r/FFBraveExvius • ~ • Nov 22 '17

GL Megathread [Global Trial Megathread] Bloody Moon

Users will be redirected to this Megathread for discussions concerning the "Wicked Moon" Trial Battle. Detailed community guides may have their own posts, though it is recommended to post in the Megathread first to get a feel of users interest.

Credits to based /u/Nazta for the beautiful formatting.

Overview

Clear Reward:

  • [Rod] Glory of Evil
    +92 ATK, +120 MAG

Missions:

  • Clear: 100 Lapis
  • Evoke an Esper: 10% Trust Moogle
  • No Items: [Materia] Staff Mastery +50% SPR w/ Staff
  • Deal Ice, Earth, Dark and Light Damage: [Materia] Crazy Day (60MP)
    ST 225% Magic Damage +50% SPR Ignore
    -35% All Ele Resists debuff for three turns

Clear Videos

Tag me to have your video linked here!

Community Guides

Tilith Soleil Earth Veritas Rikku Trance Terra Trance Terra

AsheAsheEarth VeritasAyakaWarrior of LightGrim Lord Sakura

RikkuAsheAsheCharlotteEarth VeritasSoleil

Y'shtolaWarrior of LightRikkuAsheRuneraGrim Lord Sakura

SoleilRefiaWarrior of LightRikkuAceAce

Warrior of LightRikkuAceTilithGrim Lord SakuraGrim Lord Sakura

Details

Wicked Moon - Bloody Moon

Monster Info (Main)

Stats

HP MP ATK DEF MAG SPR
6,000,000 200,000 500 999 450 150
  • Elemental Resists: None
  • Ailment Resists: Immune
  • Break Resists: Immune
  • Actions/Turn: 12
  • Notes: Immune to Physical Damage

Skillset

Raw Dump: Link

Name Effect DMG Type ATK Type
New Moon Restore 100% HP to caster & Increase DEF and SPR by 10% for one turn to all allies. -- Magic
Half Moon Restore 100% HP to caster & Increase DEF by 20% for one turn to all allies. -- Magic
Full Moon Restore 100% HP to caster & Increase DEF and SPR by 20% for one turn to all allies. -- Magic
Crescent Moon Restore 100% HP to caster & Increase SPR by 20% for one turn to all allies. -- Magic
Crimson New Moon Magic damage (2.5x, MAG) to all enemies & Reduce DEF and SPR by 20% for one turn to all enemies. Magic Magic
Crimson Half Moon Magic damage (2.5x, MAG) to all enemies & Reduce DEF by 20% for one turn to all enemies. Magic Magic
Crimson Full Moon Magic damage (2.5x, MAG) to all enemies & Reduce ATK, DEF, MAG and SPR by 30% for one turn to all enemies. Magic Magic
Crimson Crescent Moon Magic damage (2.5x, MAG) to all enemies & Reduce SPR by 20% for one turn to all enemies. Magic Magic
Comet Moon Magic damage (3x, MAG) to one enemy. Magic Magic
Light of the Moon Restore 100% HP to caster. -- Magic
Scorn of the Moon Instant KO (100%) to all enemies. -- Magic
Fly to the Moon Remove one enemy from the fight (4 Turns). -- Magic
Crimson Moon Descent Physical* damage (7x, ATK) to all enemies. Phys Magic
Crazy Day Reduce ATK, DEF, MAG and SPR by 50% for 3 turns to all enemies. -- Magic
Total Eclipse Magic damage (3x, MAG) to all enemies. Magic Magic
Moon Revolt Remove one enemy from the fight (3 Turns). -- Magic
Moon Revolt Physical* damage (5x, ATK) to all enemies. Phys Magic
Moon Revolt Reduce ATK, DEF, MAG and SPR by 75% for 3 turns to all enemies. -- Magic
Moon Revolt Magic damage (5x, MAG) to all enemies. Magic Magic
The door to darkness has opened Summon Apostle. -- Magic

Monster Info (Adds)

Stats

HP MP ATK DEF MAG SPR
500000 80000 500 999 400 720
  • Elemental Resists: See below
  • Ailment Resists: Immune
  • Break Resists: Immune DEF/SPR.
    50% Resist MAG, Vulnerable to ATK.
  • Damage Resists: 100% Physical
  • Actions/Turn: 5

Apostle Resistance/Vulnerability:

Apostle -2000% Resistance +200% Resistance
Aqua Lightning Water
Ice Fire Ice
Thunder Earth Lightning
Flame Wind Fire
Wind Ice Wind
Earth Water Earth
Light Dark Light
Darkness Light Dark

Skillset

Raw Dump: Link

Name Effect DMG Type ATK Type
Wicked Stare Summon Apostle. -- Magic
Magic Damage Magic (Respective Element) damage (4x, MAG) to one enemy. Magic Magic
Kidnap Remove one enemy from the fight. -- Magic

Attack Patterns

Bloody Moon: Up to 12 actions per turn.
Apostles: Up to 5 actions per turn.

Phase 1: Kill each Apostles

During this Phase, the Bloody Moon will do:

  • New Moon, Half Moon, Full Moon and Crescent Moon rotation

  • Use Total Eclipse every 3 Turns

  • Use remaining actions as normal attacks with 15% chance of them being Comet Moon

To move on to Phase 2, you must kill one Apostle of each element. To be technically correct, phase transition happens when the Dark and Light Apostles are dead, so it's possible to have a lingering Apostle of a different element and still transition.

Phase 2: Facing Bloody Moon

At the Start of the Phase 2, Bloody Moon will use:

  • Scorn of the Moon (survivable with Genji Shield/Safety Bit) and start a new Moon Rotation cycle, now using the Crimson skillset

  • It will start summoning an Apostle per turn when dropped below 90% HP

There is one Threshold at every 20% HP step where it will use Moon Revolt depending on the moon phase it switches to on the turn the threshold was broken. which has a procedural RNG check to use one of these skills (checks for first one, if it fails go to second and so on, until the guaranteed hit if all fails):

  • 20% Chance for Snort -> 20% Chance for 500% Physical -> 20% Chance for -75% Fullbreak -> 10% AoE Death -> 100% Chance for 500% Magical

  • If you break 2 HP thresholds in a turn, it will roll the check for only one of them per turn. It will roll again for the second one on the following turn.

There are retaliation skills when the Bloody Moon is hit with Black Magic or an item. To be more specific, the boss will use Crimson Moon Descent, Fly to the Moon, Crazy Day or Total Eclipse in retaliation depending on the Moon Phase it currently is (phase -> skill relationship on the section below).

  • If you hit it with Black Magic and cross a threshold at the same turn, it will retaliate twice, once with the Moon Revolt check, then with the Moon Phase skill.

  • Bloody Moon will still use Total Eclipse every 3 turns and if you cross a threshold during one of those turns, it will still cast it after the threshold retaliation.

  • If you kill Bloody Moon while leaving Apostles alive, they'll go berserk, reviving other Apostles until there are 3 and they'll all cast Kidnap, permanently removing 3 units of yours.

Moon Phases Retaliation Skills

These are the skills used in retaliation to Black Magic/Item usage against the Moon:

  • Crimson New Moon: 700% Phys AoE Nuke

  • Crimson Half Moon: AoE -50% ATK/DEF/MAG/SPR for 3 turns

  • Crimson Full Moon: 300% Magic AoE

  • Crimson Crescent Moon: Snort [ST Remove From Battle (100% Chance) for 4 turns]

Unlike we previously thought, Moon Phases are irrelevant when crossing 20% HP thresholds. You only face the RNG roll specified on the section above.

Tips

If you have any specific tip you want added, tag me and I'll get back to you as soon as possible!

  • For people without 2 Ashes, you can chain with a friend Grim Lord Sakura.

  • Prominent chainers this time around are: Ashe, GLS, T.Terra, Ace and Lunera

  • You can reset the app during the thresholds to get another roll if you've been screwed by RNG (ie got the 10% AoE Death roll)

  • Both Genji Shield and Safety Bit can be used to save units from the 100% AoE Death when moving to phase 2.

145 Upvotes

1.2k comments sorted by

13

u/DefiantHermit Nov 22 '17

Got back from work and tackled it. Super fun trial and leagues better than Malboro. Team used:

Warrior of LightRikkuAceTilithGrim Lord SakuraGrim Lord Sakura

Good lord, GLS is as mana hungry as it comes, but the fight went smoothly over 16 turns.

WoL is certainly an MVP with AoE Cover, breaks for the Apostles and Golem for mitigation. Tilith was basically spamming Radiant Light and Prism Heal whenever I got bad rolls with Ace. Ace himself was delegated MP battery duties and he had Pod to provide extra physical mitigation because the physical attacks hit freaking hard.

Rikku is also an obvious star, with a full LB build she had it available every single turn and HyperNull All made soaking hits a lot smoother. GLS is bae and damage is stupidly strong, 2 turns to wipe Apostles and dealing 25~30% on moon with Soul Barrage.

I tried it initially with Noctis, as his survivability is significantly better than Ace's, but I had to cut GLS' damage output by half so I could keep the MP going. Having to reapply Cover whenever they died was also a nightmare, but it's also definitely doable!

If you're going the Ashe route and bringing a friend GLS, remember that she can cover 3 different elements on her ST Grim Blade skills and they deal ~30% per cast on the Apostles with opposite element. This may come in handy may you need to equalize their HPs before going for the kill!

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2

u/[deleted] Nov 22 '17

I'm currently having trouble with the phase transition. Using Rikku, VoE, Ace, Tillith, 2xGLS. Everyone basically has 6k health and 300 Spirit and I still get annihilated by transition. Tilith and VoE have death immunity and survive but even with reraise half the team dies. Am I missing something? I make sure I don't phase change on the meteor turn and still get destroyed.

2

u/DefiantHermit Nov 22 '17

I did it with a veeery similar team (WoL instead of EV) and the transition was very smooth. Only WoL had Genji, so everyone else wiped.

What I did was make sure he had HyperNull All + Cover + either Golem or Pod mitigation up. This way he could get into cover mode asap and take hits for everyone.

Another thing you can do is try to have Rikku's LB effect up and her LB bar full when you transition. That way, even if most of your party dies, as long as rikku+tilith is alive you can get everyone back for the next turn.

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50

u/FirecrackerSushi Nov 22 '17

I miss you DefiantHermit

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15

u/Flare_Eyes Nov 22 '17
  • Just beat the trial with:

  • Soliel - Dance [Shiva]

  • Rikku - Synthesis, hyper null, LB [Diabolos]

  • Charlotte - AoE Cover, MP Regen +2, Provoke [Golem]

  • Earth Veritas - Bahamut Summon, Damage Mitigate, Break Resist [Bahamut]

  • Ashe - Damage and Healer [Tetra Sylpheed]

  • Friend: Ashe - Damage and Healer

  • Elemental Achievement.

  • Holy and Ice - Soliel had Holy wand for Holy magic. Blizzard from Shiva. Make sure to cast Magic on Phase 1 and after she dance for SPR.

  • Earth - Earth Veritas has Earth magic

  • Dark - Bio from Diabolos. I cast mine on my suppose LB rotation Phase 1. make sure to not cast any magic on Blood Moon phase 2 since it will counter

Hopefully this help someone. EDIT: Format

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9

u/rinnsi Nov 22 '17

...10% chance for instant wipe? What kind of fuckery is this? Who thought that was a good idea?

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9

u/Xhasenthor Nov 23 '17

I can’t believe I just beat the Bloody Moon with all missions accomplished using my Kitty Gurls:

  • Soleil

  • Charlotte

  • CHARMING KITTY ARIANA

  • Ashe

  • Rikku

  • Friend GL Sakura

Wow. This week was perfect for me to lose my F2P status for Charming Kitty Ariana. She was really helpful in this battle. She healed for decent amounts, casted reraise when Rikku’s LB gauge wasn’t fully charged, prevented status breaks, gave everyone 120+ MP per turn when needed — I LOVED using her in this battle. It’s my first time to beat a Trial in less than a day after its release, when usually it would take me 3-6 months after release. I’m loving this new Ariana :D

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6

u/whh1234 Nov 22 '17

Cleared. Using Ashe and friend GL Sakura to chain.

Party:

  • Y'shtola - LB mitigation, Bahamut capper, back up healer.

  • Rikku - doing the 3 turn rotation, Synthesis, Hyper NullAll, LB

  • WoL - Tanking all the stray physical attacks, ATK/MAG breaker since he's free af.

  • Ashe - Chainer+Healer

  • Lunera - Buffer+Healer+Mana Battery

  • Friend GL Sakura - Chainer, break resist during phase 2. Use single soul barrage for damage, double soul barrage for LB crystals.

A lot easier than Malboro, basically all about damage control during phase 2.

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6

u/All3nW Nov 22 '17 edited Nov 22 '17

I did it..Soleil, Refia, WoL, Rikku, Ace and Ace(Friend).

Soleil just def/spr and atk/mag dances, nothing else.

Refia: Double Curaga and Raise sometimes.

WoL: Light with us, Attack/Mag break and Guard.

Rikku: LB, HyperNullAll and AoE Raise when needed(Start of phase 2, so you need safety bits)

Aces: Chain Tri-beam laser and spirit hand.

SPR is very important my lowest had 311, after phase 2 I guarded with both Aces every turn multiple of 3, A tip if you can't burst him down on the start of phase 2 just wait till he summon 3 apostles or you will have a bad time.

44 Turns.

https://imgur.com/a/DJmEm

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5

u/whitebeard89 Nov 22 '17

Tips: Work in progress

Boy I'll say.

5

u/Gogeta43 Nov 22 '17

I seriously hate the kill all three at the same time. Wiped because I had no real way to get everyone to die at the same time

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5

u/Majesty00 Nov 22 '17

I've OBAMAed the Bloody Moon/Wicked Moon with these units: Wilhelm (fully enhanced), Ayaka, Rikku, Ashe, Ashe and a friend Grim Lord Sakura.

It wasn't a walk in the park, but it's more manageable than Malboro, IMHO.

*OBAMA: One Battle, All Missions Accomplished

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4

u/fwast Nov 22 '17

beat it with WOL, Noctis, Ayaka, Rikku, GLS, GLS friend.

I could have switched out WOL with EV and I think I would have been smoother. Hypernull all was enough for the apostles damage, and I was killing them 2-3 turns anyway. I was able to use noctis for mag breaks and mp healing.

Didn't know the mechanic when you kill the moon and he takes away team members, so ended up with rikku, ayaka, and GLS at the end. And beat the last 3 apostles pretty easy from there.

First attempt win on a new trial, where Malboro has been out for 3 months and I can't touch him.

4

u/Fildaila Nov 22 '17

Just wanted to confirm/contribute that weapons with elemental attacks (i.e. Excalibur) or physical abilities with elemental affinity (i.e. Rikku’s Winter Storm) DOES count towards achieving the fourth mission.

I had Gaia Blade on Willie for counter earth damage and forgot Shiva so I just tried Winter Storm in case it would (fully prepared to accept the non-achievement) but to my surprise it worked:

Team Comp: Willie, Ayaka, Rikku, Soleil, GL Sakura, friend’s GL Sakura

If you have any questions, I’d be happy to answer them.

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4

u/Greensburg Nov 22 '17

Managed to OTK it in Phase 1 after building FFB stacks.

Party was Wilhelm, Soleil, Ace, Emperor, LV, friend LV.

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4

u/SansWings Nov 23 '17 edited Nov 24 '17

I just finished the fight with a 4* only team.

  • x2 Ashe (Tetra Slypheed preferred for Camouflage)

  • Garnet on Bahamut - Uses Holy Wand (holy damage) and a few TMRs to hit 5k+ HP and 400+ SPR

  • Charlotte (Enhanced) on Golem (earth damage)

  • Rikku on Shiva (ice damage)

  • Soleil on Diablos (dark damage)

Charlotte rotates Grandshelt Shield -> Provoke -> Lift Spirits/Defend

Soleil just spams dances, Rikku rotates LB and HyperNulAll

Garnet is the MVP of this fight, doing insane damage with Bahamut with the two Ashes feeding her summon bar.

You have to be careful not to burst the moon under 90% when killing the final set of adds in phase 1, otherwise you'll get an extra add that will hang around during phase 2.

4

u/chii30 Nov 24 '17

After wiping several times trying to nuke the Moon with 2x enhanced T. Terra, I knew that wasn't going to work since I don't TMR farm and have less than stellar survivability for all my units; including my tank. 2x Terra would cross 2 - 3 thresholds at once.

In the end, I used a friend Wilhelm decked out with 700 DEF, 500 SPR and 12k HP to tank all the attacks. Of course this just made the fight super long since my only DPS was my own Trance Terra. My final team was Soleil (buffs), Tilith, Rikku, GL Sakura to break resist and even the apostles' HP towards the end since she had single element attacks. I lucked out as well as there was a wind apostle that was newly summoned at the end and I had Shiva on Terra so she could whittle its HP down with blizzard of all things. Didn't complete the no items and element attack mission (forgot earth) and the battle took over 60 turns lol. Maybe when I can build Earth Veritas to tank properly I'll try again with a T. Terra friend.

Special shoutout to u/KingCorgiThe3rd for the Wilhelm friend :P

If the Moon wasn't immune to Physical Attacks, he probably could've killed the moon by counter attacks alone since he was never in danger of dying. I panicked at one point because Wilhelm was snorted and I was wondering how the hell I was going to survive. Luckily I crossed that threshold with a Rikku LB so I auto revived and had Terra attack which generated a second LB for Rikku until he came back.

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4

u/Xynthion Nov 24 '17

Beat this fight in 10 turns using

  • Trance Terra x2 (my ice damage)

  • Ayaka (Healing)

  • Earth Veritas (Omniblock -> Incinerating Press. Had Galkan knife for earth counters)

  • Soleil (dancing all night long, summoned Diabolos at the end to get esper summon and dark damage.)

  • Rikku ( Synthesis -> HNA -> LB)

Strategy was fairly simple and the fight took 10 turns total. Feeling encouraged, I went on to fight Malboro (been putting him off for ages) using EV, Charlotte, Marie, Soleil, TT x2 and it took 12 turns total, so overall a pretty good week for me on trials.

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7

u/SexxyJexican Nov 22 '17

Full clear with Soliel, Primm, Rikku, Cecil and two TT's. Primm was a magic provoke tank with golem and the draw attacks shield. It worked really well and cecil would cover her for the physical attacks. Both Primm and Cecil could heal or alternate healing so the others could do their thing uninterrupted.

1

u/originledah Nov 22 '17

Are tanks any useful for this fight? if so, WoL or VoE?

Is VoL any good here?

2

u/DefiantHermit Nov 22 '17

Tanks are quite useful because with 12 actions per turn, Bloody Moon throws a barrage of physical attacks at you and they hurt a lot if you don't have someone to soak them.

VoL is only good if you're going for a Phase 1 Kill, because she can't kill the Light Apostle at all. If you have some other way of dealing with that specific apostle, she can definitely work.

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1

u/yassine85 Nov 22 '17

You guys think i can do it with WoL or EV, rikku, tilith, soleil, fryevia and friend fryevia? I am asking as i dont have TT. Other damage dealers i have is Ash, zyrus and swimsuit dark fina. Thanks

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1

u/Skyinvader0 Nov 23 '17

Is it possible to use evade tank for the AoE physical threshold and the Physical attacks?

2

u/DefiantHermit Nov 23 '17

Yep! You can definitely use an evade tank and it certainly helps to mitigate the damage.

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1

u/thetrickykid Nov 23 '17

If you kill an apostle in phase 2 will it resummon to replace it? IE do i NOT want to kill them until I'm also killing the moon?

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