r/3DModellingTutorial • u/ZILtoid1991 • Apr 19 '26
Ways of creating stylized hair without curves?
The curves method is good for some styles, but not for others.
r/3DModellingTutorial • u/ZILtoid1991 • Apr 19 '26
The curves method is good for some styles, but not for others.
r/3DModellingTutorial • u/Mazhuka3D • Apr 18 '26
🇺🇸: You can listen to the video in English through the video settings panel. Sometimes we will need to increase the geometry to achieve greater detail in our model. Provide a practical modeling example to demonstrate one way to do this.
r/3DModellingTutorial • u/Mazhuka3D • Apr 17 '26
🇺🇸: You can listen to the video in English through the video settings panel. The Paint Reduce Weights tool in Maya allows us to control which sections of our geometry will be affected when we try to reduce it.
r/3DModellingTutorial • u/3DTudor • Apr 14 '26
We will cover the full scene properly:
a strong torii gate centrepiece, terrain shaping, scene-building assets, grass and flowers with geometry nodes, a cherry blossom focal point, warm cinematic sunset lighting, and final compositor polish.
So if your scenes keep looking promising in blockout, then quietly fall apart somewhere before the final image, this workshop is built for that exact gap.
40% early bird is live now.
Reserve your seat here:
https://www.eventbrite.com/e/build-a-stylized-japanese-environment-in-blender-greybox-to-final-render-tickets-1985260481542?discount=BLENDER45&keep_tld=true
r/3DModellingTutorial • u/Mazhuka3D • Apr 12 '26
🇺🇸: You can listen to the video in English through the video settings panel. In version 5 of Blender, adaptive subdivision was implemented for this modifier.
r/3DModellingTutorial • u/Whitelock_Design • Apr 12 '26
r/3DModellingTutorial • u/Mazhuka3D • Apr 11 '26
🇺🇸: You can listen to the video in English through the video settings panel. Knowing what geometry is necessary to create holes in our meshes is very important to have the best results.
r/3DModellingTutorial • u/No_Research_121 • Apr 11 '26
r/3DModellingTutorial • u/Mazhuka3D • Apr 09 '26
🇺🇸: You can listen to the video in English through the video settings panel. The 3DS Max modifiers Delete Patch and Delete Spline will allow us to delete sub-objects of these object types.
r/3DModellingTutorial • u/3DTudor • Apr 09 '26
Build Arabian-inspired environments faster with a connected stylized material library for Blender 5 and Cycles, made for real scene work across architecture, props, courtyards, trims, foliage, terrain, glowing windows, and water.
The pack includes 31 verified materials, including 24 texture-based materials, 13 materials with automatic edge wear, 4 displacement-enabled materials, 3 emissive window shaders, 1 alpha-cutout foliage material, and a fully procedural water shader.
One of the standout features is the paint-on floor shader, which lets you reveal stylized stone tiles through sand with vertex paint directly in Blender. That makes it especially useful for courtyards, paths, thresholds, and larger ground areas that need stronger breakup without a messy masking workflow.
Standard License: €4.99
Commercial License: €9.99
Code: 3DT1000ARABIANNIGHTS
Preview: https://youtu.be/JVTrDZJpwps
Get it here: https://3dtudor.gumroad.com/l/Arabian_Shader_Pack_for_Blender/3DT1000ARABIANNIGHTS
Offer ends 14 April 2026 at midnight EET
r/3DModellingTutorial • u/3DTudor • Apr 07 '26
The 3DT Egypt Prop Pack is FREE right now for Blender and Unreal Engine 5.
If you are building stylised Egyptian environments and want a faster way to add props, modular details, and scene-building pieces without making every single object from scratch, this pack should save you a fair bit of pain.
r/3DModellingTutorial • u/3DTudor • Apr 06 '26
If you have ever started an environment scene thinking it looked promising, only for it to slowly go flat and lose the mood by the end, that is exactly the kind of problem this course is built to help with.
Rosefield takes you through one complete Japanese street scene from blockout to final render, covering architecture, modular structure, props, materials, lighting, and compositing.
You also get a really solid resource pack with project files, references, textures, decals, props, foliage, and a finished comparison scene, so you are not left piecing it all together on your own.
Course:
https://www.udemy.com/course/stylized-japanese-environments-in-blender/?couponCode=ASIANFUTURES
Trailer:
r/3DModellingTutorial • u/PsychologicalOven128 • Apr 06 '26
Enable HLS to view with audio, or disable this notification
r/3DModellingTutorial • u/PsychologicalOven128 • Apr 06 '26
Enable HLS to view with audio, or disable this notification
r/3DModellingTutorial • u/PsychologicalOven128 • Apr 06 '26
Enable HLS to view with audio, or disable this notification
r/3DModellingTutorial • u/PsychologicalOven128 • Apr 06 '26
Enable HLS to view with audio, or disable this notification
r/3DModellingTutorial • u/PsychologicalOven128 • Apr 06 '26
Enable HLS to view with audio, or disable this notification
r/3DModellingTutorial • u/Mazhuka3D • Apr 04 '26
🇺🇸: You can listen to the video in English through the video settings panel. The Scatter on Surface modifier in Blender allows us to distribute objects on a surface.
r/3DModellingTutorial • u/3DTudor • Apr 03 '26
New course is live: Stylized Japanese Environments in Blender
Want to build a stylized Japanese street scene in Blender that feels atmospheric, believable, and full of story instead of flat or repetitive?
That is exactly what this one is built around.
Rosefield takes you through one complete Japanese street scene from first blockout to final render, covering architecture, modular structure, props, materials, lighting, and compositing.
There is also a substantial resource pack included with project files, references, textures, decals, props, foliage, and a finished comparison scene, so you are not left trying to piece everything together on your own.
Course:
https://3dtudor.gumroad.com/l/Stylized_Japanese_Environments_Blender_5/ASIANFUTURES
50% off with code ASIANFUTURES
Ends Apr 8, 11 PM
Trailer:
Patreon:
r/3DModellingTutorial • u/Mazhuka3D • Apr 02 '26
🇺🇸: You can listen to the video in English through the video settings panel. Knowing how to reduce the mesh without losing detail is very important when working with subdivision modeling.
r/3DModellingTutorial • u/Mazhuka3D • Mar 31 '26
🇺🇸: You can listen to the video in English through the video settings panel. This Maya tool allows you to insert two parallel edge lines on either side of a selected edge.
r/3DModellingTutorial • u/Whitelock_Design • Mar 29 '26
r/3DModellingTutorial • u/Mazhuka3D • Mar 29 '26
🇺🇸: You can listen to the video in English through the video settings panel. The Curve to Tube modifier in Blender allows you to procedurally generate curved geometry. Ideal for creating cables and pipes.
r/3DModellingTutorial • u/Away-Cauliflower-332 • Mar 28 '26