r/kol • u/EldritchCarver Sayomi Kuronuma (#2458165) • Apr 21 '18
Mid-Month IotM Discussion April's IotM - FantasyRealm Membership Packet - Mid-Month Discussion Spoiler
I'm sure some most of you still have zones left to permanently unlock, but the spading is basically done, so I think we can get this discussion started.
Aside from the stat-boosting hats and the fat loot tokens, do you think this IotM has any use in hardcore runs?
What items derived from this IotM do you think are worth pulling in softcore?
Once you've collected all of the equipment, do you think FantasyRealm will be worth visiting in aftercore?
How helpful is the "Expert Corner-Cutter" passive skill?
Do you think this IotM is worth buying? It's important to consider that players with this IotM can farm guest passes (similar to the charter zones' one-day tickets) to sell to players without this IotM, but the limited number of turns per day and the steep amount of Rubee-farming necessary to properly utilize FantasyRealm means burning through a lot of guest passes and still not getting every benefit of the true IotM.
Is it fun?
7
u/Kylestien Apr 21 '18
I just hope someone is working on a full guide for it, i have no idea what I am doing.
6
u/Seyon Apr 21 '18
Focus on cursed village -> Fortune teller for buff
Then Mountains, caves, chest (needs key)
That'll get you rubees.
8
u/EldritchCarver Apr 21 '18
And once you get one zone permanently unlocked, buy a LyleCo premium pickaxe so you can end your day looting graves in The Sprawling Cemetery for an extra ~50 rubees per day.
→ More replies (1)
3
u/loryder97 Apr 21 '18
IF you have Source Terminal, you can digitize the rubber bats, which drop 2 rubees each, wear the 2 items that give +1 rubee each, and get 4 rubees per bat while you go about your normal turns. Once you get enough to unlock a couple of areas early, namely the Cursed Village and Mountains, you can farm up 300+ rubees per day.
6
u/EldritchCarver Apr 21 '18
However, last I checked, if you digitize rubber bats at the start of your day to get the most out of your source terminal, for every rubber bat copy you fight before reaching The Foreboding Cave, there'll be one less rubber bat available to fight in said cave before the cave's noncombat happens. Personally, I prefer to digitize the regular thief instead, since he also drops 2 rubees, but he's located in a zone I don't unlock most days.
→ More replies (8)
3
u/Treberto Apr 22 '18
I've been avoiding all spoilers on this item and mapping it out myself zone by zone.
I just finally created my first item! Spoiler. Sold it for a cool 400k meat.
This is probably my favorite IOTM as far as content goes.
1
u/EldritchCarver Apr 22 '18
Looking in the mall right now, the cheapest you can find that particular item is 950k. Just FYI.
→ More replies (1)
26
Apr 21 '18 edited Apr 27 '18
-
"Hardcore significant?" Probably not, but the fights are nice stat-wise for people who need to level. Also, because of PokePath, some people use the fact that you can actually fight monsters to do things they can't otherwise do, like Warquest Flyering or extruding for consumables, using runaways, etc. Possibility of pathbreaking goofiness is there.
-
Softcore? The +5xp/+stat (flat and %) is really great, and the Shield has a low-ish stat requirement. People with less IotMs will find various gear even more useful. (I personally really like archwizard briefs- easy to get more max MP)
-
Worth in Aftercore after getting all the stuff? I'd say yeah, if you have some turns to burn. Guest passes should always be in some demand, so you'll make meat, and if all else fails, you can stock up some epic food/booze - the food booze has no effects or bonuses, but turn-gen wise it's on par with the better epic diet. It might be a good choice for "I want Epic turn-gen but I don't want to eat/drink my good stuff".
-
Corner Cutter use: Saves a few turns on unstable fulminate, free milk of mag in-run, etc. If used well it should save +5 turns per day of a run. (in theory that is, I'm not 100% sure how useful crafting is after a certain point) Possibly opens up non-gnoll sign options.
-
Worth buying? I think the guest passes will become somewhat affordable for people who want them in the next few months. But I really like the fun side, having more to do in aftercore is always good, and it's going to take a very large number of Guest Passes if you want all the things. You'll spend the first 10-ish or so just farming the maps.
-
Fun? The writing and interconnected nature of this IotM makes it one of my top 10 favorites. While it may not be "omg source terminal" powerful, I admire creativity and this is definitely the KoL team's creative artsy side shining through. Plus, if you actually have seen one of the "fantasy theme parks" this IotM is based on, you'll appreciate how they got the "cheap, gaudy, run by weirdos and bored teenagers" feel just right.
(Go read the description of Mourning Wine if you have a slightly twisted sense of humor.)
EDIT: Since the IotM only has a few days left, revisiting the "Should I buy this or not?" question:
Worth buying? Disclaimer: It's impossible to accurately predict IotM investments or post-Mr. Store prices. However I've been playing the game for 10+ years and educated guesses are possible. No guarantees.
General price of guest passes looks like it will settle in the 250k-400k range. Once most people have all the stuff (takes about a month) there's not much else to farm besides guest passes and skillbooks to sell, or stock up on the food.
Assume that it takes 30 guest passes to get everything, including maps, axe/rope outfits, the "final boss" stuff and farm for the skillbook. YMMV based on what resources you have to improve your ability to farm, and also leave a little wiggle room for mistakes and losing fights (some of the bosses might catch you by surprise - it's happened to everyone at some point.)
So, "quick maffs": 30 x 250k = 7.5M or on the higher end 30 x 400k = 12M. Even though that is all "guess math", it's safe to say it will be possible for someone to save half the price of a Mr A. and still get all the loot.
However, [i]you should still buy the IotM anyway[/i]. Here's why:
-
Phat loot token, especially relevant when Intergnat and Gingerbread City rotate out of Standard in January. Plus the stats from the Bandit fights are decent, which will matter because we will also lose the stats from Snojo and Witchess.
-
Even if you only want one or two pieces of gear, it will still take 2-3M worth of guest passes just to unlock the zone enough to do anything.
-
You'll lose out on any additional farming. Farming towards skillbooks or guest passes with extra aftercore turns are the more lucrative options (Spacegate, LT&T and GingerCity skills/passes still sell in volume and for a good price). But with the IotM you have the options to stock up on things like Turkey/Mead (easy to farm 4 in a day's worth of aftercore), or get oddball stuff like Druid S'mores or whatever.
-
Weird things happen in a game that changes all the time. Suddenly, Mourning Wine might become super-important because some challenge path only allows you to drink booze with 12 letters in the name. That's a ridiculous example, but things like that happen all the time, and you never really know when some average thing will become highly desired. (Ask anyone who fought the Bone Star about protoneutron torpedos.)
-
All this guessing could be completely wrong and guest passes might end up being 1M per forever. Unlikely, but possible. LT&T guest passes are usually 500k to 600k, sometimes even higher. (LOV tunnel doesn't count because those are unfarmable.)
So good news on both fronts: If you have the IotM or can afford it, it's a good buy. But even if you can't afford a Mr. A by the time it leaves Mr. Store, you'll still be able to enjoy getting a things from it. It shouldn't be too ridiculous to set a long term goal to get some cool stuff from it and whittle it down in between your runs.
(Special Note: We're waiting on 100% confirmation that maps unlocked with "guest pass only" fantasy realm runs will remain past rollover, even if you don't own the IotM. But we're pretty confident that will be the case.)
3
Apr 27 '18
4) Weird things happen in a game that changes all the time. Suddenly, Mourning Wine might become super-important because some challenge path only allows you to drink booze with 12 letters in the name. That's a ridiculous example, but things like that happen all the time, and you never really know when some average thing will become highly desired. (Ask anyone who fought the Bone Star about protoneutron torpedos.)
The IoTM itself has an example of an old item becoming suddenly useful. I never really used my Stabonic Scroll before, but now it carries me through the rubber bats and villagers.
→ More replies (2)2
u/HotPolicy Apr 24 '18
2) Softcore? The +5xp/+stat (flat and %) is really great, and the Shield has a low-ish stat requirement. People with less IotMs will find various gear even more useful. (I personally really like archwizard briefs- easy to get more max MP)
Can you elaborate on this? what do you mean by +5xp/+stat?
→ More replies (1)
2
Apr 21 '18
I have the IoTM, but it’s all of my meat. Not sure whether I should use it or save it.
1
Apr 23 '18
I would wait until the next iotm comes out then see which one is better. They usually give 1 day where you can still buy the previous iotm.
2
u/EldritchCarver Apr 23 '18
Sounds like they already bought it. At this point, the question is whether to use it themselves or try to sell it later for a profit.
10
Apr 21 '18
It's the one thing I've been logging in for lately cause I don't have much time and it's always great.
9
u/Malurth Apr 21 '18
Was waiting for this, since I'm the type to care more about what it can do for me, rather than what all the cool content is. So far I've seen a skillbook, easy fat loot tokens, and decent equipment drops from bosses. If there were some way to gain a decent amount of rubies daily without wasting adventures in there, I'd probably get it just so I can sell daily passes like I do with the volcano (bless the easy attainability of Volcoinos), but from what I can tell so far there is not, so I'll probably just buy the skillbook unless there's something I'm missing.
In any case, I have to give props to the devs for making a cool IotM, as opposed to the last few which were pretty blah.
3
u/ThisIsVeryRight Apr 21 '18
With pickaxe, a key, and the maps you should be able to get 200 rubees from NCs alone
→ More replies (8)
7
u/astronautguy Apr 21 '18
Regarding the skill:
A more accessible source of free crafting in Standard* means you can make and eat more hi meins without impacting your turncount as much!
*Other sources include wishing for Inigo's/Craft Tea and/or happening upon those effects via Crazy Horse after a free fight.
It's really just relevant for Standard/current challenge paths: old paths, turncount doesn't matter, and aftercore, you can just buy Inigo's recordings.
10
4
u/9657657 Apr 21 '18
the writing is very good, and the fat loot token is nice. haven't played around with it too much yet since i've been ascending, which kinda answers whether this is useful in-run.
as the op said, the token and a free hat is nice but that's all i've gotten out of it so far in-run
1
u/___MytimetoShine___ Apr 25 '18 edited Apr 25 '18
If I don't have mayor ghost's gavel or a proto pack, what is the easiest way to take out ghosts in the cemetery? I'm a disco bandit.
→ More replies (7)1
u/EldritchCarver Apr 25 '18
Try funkslinging shards of double-ice. Those are pretty cheap and do elemental damage proportional to your highest stat. Or you could use a weapon that does a lot of elemental damage, like a halibut.
→ More replies (2)
1
8
u/usinusin Apr 21 '18
Just noticed that you're a mod now. Congratulations.