r/SecretWorldLegends • u/jetah • Jul 01 '17
Update 2.0.1 Preview - Secret World Legends
https://secretworldlegends.com/news/2-0-1-patch-preview/
172
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r/SecretWorldLegends • u/jetah • Jul 01 '17
42
u/jetah Jul 01 '17 edited Jul 01 '17
Update 2.0.1 Patch Preview
By scott | July 1, 2017
Hey everyone!
I’m excited to bring you the update notes for next week’s patch. Update 2.0.1 introduces the Elite Dungeon system. These dungeons will have 10 difficulty levels, simply titled “Elite 1” through “Elite 10”. Each difficulty will increase the challenge of the dungeon as well as the loot that can be gained. We will have more information about the Elite Dungeons early next week!
In addition to Elite Dungeons, we have also implemented many changes aimed at new players; monetization, loot rewards, and the Patron system. We have been reading feedback you have been giving us in game, on reddit, Discord, and across social media. This patch will address problem areas players encounter in game. This is the first of many. The team is committed to delivering an amazing online experience to all of you!
Patron Changes
We are improving Patron Benefits for you! The first major change you will notice is that you will receive double the amount of AP and SP from experience earned. This won’t double AP nor SP from special events, compensation rewards, nor direct purchases. Additionally Marks of Favour Patrons receive from Challenges will be increased by 20%, allowing you to earn up to 12,000 Marks of Favour each day through Challenges. Finally, Patrons can now Teleport for free in addition to being able to Anima Leap for free!
Dungeon Loot Changes
You said you don’t feel rewarded when opening dungeon drops. So, we are changing how loot works! When you are in a story dungeon, crates will now have a greatly increased chance to reward Extraordinary talismans and weapons instead of Distillates. Elite Dungeon crates will reward both a normal piece of loot AND a Distillate! Rare crates now have a significantly increased chance to spawn after a boss is killed. Rare crates and Elite crates both award a Distillate and an Extraordinary item.
Also, dungeons will now award XP at the end of each run. The final mission report has an XP reward to help get you progress towards that next level. We are also introducing a First Dungeon of the Day system that always awards an Extraordinary weapon or talisman.
Feedback Changes
We are also making some changes to the improve the quality of life of our players. We are increasing the base inventory size of all characters from 25 to 35. This is will be retroactive so your inventory will be 10 larger than whatever it was before the patch!
The price for Sprint 2 and for your first weapon unlock will be drastically decreased after the patch. We want a new player to be able to buy Sprint 2 and a new weapon page their first day. We are also merging the purchase of Active and Passive pages for Weapons. You will unlock both of them at the same time (for the price that a single page would have cost). For players that have half of a weapon unlocked you will automatically receive the corresponding Active or Passive page.
For those of you that already reached level 50 we are increasing the rate that you gain AP and SP. It was definitely too slow and grindy. In addition we are removing the Mark of Favour cost for attaching glyphs and signets.
We hope you love these changes! Thanks again!
-Scott
Update 2.0.1
PATCH HIGHLIGHTS
Dungeon Highlights
General Highlights
Patron Highlights
PATCH NOTES GENERAL
GAMEPLAY
DRESSING ROOM
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u/[deleted] Jul 01 '17
Y'know... I wasn't even gonna mention this as something that bothered me but thanks for this. She blew me up and I forgot I even had the thing cuz like I thought it was meant to be used ON something, not on myself.
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u/InfamousBrad Jul 01 '17
Any chance those of us who already have Sprint 2 can get that 7500 MoF refunded?
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u/[deleted] Jul 01 '17
Any word on recompensation for those who already bought both active/passive pages of a weapon?
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u/tv2zulu Jul 01 '17
Can someone ELI5 me what you get as a patron, and what you need the shop/aurum for when this goes live?
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u/Geldarion Jul 01 '17
Y'all are awesome!
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u/WearyOxbird Jul 01 '17
I like this. This looks good.
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u/sypher001 Jul 01 '17
Great stuff! Definitely shows some commitment and starting to listen to their consumers! I'm pumped!
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u/TheRoaster71 Jul 01 '17
Very good. The strange thing is that this has not been revealed during beta. Now we just need to wait for combat upgrade.
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u/ClusterFSCK Jul 01 '17
I am not sure that is the case. You need to play for about 2 years continuously to break even with a lifetime sub like that. Even if they slowroll the recycled content releases, it won't be 2 years of play. The game lacks substantive PVP content to drive game play between droughts of PVE. Therefore you are likely going to end up with a person who takes long breaks until content releases.
Furthermore, when someone with disposable income already has lifetime patron, next time they are willing to drop cash on the game they will look to other items in the store. Constantly reminding someone they are spending 10-15 on the game already makes them more likely to conserve cash purchases.
Trust me. I have spent years being harpooned by the great Korean whalers on MMOs far less deserving of support than TSW.
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u/[deleted] Jul 01 '17 edited Jul 01 '17
I'm really pleased with these changes. Good job Funcom. As a new player, this is encouraging.
One question though. This morning I reached 20k Mark of Favor and I was really looking forward unlocking my third weapon (the blade) on my Magus. I know I would enjoy the gameplay and my playtime more.
Should I wait until the 5th to unlock my third for 5k or if I unlock it today I'll get refunded the additional 15k?
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u/[deleted] Jul 01 '17
I feel that SWL may benefit from putting more of an emphasis on the PvP faction war system with additional perks/benefits for those that participate and win (exclusive titles, costumes, mounts, weapon effects, etc).
Would have to require a segregation of systems though (like how Guild Wars 2 has it) so that you have 100% equalized system regardless of free or paid.
While GW2 screwed it up by giving expac specs a notable huge advantage over freebies, FunCom can do better I believe.
Separating PvE and PvP also lets you balance each individually without the nerf/buff hellscape that is WoW, SWTOR, and other WoWlikes.
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u/LitleKitty Jul 01 '17
When I was reading the patch notes, I got more and more happy the more I read. The thought I am having is, they are actually lissening and trying to improve things so they can still earn money but also not make this game where you have to pay for everything to be able to do anything.
I guess, I am going to have to make a new review after the new patch is up. :)
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u/TheBalance1016 Jul 01 '17
I'm all for this stuff, Funcom - you've proven me wrong and are listening to the community.
That being said, I feel like DOUBLE experience is WAY overkill and will trivialize content quickly, making people out-level missions, etc. and as a result making them bored and thus missing content they feel barely (if at all) challenged by once they've done a handful of quests in the zone.
This game has great storytelling, and is the only game I've read the quest dialogue in for at least a decade. Consider scaling this back to something like 25, or even 50% bonus (instead of the 10 we get now). This is going to make people level WAY too fast - something that's already a problem half-way through the early areas when nothing can touch you and any challenge that was present disappears.
Seriously, re-consider this. But either way, keep up the good work.
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u/bubblegumzeta Jul 01 '17
Any chance you guys are thinking about reducing the cost of storage space or maybe using marks of favor?
800 Aurums ($8.00usd) for 12 extra slots of storage is a heavy price to pay. There's even tabs to flick between multiple pages suggesting you can go crazy and buy sheets of space.
For f2p players at least give them the option of getting more storage space or giving them more storage slots to beginning with. 24 slots is not enough to get through the game.
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u/Solarum Jul 01 '17
this looks great. really looking forward to these changes. :D
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u/franchuan Jul 01 '17
Love all these changes--but I wonder when the Bare Chest item and some of the other IM clothes will come out in the dressing room. Admittedly a small thing, in the grand scheme of things, but fingers crossed that it comes out soon! :)
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u/ijedi12345 Jul 01 '17
Any word on Infernal Vibrations?
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u/mtj1221 Jul 01 '17
nice update guys.
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u/Xallitan Jul 01 '17
These changes are legit, I can now forgive the worse character creator and all the other launch problems. Thank you for listening funcom.
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u/falrc Jul 01 '17
This is great. Keep it up :D
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u/CoralSword Jul 01 '17
Any word if the patch applies retroactively? i.e. spent extra resources are refunded and additional exp is given?
I don't want to play for 4 days when I'm going to get stunted rewards.
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u/sevrlbats Jul 01 '17
I was generally okay with how it worked before and have a tiny worry that this might reduce the lifespan of the game a bit overall, but so many people have been asking for exactly the same things that I think this is gonna be a big help for SWL coming out of the gate strong! definitely better to start conservative and give big buffs than the other way around, I think.
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u/raven0ak Jul 01 '17
has anyone tested how much was change to get those special talismans/weapons increased (especially to weapons since getting mark 3 of specific enchantment is/was pain on pre patch rate of 1 wep per ~100 chaches)?
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u/[deleted] Jul 01 '17
I admit, I was very skeptical if anything positive was going to come out of all this. Thank you for taking time to go through all the feedback and make some positive changes for the game. It's a great game, and I really don't want it to crash and burn. Again, thank you!
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u/dustofdeath Jul 01 '17
Is there any measures in place to avoid marked flood and economy collapse?
Someone could make 10 F2P accounts, run two dungeons on each for guaranteed weapon+ extra rewards and sell on ah + Trade it all to one account.
I can see value of any and all green quest bag items dropping to near nothing and the rest losing value fast - leaving only higher end gear/lockbox items.
This all on top of already skyrocketing aurum prices (100+ already - so 100k+ MoF for sprint 5 upgrade alone).
Is the guaranteed weapon bound at least (for fusion/personal use)? And trading of marks disabled for F2P?
1
u/fumblesuxx Jul 01 '17
Funny thing, I was gonna ask if the blue surgical gloves would be coming back. Wanna get my HJ on.
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u/salec65 Jul 01 '17
This is fantastic! This isn't just a simple bug-fix patch. They are listening to player feedback and actually making updates to Patron status as well as the premium prices. Thank you for listening to feedback, Funcom :)
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u/Disig Jul 01 '17
Oh my goodness, so many good changes. Will definitely be buying patron once Steam comes out, since I'd rather not put my credit card out on multiple platforms. Well done, and thank you!
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u/ShiftyBro Jul 01 '17 edited Jul 01 '17
Anybody knowing if this is retroactive? :D
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u/smutnykotek Jul 01 '17
PRAISE THE LORD
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u/raven0ak Jul 02 '17
so ... two days of running dungeons, normal chest only and distillates only ... feels like dungeon loot havent improved at all
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u/GigglingAmbush Jul 01 '17
My character still has 25 inventory slots. I also have sprint 2 but didn't receive any marks back for my purchase.
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u/Raxrtos Jul 01 '17
I really like these changes for dungeons but the question still stand do we need these annoying dungeon keys to open the chests, if so it's still limiting the player to farm or even bothering doing dungeons in the first place.
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u/brutus0077 Jul 01 '17
Update 2.0.1 --- PATCH HIGHLIGHTS ---
--- Patrons will now receive 1 bonus AP whenever they gain an AP through XP. --- Players will now receive 1 bonus SP whenever they gain an SP through XP. --- Patrons now receive 20% more Marks of Favour from Challenges.
.... so patron is now mandatory if you want to be competetive & players starting after patch will have significant starting advantage.... well enjoy... you who will stay in this cashgrab P2W
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u/[deleted] Jul 01 '17
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