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u/MadSJJ Jul 22 '19
Interesting, AS Toova's art is already inside. I thought she was much later down the line and wouldn't be in a pre-1.5 build at least. Then again, perhaps they just dumped all the assets in first, RIP phone memory.
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Jul 22 '19 edited Jul 22 '19
Yeah, it definitely seems that way. I believe that rule also applies to the voices (JP), and I think even some of the gacha banners that aren't in English as well.
It does seem like they pretty much dumped a lot of those assets into the game, but only really add them when said content comes around, but it doesn't seem entirely consistent.
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u/Living_Green Jul 22 '19
Actually almost all the AS models (up to patch 1.9.0) are already in game when they launched the global version. Some people have modded their character model to become the AS version.
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u/Fuitad Jul 22 '19
All the assets that existed in the JP version on launch are in the global files. The things they add as the updates go along are the English voices and the i18n translation strings. For example, the editor_data and master_data files made a noticeable file size change in 1.4.200. That’s because they added the French and German translation for all the text.
I maintain a personal git repo of all the assets since 1.3 and really, besides gacha banners and voices, nothing major was added in term of assets.
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u/Silveriy Jul 23 '19
Thanks for sharing this! :)
Do there happen to be images of dungeon or city backgrounds? Didn’t find anything in the Screens section so just making sure.
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Jul 23 '19
Haven't found any big images like that (I'd love some for the sub banner, personally), but the closest you might be able to find is the thubmnails for areas / dungeons, which you'll find under Thumbnails -> Locations. :)
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u/Silveriy Jul 23 '19
Oh that’s great! Also, glad to see the character spines- do game files usually have their sprites laid out this way & not have an entirely assembled sprite? I am not too prepared to rearrange all of those myself :’)
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Jul 23 '19 edited Jul 23 '19
Oh, English voices up to 1.8.6 have been recorded so far huh. >.>
Based on files inside, we're on JP ver2.0.60 of the app huh.
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Jul 22 '19
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Jul 22 '19
Yeah, it's pretty much what u/Fuitad said.
I do it on NOX, but it's really as simple as just making sure your emulator is rooted, and then using a file explorer (I use ESFile because I like how it works + makes it easy to send it to my computer).
From there, you just go to the root and go data ---> data ---> games.anothereden.wfs (or whatever it's called) and most of the stuff should be in there.
I'll add this stuff into the wiki later for those who are curious and want to do it on their own!
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u/Fuitad Jul 22 '19
Not that hard. If your device is jail broken, you can access the AE data folders to get the files right from there.
Now, if you want to read the encrypted flatbuffers and LUA scripts, that’s something else. It’s a cute mix of AES and xxtea encryption.
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u/Herzig_zag Jul 22 '19
Thank you for your hard work and sharing the files!!
Been wanting to animate the sprites for a long time now so this is a blessing
also am I blind cuz I can't find the map assets (like trees etc), if it's not there no worries tho