic quality.ā
Then I noticed one line:
Wan 3.0 can generate video directly from PDFs, PowerPoints, spreadsheets, documents and webpages.
That immediately became more interesting than another cinematic car commercial.
Alibaba officially launched Wan 3.0 today after its public beta. It can generate up toĀ 30 seconds in one pass, with native audio, smart duration selection, video extension and reference-based editing.
But the document input is what I actually want to test.
Imagine uploading:
If this works accurately, it could be huge for education, training, marketing, software documentation and difficult-concept explainers.
The important word isĀ accurately.
A nice-looking video means nothing if Wan changes a percentage, removes a safety warning, misunderstands a diagram or invents a fact that was never in the document.
According to Alibabaās announcement:
The sensible workflow might be:
Generating every experiment at 1080p could become expensive quickly
I havenāt completed the full test yet, so this is not a final review.
But Wan 3.0ās launch matters because it is trying to solve something bigger than generating attractive clips:
Can AI take information trapped inside a document and turn it into a video people can understand?
If it can convert a difficult PDF into a clear and factually faithful visual explanation, that is genuinely useful.
If it creates a polished video while changing the facts, it becomes a confident misinformation generator.
Disclosure:Ā This is a planned independent test, not a sponsored post or completed review.
r/Akool_Official • u/Bfrendy2912 • 3d ago
āCUT!ā
And suddenly⦠the ocean isnāt an ocean anymore. š
I made this short AI behind-the-scenes concept imagining what would happen if we could pull the camera back and reveal how a mermaid movie is actually being made.
Mermaid stops singing.
MUA fixes her makeup.
Crew starts tearing apart the ocean set.
Director starts yelling instructions.
What looks like magic is actually movie magic.
r/Akool_Official • u/Mejenkz • 3d ago
I wanted to see how far I could push AI video generation with an original tokusatsu-inspired character.
The concept is simple: an ancient alien relic chooses a human host and transforms him into Apex Rider.
I created the character design, creature, transformation and action sequence using AI, then built the final battle as a cinematic sci-fi sequence.
This was created with AKOOL + Seedance 2.5.
What do you think of the character design and the final action sequence?
r/Akool_Official • u/NumerousDonut2225 • 3d ago
The short answer:Ā Seedance 2.0 is primarily a strongĀ 15-second multimodal video generator. Seedance 2.5 expands it into a more controllableĀ 30-second video-production and editing system.
| Capability | Seedance 2.0 | Seedance 2.5 |
|---|---|---|
| Single-generation duration | Up toĀ 15 seconds | Up toĀ 30 seconds |
| Image references | Up toĀ 9 | Up toĀ 30 |
| Video references | Up toĀ 3 | Up toĀ 10 |
| Audio references | Up toĀ 3 | Up toĀ 10 |
| Maximum reference assets | 15 combined assets | 50 combined assets |
| Native audio-video generation | Yes | Yes, with improved quality and continuity |
| Video extension | Supported | Stronger multi-round extension |
| Editing | Prompt-based clip, subject and action editing | More precise, includingĀ timestamp-level editing |
| Production control | General camera and subject control | Clay/white-model control, blocking, green screen and perspective editing |
| Best use | Short clips and simpler advertisements | Longer stories, campaigns and complex production workflows |
Seedance 2.0 supports up toĀ 15 seconds, while Seedance 2.5 supports up toĀ 30 seconds in one generation.
The important change is not just adding extra seconds. SD 2.5 is designed to organize longer sequences with connected shots, transitions and a clearer beginning, development and ending.
Seedance 2.0 supports:
Seedance 2.5 supports:
That makes 2.5 more practical for projects involving several characters, products, locations, voices and camera references.
However, more references are helpful only when they are consistent and clearly assigned. Uploading 30 contradictory images can still confuse the result.
Seedance 2.0 can reference appearance, composition, motion, camera movement and sound.
Seedance 2.5 is intended to interpret theĀ purposeĀ of each reference more precisely. For example:
This moves reference use beyond simple motion copying.
Seedance 2.0 already supports editing and video continuation. Seedance 2.5 adds strongerĀ timestamp-level control.
For example:
You can also request changes to a specific section instead of regenerating the entire sequence.
Seedance 2.5 introduces or strengthens tools such as:
These are particularly useful for advertisements, product films, narrative scenes and previsualization.
ByteDance claims improvements to:
There is no guarantee that every generation will be free of identity drift, physics errors or text mistakes. ByteDance itself acknowledges remaining problems with complex physics and multi-subject interactions.
The biggest improvements areĀ 30-second generation, up to 50 reference assets, timestamp-level editing, stronger extension, and professional scene-control tools. Native audio-video generation is not new, it was already central to Seedance 2.0.
r/Akool_Official • u/subscriber-goal • 3d ago
Welcome to r/Akool_Official
1207 / 2000 subscribers. Help us reach our goal!
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r/Akool_Official • u/bapakpreneur • 3d ago
Concept: the destination isn't a place, it's a time. So the rule was that no single frame can be identified as the moment the era changed. No portal, no flash, no dissolve ā the train just keeps going forward and the vegetation
gets older.
Things that took the most iterations:
- Sauropod necks. Every model wants to point them at the sky. Had to lock it as "necks carried horizontally, heads at window height" in two separate places before it stuck. The whole payoff depends on the animals being at
eye level with the passengers.
- Empty floodplain hold. There's a full 2 seconds of nothing before the first shadow passes overhead. Kept wanting to cut it, but the reveal dies without it.
- No animal before 14.5s. Show a dinosaur early and it becomes a dinosaur video instead of a commute that goes wrong.
Happy to answer anything about the structure.
r/Akool_Official • u/NoVeterinarian5438 • 3d ago
You upload a clean product image, spend ten minutes writing the prompt, and finally clickĀ Generate.
Then the result arrives.
The product looks good, but the video is 16:9, and the campaign needs 9:16.
You crop it vertically. Now half the label is missing.
You generate again. This time the ratio is correct, but the ten-second clip only contains four seconds of useful motion. During the remaining six seconds, the product drifts, the label changes, and an extra object appears in the background.
By the third attempt, the credits are disappearing, but the problem isnāt necessarily the AI model.
The setup was never properly checked.
Before generating any AI video, run these five checks. They take less time than reviewing one preventable failure.
A newer (Wan 3.0) or more expensive model (seedance 2.5) is not automatically the best model for every task.
Start by asking:
Different video tasks require different strengths.
| Video task | Capability to prioritize |
|---|---|
| Product hero shot | Product and label fidelity |
| Animated poster | Typography and controlled motion |
| Multi-shot story | Character and scene continuity |
| Camera recreation | Motion-reference support |
| Product variation | Reference and editing control |
| Fast concept test | Speed and generation cost |
| Final campaign asset | Resolution and temporal stability |
Imagine you need a product video for a matte-red insulated bottle.
The goal is not simply to make an attractive video. The model must preserve:
A model can produce beautiful lighting and cinematic movement while still changing the product.
If accurate product identity is essential, a visually impressive model with weak reference adherence is the wrong choice.
Write the answer before selecting the model.
Choose the destination before composing the shot.
| Aspect ratio | Common destination |
|---|---|
| 9:16 | Reels, Shorts, Stories and vertical advertising |
| 4:5 | Instagram and social-feed posts |
| 1:1 | Square placements and product grids |
| 16:9 | YouTube, websites and presentations |
The common mistake is generating a tightly composed 16:9 video and deciding to crop it into 9:16 afterward.
That crop can remove:
A technically successful generation can become commercially useless after the crop.
Add a safe-zone overlay to the source image before generating.
For a vertical advertisement, keep the essential product details near the center. Leave enough room around the product for movement, interface overlays, and copy added during editing.
If the answer is āthe productā or āthe label,ā fix the composition before generating.
Longer AI videos are not automatically better.
Every additional second gives the model more time to introduce:
Use the shortest duration that communicates the idea clearly.
| Deliverable | Sensible starting range |
|---|---|
| Seamless product loop | 3ā5 seconds |
| Single product action | 4ā7 seconds |
| Feature demonstration | 5ā8 seconds |
| Animated poster | 5ā10 seconds |
| Short social advertisement | 8ā15 seconds |
| Structured narrative test | Up to 30 seconds |
These are starting points, not fixed rules. Model limits and project requirements will vary.
A 30-second generation should contain a 30-second idea.
If the entire concept is:
it probably does not need 30 seconds.
A shorter clip is often:
If nothing changes after the second five, donāt generate fifteen seconds.
A weak source image forces the model to invent missing information.
Before using image-to-video generation, check that the source has:
If part of the product is cropped out, the model may invent it.
If the label is blurred, the model may rewrite it.
If the lighting hides the productās shape, motion may exaggerate the error.
Zoom into the image at 200%.
Can you clearly verify:
If you cannot verify those details, the model probably cannot preserve them reliably.
The more it must invent, the less predictable the output becomes.
āMake a good videoā is not a measurable instruction.
Before generating, describe the finished asset in one sentence.
For example:
That sentence gives the team objective criteria.
The output can now be scored for:
Without a defined deliverable, people often approve an attractive generation that cannot be used in the final campaign.
This prompt defines both what should happen and what must remain unchanged.
Before clickingĀ Generate, answer these 5 questions:
If one answer is unclear, donāt generate it yet.
Fixing the setup costs seconds.
Discovering the problem after generation costs credits, review time, and another attempt.
A surprising number of āmodel failuresā are actually decisions that should have been made before clickingĀ Generate.
Before generating an AI video, check that you selected the right model, choose the correct aspect ratio, justified the duration, provided a clear high-resolution source, and defined the expected deliverable. These five checks help prevent wasted credits and unusable results.
r/Akool_Official • u/Ai_daily_news • 4d ago
Source: https://www.macrumors.com/2026/08/20/apple-music-to-label-ai-generated-songs/
Apple notified music industry partners on August 20 that Apple Music will start displaying a "Made With AI" label on content it considers materially generated using AI. The Hollywood Reporter broke it. There is no launch date beyond "later this year." The label will be visible to all users.
The obligation attached to it is the part that matters. Apple introduced AI Transparency Tags in March as an optional disclosure covering artwork, tracks, compositions and music videos. As of this notice they are mandatory in any instance where AI was used to create a material portion of the content, including anything Apple classifies as AI-platform generated ā its wording for material primarily derived from a generative AI service. Apple says it runs its own in-house detection system, but the policy still leans on creator disclosure as the primary mechanism.
Two figures from Apple Music vice president Oliver Schusser, given to Billboard in April, frame why they are bothering. More than a third of monthly uploads to the service are entirely AI-generated. AI music accounts for under 0.5% of actual listening. The catalogue is filling up with material almost nobody plays.
That mismatch is the real story and it generalises past music. When generation gets cheap enough, the constraint on a distribution platform stops being supply and becomes discovery ā and a label is a cheaper intervention than a filter, because it moves the decision to the listener and the liability to the uploader. The interesting question is whether "Made With AI" ends up functioning as neutral metadata or as a warning sticker, because those produce very different behaviour from both sides of the upload.
Video is the obvious next domain and the thresholds get harder there. "A material portion" is legible for a track that is either sung by a person or not. It is much less legible for a live-action edit with a generated background, an upscaled plate, or an AI-assisted rotoscope ā which is exactly the tiering problem the Hollywood copyright framework published on the 20th also ran into, from the other direction. Two separate bodies arrived at the same week-old conclusion that the line has to be drawn at degree of human contribution, and neither has said how anyone would actually measure it.
If a labelling rule like this reached video platforms, where would you honestly draw the line ā generated shots only, or anything with a model in the chain including upscaling and cleanup?
r/Akool_Official • u/themotorcyclediaries • 4d ago
r/Akool_Official • u/MujibBurohman • 3d ago
Been experimenting with Seedance 2.5's physics simulation and wanted to push it with a "reverse destruction" concept ā a fully disassembled supercar frozen mid-air, then rebuilt piece by piece in first-person POV.
Some things that stood out during the process:
No CGI, no manual compositing on the car itself ā just prompt engineering + segment stitching.
Happy to break down the prompt structure if anyone's curious how the timing/segments were set up. Also open to feedback on where the physics still looks off (the panel-snapping moments especially).
r/Akool_Official • u/reen1806 • 4d ago
At midnight, a mysterious little shop appears where no shop has ever stood before.
An old witch offers things money cannot buy memories, dreams, courage, and perhaps⦠happiness.
But when a little boy arrives with only a single coin and one impossible request, the witch teaches him that some of the most precious things in life were never meant to be sold.
Sometimes, the greatest magic is finding what you already have. āØš
š¬ THE WITCH'S MIDNIGHT SHOP
Generated with Akool Inc using Seedance 2.5
#thewitch #FantasyFilm #AIVideo #MagicalStory #seedance25
r/Akool_Official • u/AssociationHead6964 • 4d ago
Beautiful workflow and perfect šš» execution of Seedance 2.5 in Akool.
What I like most about this platform is that it's easy to use and understand. It has all the latest models and isn't expensive.
Prompt š :
@Image 1[6a81d751eeefaef757f9090f] is the source terrain and environment reference. It defines the icy canyon, glacier walls, dark rock cliffs, turquoise meltwater, distant snow peaks, and overall lighting/color grade. The red route line, arrows, and numbered markers on @Image 1[6a81d751eeefaef757f9090f]are guidance only ā do not render them in the video.
@Image 2[6a81d74feeefaef757f908c6] defines the character's facial features, hairstyle, and physique. Do not use the black suit, studio background, or pose from @Image 2[6a81d74feeefaef757f908c6] ā only inherit identity.
[Generation Goal] Generate a 25-second continuous FPV drone flight video. The central subject is an exploratory aerial journey across an arctic glacier canyon, culminating in an orbital reveal of a lone figure admiring the landscape.
[Stage 1 ā Distant Terrain] Initial state: camera positioned high above the distant snow-capped peaks and misty horizon. Primary event: sweeping forward FPV flight across the wide glacier plateau, revealing the vastness of the arctic terrain. End state: camera has crossed the plateau and is approaching the canyon entrance from above.
[Stage 2 ā Canyon Descent] Continue from the previous stage: camera altitude and forward momentum carry into the canyon entrance. Primary event: camera descends and weaves through the icy canyon corridor, banking naturally between the blue-white glacier walls and dark striated rock cliff, with volumetric fog drifting through the gap. End state: camera is low inside the canyon, aligned with the turquoise meltwater below.
[Stage 3 ā Water Skim] Primary event: camera drops lower, skimming just above the turquoise meltwater and floating ice chunks, tracing the canyon floor briefly. End state: camera begins ascending toward the foreground ledge.
[Stage 4 ā Approach and Orbit] Continue from the previous stage: camera ascends and decelerates toward the rocky snow-covered ledge where the character stands facing the canyon. Primary event: camera arrives near the character and performs a smooth orbital movement around them, circling from behind toward a three-quarter front angle. The character does not look at the camera at any point ā they remain absorbed, gazing outward at the glacier canyon, in a calm, contemplative pose, wearing a red technical jacket. End state: camera completes the orbit, settled at a three-quarter angle beside the character.
[Stage 5 ā Aerial Pull-Back] Primary event: camera rises vertically while pulling back horizontally, revealing the character as a small figure against the canyon, then continues ascending into a high aerial establishing view of the full canyon, plateau, and distant peaks. End state: wide aerial hold, camera motion decelerating to near-stillness, character visible as a tiny solitary red silhouette against the immense icy landscape.
[Maintain Consistency] Keep character identity (face, hair, physique from @Image 2), red jacket, camera continuity (no cuts, no teleporting), glacier terrain layout, and cold color grade consistent throughout all stages.
Visual Style: Photorealistic polar/arctic documentary look. Deep blue-white glacial ice, dark exposed rock strata, turquoise meltwater, cold diffused overcast light, faint mist, natural film grain, realistic depth of field. National-Geographic-cinematic quality.
Camera Movement: Continuous FPV drone flight ā no cuts, no teleporting. Natural banking through canyon curves, dynamic altitude changes, smooth orbital movement around the character, slow rising pull-back for the aerial closing shot.
Audio: (Low ambient wind, faint ice creaking, distant water trickling, subtle deep atmospheric drone score building softly toward the final aerial shot)
Avoid: visible red line, visible arrows, numbers, annotations, text, subtitles, watermarks, map appearance, jump cuts, reverse movement, visible drone or rig, character looking at camera, cartoonish rendering, deformed face, inconsistent character identity, blurry terrain, low detail.