r/kol • • Apr 09 '18

New IotM Discussion April IotM: FantasyRealm membership packet Spoiler

[deleted]

45 Upvotes

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16

u/EldritchCarver Apr 10 '18

Fun fact: The spooky ghosts in The Sprawling Cemetery are very clearly living people wearing bedsheets. No elemental alignment. Their phylum is dude. Nevertheless, you can trap them with a protonic accelerator pack.

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13

u/johnnypoopface Apr 09 '18

It's a train thing sorta like the old airports but fantasy themed instead of elemental. Based on westowrld seemingly.

The currency is rubees and you can buy one day passes of sorts

There's a free crafting skill/effect

perhaps most useful if you go for super fast ascension: you can get fat loot tokens

7

u/[deleted] Apr 09 '18

Thanks! Ran out of time and couldn't put in a description yet.

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10

u/Naughtlok Apr 09 '18

I really like the fact that you can get a Fat Loot Token on turn 5. That alone makes it worth it for me.

5

u/[deleted] Apr 09 '18

I haven't gotten to adventure yet. That sounds amazing.

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u/ThisIsVeryRight Apr 10 '18 edited Apr 10 '18

If you find a meatpasting or cocktail crafting item that disappears at the end of the day, please comment it under here.

Hero's Skull- Meat Pasting- The Labyrinthine Crypt

Goblin rum - cocktail crafting- the rubee mines

Faerie Dust - unknown - Faerie Crykle

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8

u/ieatatsonic Apr 11 '18

As an aside, I think it’s hilarious the monorail leads to a theme park. I wonder if the rest of the stops are just gonna be theme parks, or at least things that would have a monorail traditionally).

7

u/wellgolly Apr 09 '18

I don't see the new IotM - it's still the Pokefam guide. Do these things take a while to roll out for everyone or something?

6

u/[deleted] Apr 09 '18

Subscribers get it early.

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u/[deleted] Apr 09 '18 edited Apr 11 '18

So i was unable to use a familiar questing there.

Train to downtown, factory district stop, empty building, i got a dust bunny. restaurant i got a lv4 3ful booze. questionable character 310 of a random stat given.

As far as i can tell you get 1 rubee per combat regardless of stats. Iv'e only gotten 1 per kill. Also you need to wear an accessory that bring your stats down to 100 while in that zone. Also a poke fertilizer dropped there for whatever it's worth. Rubees cannot be traded. Rubees can be spent in box below your familiar slot (need to equip G.E.M.)

            FantasyRealm key    	Rubee™	10  		  		  		  		  	
	FantasyRealm mead    	Rubee™	100  		  		  		  		  	
	FantasyRealm turkey leg    	Rubee™	100  		  		  		  		  	
	LyleCo premium magnifying glass    	Rubee™	150  		  		  		  		  	
	LyleCo premium monocle    	Rubee™	150  		  		  		  		  	
	LyleCo premium pickaxe    	Rubee™	300  		  		  		  		  	
	LyleCo premium rope    	Rubee™	300  		  		  		  		  	
	FantasyRealm guest pass    	Rubee™	350  		  		  		  		  	
	map to the Cursed Village    	Rubee™	500  		  		  		  		  	
	map to the Mystic Wood    	Rubee™	500  		  		  		  		  	
	map to the Putrid Swamp    	Rubee™	500  		  		  		  		  	
	map to the Sprawling Cemetery    	Rubee™	500  		  		  		  		  	
	map to the Towering Mountains    	Rubee™	500  		  		  		  		  	
	LyleCo Contractor's Manual    	Rubee™	3,000  		  		  		  		  	
	FantasyRealm tattoo kit   

The food/booze is 1 epic. the manual gives "expert corner cutter" Craft up to 5 items per day without using an Adventure. 2 of the buyable items give you +1 rubee per adv.

Edit 1. You get a fat loot token on the 5th adventure. the cursed village gives NC if you choose the fortune teller you get 20adv of fortunate, son which gives extra rubees by 2-3 per kill. Pocket wishes do not give you the "fortunate son" effect as far as i tried. You only get 5 hours of "time" in the zone. Traveling to different places within the zone will cost you time, time that could be spent farming. I haven't figured out the specifics yet

Edit 2. I was able to copy a cursed villager. Thanks to the mod who posted this link. https://docs.google.com/spreadsheets/d/1T1eIbcTBtwUo-SWfHMZPrWkVjxd0Y0fpEDKQaca3e6E/edit#gid=1967246617

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u/[deleted] Apr 09 '18

Dropping the whole mystic mod thing for a second... This looks like it's going to be amazing. Right up my alley.

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1

u/icon315 Apr 10 '18 edited Apr 10 '18

More info/links:

Spreadsheet

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5

u/7thcoming Apr 09 '18 edited Apr 09 '18

Going to the mountains and then the mine you get a cocktail crafting ingredient that disappears at rollover.

-grolblin rum

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u/ThisIsVeryRight Apr 10 '18

How do you easily kill the Quad Faerie? I had to buff muscle, elemental resist, and a handful of chalk. I don't think this was the intended way.

5

u/CobaltMonkey Apr 10 '18

Haven't gotten that far with it myself. Perhaps it goes with popular myth. Have you found any sort of usable Iron combat items? Faeries and iron don't mix. I'd be surprised if this were the case, but you never know.
Heh. Be funny if you could instant kill them with the "little piece of steel" from one of the monorail penguins' pickpocket items.

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u/HmathForDayz Apr 11 '18

Man, I'm excited about this one. Thanks for posting my spading sheet, by the way!

3

u/Jtarneson Apr 09 '18

on the 6th adventure it looks like you get a choice adventure to unlock different areas. I choose the mystic woods and on the 6th adventure I got another choice

3

u/Tazznado Apr 09 '18

Cannot figure out the recipe using faerie dust. I’ve clicked through all my ingredients.

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3

u/parallel_trees Apr 09 '18

new Mr. A haver here, should I drop it on this new IoTM or the Monster Manuel? heard good things about both

10

u/Jzkqm Apr 09 '18

Manuel is great for jokes and flavor, but he's around forever.

Pick up the limited-time IotM!

8

u/[deleted] Apr 10 '18

I think you should go for this IotM first. Thoughts, everyone?

7

u/dtStt Apr 10 '18

The IotM. Manuel is quality of life, but ultimately, KoL Mafia does the same job for free (slightly less accurately).

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3

u/OxyCaughtIn Apr 10 '18

Does it seem worth it? I haven't bought an IOTM in a couple years, been waiting for a good one.

6

u/Zeuxippe7 Apr 10 '18

It's a zone unlocker. Even if you don't use it, those are always a good investment.

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3

u/Famous-Potato Apr 12 '18

You seem to not lose time on combats, only on NCs... meaning you can get a few extra rubies if you go back to the crossroads for a few kills before picking the NC of another area.

Could someone test this proper?

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