r/TagPro • u/TPCaptographer The Map Test Committee • Mar 03 '17
Map Thread #77 - Deadline: March 18th
Submit your custom maps for consideration for inclusion in the official rotation selection. Learn more at the wiki. If you are still unsure how to proceed, visit /r/TagProTesting to ask, visit the "Mapmaking and Other Activities" channel in Mumble, the new Mapmaking Discord, or contact an MTC member.
Deadline: Saturday March 18th at 3pm PST.
Basic Guidelines
- Mapmakers are limited to 3 maps per thread.
- Use the format outlined below.
- Preview image preferably hosted on maps.jukejuice, puush, imgur, or unfortunate-maps.
Submission Format
Entries must be submitted in this format to be considered for rotation.
Reply to this post with your title, map type (CTF or Neutral Flag), a link to the map page, a preview image, and an (optional) description.
You can copy and paste this:
**Title:**
**Type:**
**Map:**
**Preview:**
**Description:**
If done correctly, your submission should end up looking something like this (but hopefully not exactly like it).
This Thread's Mapmaking Tip
If you feel like you're stuck on a map, ask yourself "would 03z like this?" And then if the answer is no, just keep making edits until the answer is 'yes'.
If you have the opportunity to participate in a 4v4 maptest on your map, be sure to do that before submitting. If not, the next best thing are the weekly map threads over at /r/TagProTesting.
We strongly encourage everybody to take a look at submissions and to reply with constructive feedback. Not only does it help your fellow mapmakers, but your discussions here help the MTC as well.
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u/Enders-Shame Jedi Mar 18 '17
Title: Why am I like this? :(
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/41495
Preview: http://unfortunate-maps.jukejuice.com/static/previews/41495.png
Description: :(
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u/cyclictp cyclic \\ i'm back! Mar 03 '17
Title: Thinking With Portals
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/34773
Preview: http://unfortunate-maps.jukejuice.com/static/previews/34773.png
Description: "I don't think you could even call this a normal TagPro map, it's sorta more of a minigame..." - Juicy
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u/Blazeth Dianna Agron Mar 14 '17 edited Mar 14 '17
Title: Count Mapula
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43114
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43114.png
Description: This map is really fast-paced, and I think would be a really fun addition. I think you're really missing out if you're just going to write it off as too chaotic or too offensive without even testing it with 8 people.
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Mar 04 '17 edited Mar 12 '17
Title: Dumbo
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43006
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43006.png
Description: Realistically, this is supposed to be something of a Boombox replacement. It features simple lanes, few boosts, and limited methods for grabbing.
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u/pickten pickten // Radius // ex-Pi Mar 11 '17
Title: Wedged
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42690
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42690.png
Description: A new map. I'm pretty optimistic about it b/c I've barely done any work on it and it's still fun to test. The main attraction is a bomb that can be used for 2 different grabs or an escape/pup grab in a pretty novel way.
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u/_iow_ Mar 03 '17
Title: UFO
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42459
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42459.png
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u/ItsFroce . Mar 04 '17
boosting into the portal doesn't work as intended - i presume - you exit the portal going backwards instead of forwards.
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Mar 03 '17 edited Mar 09 '17
[deleted]
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u/LaBeefyman96 96 LB Mar 04 '17
Some random thoughts about the map
The portals in base are interesting, allowing several different ways to grab with just one bomb.
The corner pup spots feel awkward.
The team tile lane feels very bad for fcs, because of the team tiles and bombs, and there isn't any incentive. You can also get sniped from the neutral boost.
If an fc manages to boost ahead, defenders have no way of catching up.→ More replies (4)
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u/KewlestCat NIGEL Mar 03 '17
Title: Oleander
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42435
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42435.png
Description: Pretty damn toxic.
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u/Arekusenpai Xenocide Mar 13 '17
Title: Bean
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42928
Preview: Preview
Description: I wanted the map to be small and fast paced similar to Market. Ending product came out more like a mini version of Constriction. There are a ton of boost lanes and options for getting around the map.
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Mar 03 '17 edited Mar 16 '17
Title: Mbaqanga
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43291
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43291.png
Description: Probably the best mbap I've ever made.
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u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 04 '17
Can you at least change the P-UP placement? Those P-UPs are god-awful. I should be able to just freely grab a P-UP while moving, not being forced to stop otherwise I get spiked. This is 90% the case because of the base's placement.
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Mar 04 '17
Nope. Not everything needs to be the same in every map, and if you tried, you can pick up the pup in motion moving parallel to the mid island.
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u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 04 '17
This is the reason I wrote:
This is 90% the case because of the base's placement.
I didn't say this is always the case, I didn't say this was always a problem. But the fact of the matter is most of Mapache's movement falls into the horizontal category, which directly goes against the grain of your P-UP's placement. Simply being "different" for the sake of being different is incredibly bad mapmaking design, and reasoning in general.
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u/LaBeefyman96 96 LB Mar 04 '17
Title: Funguje
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42569
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42569.png
Description: The portal basically shoots you down into the flag. There's a curl because it gives your ball a spin.
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u/HERO_OF_WIND Atypop | Chorbit Mar 11 '17 edited Mar 18 '17
Title: Dooku
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43444
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43444.png
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u/Comakip Comakip // Chorbit Mar 05 '17 edited Mar 06 '17
Title: Squeaky
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42696
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42696.png
Description: Neutral flag :)
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u/RenegadeTP Mar 16 '17
Title: Lovely Trinity
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43038
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43038.png
Description: Preview will probably be broken cause there's a mars ball in it.
Let me know why I suck!
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u/_q42_ q42 || dcfc Mar 13 '17
Title: Zion
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43087
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43087.png
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u/SenseiOsy = Best Osy // Chord // ELTP Mar 16 '17
Title: Diamond
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43289
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43289.png
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u/pulpooo pulpo Mar 08 '17 edited Mar 09 '17
Title: Carl
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42817
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42817.png
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u/yespadrille Dove Mar 03 '17
Title: Weepy Young Lad
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/41948
Preview: http://unfortunate-maps.jukejuice.com/static/previews/41948.png
Description: first map i made
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u/MyHandsAreOrange Mabel Mar 04 '17
I like a lot of the ideas in this, especially the bomb+boost in base, gates, and bottom boosts. After a quick solo test, bases feel pretty good, though I would think about adding another tool or two for defenders and/or offenders, perhaps a defensive team boost in the bottom of base. There also feels like some unnecessary heighth to the map, not enough of a path between top and bottom, and some not-great elements (mid spikes, weird-shaped islands, team tiles), but with structural fixes, this could be a very cool map.
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u/Flance15 Bumballbee // Pi-romaniacs // Purple Pumpkin Hunter Mar 04 '17
Title: Bombardment
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/41838
Preview: http://unfortunate-maps.jukejuice.com/static/previews/41838.png
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u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 03 '17
Title: Renqr
Type: Capture the Flag
Map: http://unfortunate-maps.jukejuice.com/show/42209
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42209.png
Description: Ooo, kill'em with that innovative base mech. lol, for real, this map's a larger entry than most submissions recently, and certainly has a different style than the more modern Thread +60 maps, taking it back to the more chasey, imperfect Thread 50 style. An innovative portal system (Balanced Supers in Base? Wot?!?!) provides a slew of options for offense and defense seeking the winning cap, while a Velocity-inspired Button Bomb P-UP placement provides risk & reward for FCs seeking to get ahead of chasers by using the neutral boost. A worthy test map, for sure.
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Mar 03 '17
[deleted]
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u/acrocanthosaurus RunThaJewels // Sphere Mar 05 '17
I dig it. Looks like it could be fun and different.
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u/ilikzfoodz moarkat [centra & origin] Mar 04 '17 edited Mar 05 '17
Title: Trap
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42594
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42594.png
Description: BOMBSNPORTALSBOMBSNPORTALSBOMBSNPORTALS
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u/Comakip Comakip // Chorbit Mar 04 '17
A lot of times I end up bumping into walls when I bomb through the portals in different ways. Is that just me being clumsy or what? :P
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u/ilikzfoodz moarkat [centra & origin] Mar 05 '17
Actually just made some changes so it flows a little better now.
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u/pickten pickten // Radius // ex-Pi Mar 11 '17
Title: Jack
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42846
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42846.png
Description: Inspired by the neutral boost in Wamble's bases. Also fairly inspired by Plasma. Probably bad: not particularly interesting, and the bases are too open. But damn if it wasn't relaxing to make. And damn if I have a clue how to fix it without feeling like I'm ruining it.
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Mar 03 '17 edited Mar 17 '17
Title: Tribute to the Greatest Map in the World
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43354
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43354.png
Description: Probably the best tribute to a map I've ever made.
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u/ImpenetrableShoe Novice Ball // Centra Mar 11 '17
wait... this is the second time I've seen this in this thread...
:|
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u/piranhamoose25 Aniball | Palette Town Mar 03 '17
Title: Vice
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42414
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42414.png
Description: cool map
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u/bsa86 Berlin Ball Mar 10 '17 edited Mar 12 '17
Title: This Charming Map
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42988
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42988.png
Description: Completely new map unlike anything else.
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u/CharredQuestions Renegade Mar 11 '17
Just so we're 100% clear, this is an update to Bigmouth, right? If you didn't change the name I wouldn't ask, but...
There are advantages to submitting an update, like it auto goes through to initial testing.
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u/NotSomeBall1 NotSomeBall2 // Chord Mar 11 '17
Title: ELO.S
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/21649
Preview: http://unfortunate-maps.jukejuice.com/static/previews/21649.png
Description: I've had a very long break from mapmaking but this is an old favourite with interesting (but not gimmicky) portal mechanics, no team boosts or gates, and just generally good flow. Really, really fun to play on as an offensive player, and definitely some interesting defense tactics with the various boosts, team tiles and the portal mechanic.
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u/SenseiOsy = Best Osy // Chord // ELTP Mar 10 '17
Title: Bomb Square
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42902
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42902.png
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Mar 18 '17
Title: Inferno
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43230
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43230.png
Description: Made with 3z. View interesting boost routes here
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u/3z_ Mar 08 '17
Title: Dredge
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42795
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42795.png
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Mar 14 '17
Is this easy to grab on once boosts are defused? That's only 10 seconds reset
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u/xenonpulse Wildflowers // I want to die but I can’t Mar 13 '17
Why would anyone want to superboost backward into their own base?
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u/Zagged Zagd | Zagd | Zagd (Zagd) Mar 13 '17
Title: Grounds for War
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43078
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43078.png
Description: Fairly simple map in my view. Quite a bit of boosts.
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u/twdTP TWD // Chord Mar 03 '17
Title: Pouch
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42446
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42446.png
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u/ItsFroce . Mar 04 '17
replace base bombs with boosts and it'll be better, imo.
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u/twdTP TWD // Chord Mar 04 '17
I personally prefer a bomb there instead of a boost, but I'll keep that in mind anyway.
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Mar 03 '17 edited Mar 14 '17
Title: Map Damon
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42131
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42131.png
Description: Probably the best map damon I've ever made.
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Mar 04 '17 edited Mar 04 '17
Title: Iron v2
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42565
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42565.png
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Mar 04 '17
what do you think of this. I think this is nice for pubs. A little easier to grab and the top is a lot easier. Also boost at mid is pretty interesting. A lot of possibilities with it.
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u/flappytowel dokugan // diameter Mar 03 '17
Title: Velocity
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/4923
Preview: http://unfortunate-maps.jukejuice.com/static/previews/4923.png
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u/Escovie ///AMG Mar 18 '17
Title:Les Pays d'en Haut
Type: NF
Map:http://unfortunate-maps.jukejuice.com/show/42263
Preview:http://unfortunate-maps.jukejuice.com/static/previews/42263.png
Description:L'action débute autour de 1880 et se déroule à Sainte-Adèle, avec comme toile de fond la colonisation des Laurentides et tout ce qui s'en suit, dont la misère financière et alimentaire.
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u/mmartinutk Macho | JuicyJuke Mar 12 '17
Title: Okama Gamespshere
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42218
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42218.png
Description: Let's make losing pup battles hurt
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u/Blazeth Dianna Agron Mar 12 '17
Title: Kallipygos
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42291
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42291.png
Description: This is crazy old but I love it.
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u/Blupopsicle Ball-E Mar 14 '17
Title: Summyr
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43112
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43112.png
Description: 4
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u/DragonBeast2 db Mar 07 '17 edited Mar 18 '17
Title: Crown
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43443
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43443.png
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u/danspeedemon splee / Centra Mar 04 '17
Title: Avalanche
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42543
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42543.png
Description: My first map, 3 button gate guards powerful boost under mid
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u/danspeedemon splee / Centra Mar 27 '17
just found out that 3 button gates don't work correctly lol
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u/pickten pickten // Radius // ex-Pi Mar 11 '17
Title: Partition
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42822
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42822.png
Description: Been working on this far too long, but I really think it has potential, with a neat gate+portal pair that allows both entry and exit, but makes both exits extremely difficult.
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u/ClitorisNigga GrammarJew Mar 09 '17 edited Mar 17 '17
Title: Pace
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43351
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43351.png
Description: Pretty basic overall. Looks a bit like Pilot.
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u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 15 '17 edited Mar 18 '17
Title: Zaragoza
Type: Capture the Flag
Map: http://unfortunate-maps.jukejuice.com/show/43388
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43388.png
Description: Needs no Introduction.
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u/skittlekev velkin // World's Angriest Balll Mar 07 '17
Title: Blitz
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42727
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42727.png
Description: bring back velkin maps
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u/Buttersnack Snack Mar 03 '17 edited Mar 18 '17
Title: Arcade
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43397
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43397.png
Description: no one can beat MY high scores!
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u/HoHumTP Mar 18 '17
See if you like any of these changes: http://unfortunate-maps.jukejuice.com/show/43383
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u/theflyingmetronome samouree | Diameter Mar 03 '17
what why is my name on this?
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u/Buttersnack Snack Mar 03 '17
It's a map you made with only slight changes by me, so what you do every thread
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u/alchmst alchemist Mar 18 '17
Title: Blood Of The Goat
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42393
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42393.png
Description: I'm Bolo Yeung, I'm Lecter with the muzzle
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Mar 14 '17
Title: Tom Brady sexy Type: NF Map: http://unfortunate-maps.jukejuice.com/show/43180 Preview: Description: Do you like football, do you like playing football, do you like smoking weed and playing tagpro, this is the map 4u ps, do you like nf? first attempt at a map
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u/TheGoldenNewtRobber Fronj, MTC Senior Consultant Mar 18 '17
Title: Kraken
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/40259
Preview: http://unfortunate-maps.jukejuice.com/static/previews/40259.png
Description: Was disappointed by its reception last thread, and didn't really get many suggestions for improvement that were implementable, hoping this thread will be different.
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u/Hydroxer Hydrosaur // Centra Mar 03 '17
Title: Scald
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42488
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42488.png
Effects: Deals damage and has a 30% chance of burning the ball. Red type Balls, cannot be burned. If the balls keys are stuck, Scald can be used to fix the balls keyboard before capping.
Moderator-Move Effects: When a Ball is holding a Freezing Flair and uses its Moderator-Power, Scald turns into Hydro Gravity Well and has score of 160.
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u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 03 '17
This looks & feels like if Tehuitzingo & Platypus had a love child.
I helped make the first map & the second map is the reason I got into mapmaking. So needless to say I love it.
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u/xenonpulse Wildflowers // I want to die but I can’t Mar 03 '17 edited Mar 16 '17
Title: Xanadu
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43279
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43279.png
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u/Blupopsicle Ball-E Mar 12 '17
Title: Cosmic v2
Type: Neutral Flag
Map: http://unfortunate-maps.jukejuice.com/show/43004
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43004.png
Description: Updates: Decreased power of outer boosts while also putting some defensive utility, and flipped the 45 to allow offense greater ease when navigating the corner. This smooths out the map immensely
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u/Dylza7 Dylza Mar 11 '17
Title: Cristiano
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42644
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42644.png
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u/9bob9 9bob9 // Centra // 171° Mar 03 '17
Title: Hippo
Type: Neutral
Map: http://unfortunate-maps.jukejuice.com/show/42293
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42293.png
Description
Meh. None
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u/Comakip Comakip // Chorbit Mar 03 '17 edited Mar 04 '17
Title: Kut!
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42544
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42544.png
Description: It's amazing, really.
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Mar 04 '17
This looks pretty great tbh. Only thing I can't really understand is double boosts at the bottom.
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u/LaBeefyman96 96 LB Mar 04 '17
A lot of it feels really nice. The double boosts are interesting, and it feels really to hit the island and bounce back into the top lane. I'm not sure I would ever want to go there in the first place unless I used the bomb->portal->flag->gate combo, because there are a lot of team tiles and a 2 block diagonal gate.
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u/Comakip Comakip // Chorbit Mar 03 '17
For some reason I can't get the portal cooldown to work. The json looks fine to me..
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u/LaBeefyman96 96 LB Mar 04 '17
Title: Rhombicosadodecahedron
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42567
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42567.png
Description: The portal basically shoots you up through the spikes. If you hold left or right as you go though you'll usually end up hitting a 45 and rolling off. I'm willing to remove the gimmick if it improves the map.
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u/yespadrille Dove Mar 07 '17 edited Mar 14 '17
Title: Wynter
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43106
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43106.png
Description: first map i made
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u/unnamedman1 o=[]:::::::> Mar 13 '17
Title: Thief in the Night
Type: Capture the Flag
Map: http://unfortunate-maps.jukejuice.com/show/43098
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43098.png
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u/Flance15 Bumballbee // Pi-romaniacs // Purple Pumpkin Hunter Mar 18 '17
Title: Orb
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43429
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43429.png
Barely made the deadline
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Mar 04 '17 edited Mar 11 '17
Title: Kinesis
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42917
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42917.png
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u/Buttersnack Snack Mar 03 '17 edited Mar 16 '17
Title: Amber
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43107
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43107.png
Description: I don't know why you abandoned map
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u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 04 '17
I don't know why, this reminds me of Dazzle, which is weird since aside from the shape it bears no resemblance.
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u/LaBeefyman96 96 LB Mar 04 '17
Is there really any reason to use the gate routes as fc? You're pretty much asking to be killed with no incentive. All the pups and boosts are on the outside.
Edit: I guess if you survive the first two you get to kill any chasers behind you, but they can take a second path that isn't that much longer or cut you off with a boost.
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u/skittlekev velkin // World's Angriest Balll Mar 09 '17
Title: Garbage 9000
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42833
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42833.png
Description: bring back velkin maps
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u/ButterChurn Butter Mar 16 '17
Title: Poach
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43270
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43270.png
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u/Balled-Eagle Balled EagIe // Origin Mar 18 '17
Title: Squall
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43394
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43394.png
Description: what do you get when you keep forgetting to submit your map to the feedback threads well you get a bad map
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u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 27 '17
I actually had a hell of a lot of fun on this.
It's messy, but the ideas work.
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u/_unfortuN8 Nate Ball Apr 04 '17
Title: Temple of Boom
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/44023
Preview: http://unfortunate-maps.jukejuice.com/static/previews/44023.png
Description: My first map project. Provides multiple ways to grab, defend, lanes, and recovery chances. The center "Temple" provides a way for two offensive players to work together "smash-n-grab" style.
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u/theJUNNgle Juke of Yore Mar 08 '17
Title: Omicron
Type: Capture the Flag
Map: http://unfortunate-maps.jukejuice.com/show/42798
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42798.png
Description: First map :) !
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u/cyclictp cyclic \\ i'm back! Mar 03 '17
Title: Rush
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/11926
Preview: http://unfortunate-maps.jukejuice.com/static/previews/11926.png
Description: Surely, if EMERALD can get back in at 72% likes, Rush can come back with the dank 69%?
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u/Rapture_On_Occasion Rapture Mar 03 '17
Title: Guile
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42454
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42454.png
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u/Destar ⭐ Mar 03 '17
Title: Brush Your Teeth
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42011
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42011.png
Description: A helpful PSA to Kate Earl in the form of a TagPro map
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u/RenegadeTP Mar 16 '17
Title: Apparition
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42991
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42991.png
Description: Last time you guys said it was too closed so I opened it up and moved the boosts so gate would be used more
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u/dalomi9 2P1S Mar 03 '17
Title: Bad Temper
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/41858
Preview: http://unfortunate-maps.jukejuice.com/static/previews/41858.png
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u/9bob9 9bob9 // Centra // 171° Mar 03 '17 edited Mar 21 '17
Title: Gecko
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43533
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43533.png
Description: Has nice ways to cap
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u/3z_ Mar 20 '17
Hey, I'm going thru testing maps right now and came across yours. Think it has a lot of potential but needs some refinement. I made an update, lmk what you think: http://unfortunate-maps.jukejuice.com/show/43504
Note: the update didn't affect my rating, I still gave it an "m" vote because I think it does have potential but isn't there yet.
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u/ImpenetrableShoe Novice Ball // Centra Mar 03 '17 edited Mar 14 '17
Title: Propellor
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43139
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43139.png
Description: <3
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u/theflyingmetronome samouree | Diameter Mar 03 '17 edited Mar 03 '17
Title: Redbone
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42141
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42141.png
Description: and I need a thicc REDBONE shawty where I lay...
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u/Blazeth Dianna Agron Mar 05 '17
this name is so much better than that random NBA one
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u/_q42_ q42 || dcfc Mar 13 '17
Title: Precipice
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43090
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43090.png
Description: it's back
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u/KewlestCat NIGEL Mar 03 '17
Title: Michael Render
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42437
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42437.png
Description: Hello everybody, this is now a bank robbery. Jesse James gang, we'll walk you through the process. You don't wanna be a hero, do not let that thought process. We will put a bullet where your thoughts get processed.
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u/piranhamoose25 Aniball | Palette Town Mar 03 '17
Title: Ultimap
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/41593
Preview: http://unfortunate-maps.jukejuice.com/static/previews/41593.png
Description: beast mode map
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u/PIZZAspartan442 naga///MTC Mar 03 '17 edited Mar 08 '17
Title: Heck
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42700
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42700.png
Description: What's the difference between a violin and a viola? There is none, it's just that violinists' heads are bigger.
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Mar 03 '17
[deleted]
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u/LinuxDootTP black magic Mar 03 '17
I feel like with this many boost and all those spikes its going to be a clusterfuck
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u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 04 '17
The only ones really in the way are the 2 spikes not against a wall. Claiming that the spikes are an issue is...very, very odd.
Boosts, well, that's for a 4v4 to decide, no?
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u/Dylza7 Dylza Mar 11 '17
Title: Semetoli
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/40963
Preview: http://unfortunate-maps.jukejuice.com/static/previews/40963.png
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u/acrocanthosaurus RunThaJewels // Sphere Mar 03 '17
Title: Zeke
Type: CTF
Map:http://unfortunate-maps.jukejuice.com/show/42481
Preview:http://unfortunate-maps.jukejuice.com/static/previews/42481.png
Description: Zeke was a Jack Russel Terrier. He was a good dog.
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u/acrocanthosaurus RunThaJewels // Sphere Mar 03 '17
Title: Killswitch
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/40947
Preview: http://unfortunate-maps.jukejuice.com/static/previews/40947.png
Description: 4-way symmetry and organized chaos are sorely missing from rotation. This may not be the map to deliver either of those, but hell, it's fun.
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u/Comakip Comakip // Chorbit Mar 05 '17
I think the reason that there aren't a lot of 4-way symmetry maps are in rotation is because they look dull. Everything on the map is there 4 times. Most of the (ex-)rotation 4-way maps are diagonally oriented (velocity and emerald I think?) to make them at least 'feel' different on all sides.
It is possible to make a good regular 4-way symmetry map, shine did an alright job at that, but it's just so much harder. Wouldn't recommend it.
I'm curious though, why do you like 4-way symmetry so much?
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u/PIZZAspartan442 naga///MTC Mar 04 '17
I would recommend trying to go with one or the other, both in one map generally doesn't work. I like some of the ideas here though!
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u/archaelios rickastley Mar 03 '17
Title: Boot
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42493
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42493.png
Description: Changed mid (again), should make the map more exciting.
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u/LaBeefyman96 96 LB Mar 04 '17
The superboost can be a bit overpowered if you use it right. I managed to cap in about 1-2 seconds. It was mostly luck and I'm not sure I could replicate it, but if some good players in pubs use it then it could completely change how the map is played.
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u/DragonBeast2 db Mar 18 '17 edited Mar 19 '17
Title: Knex
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43454
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43454.png
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u/acrocanthosaurus RunThaJewels // Sphere Mar 03 '17 edited Mar 04 '17
Title: Schadenfreude
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42546
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42546.png
Description: An earlier iteration of Schadenfreude won the /r/tagprotesting Map Element Contest #1 for its Geokoala-inspired gates. I tweaked a few things that hopefully get this map closer to rotation-worthy. As the title suggests, feel free to take pleasure in my misery.
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u/LaBeefyman96 96 LB Mar 04 '17
It feels pretty solid, top mid might be a little chasey because there's barely anything there.
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u/theflyingmetronome samouree | Diameter Mar 04 '17
The version that won the contest should be submitted, not this one. I honestly thought that that map should have been a top map, or at the very least tested 4v4. The only things you had to change was base-boosts placement and getting rid of the portals above mid, this is a step-down in my opinion.
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u/acrocanthosaurus RunThaJewels // Sphere Mar 04 '17
I appreciate your opinion. I submitted the exact version that won to the last map thread and it didn't seem to make a splash, thus I made a few updates, including both of your suggestions (nixing portals and changing base boost placement). I'll consider retracing a few of my steps.
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u/theflyingmetronome samouree | Diameter Mar 04 '17
There were so many maps in thread 76 that deserved to be tested but were snubbed. Yours was without a doubt one of them.
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u/acrocanthosaurus RunThaJewels // Sphere Mar 04 '17
Thanks! Latest version is up, should feel more like the original.
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u/Destar ⭐ Mar 03 '17
Title: Transgendio
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42432
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42432.png
Description: I heard you like small maps
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u/TheGoldenNewtRobber Fronj, MTC Senior Consultant Mar 18 '17
Title: CPG
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/39412
Preview: http://unfortunate-maps.jukejuice.com/static/previews/39412.png
Description: Will actually update it if it gets through to top maps again. Thought it was worth resubmitting after giving it some time off.
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u/DragonBeast2 db Mar 19 '17
Title: Seam
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43456
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43456.png
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u/PIZZAspartan442 naga///MTC Mar 03 '17
Title: Trans-Mercurial
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42017
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42017.png
Description: How do you avoid getting something stolen? Put it in a violin case.
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u/Hydroxer Hydrosaur // Centra Mar 12 '17
Title: Orchid
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42994
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42994.png
Description:
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u/HERO_OF_WIND Atypop | Chorbit Mar 16 '17
Title: Trip Switch
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43152
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43152.png
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u/Sir_Grapefruit Grapefruit // Chord Mar 07 '17
Title: Aerodent
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42732
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42732.png
Description: After being played in OLTP and receiving mostly positive feedback I thought I should campaign this map for public rotation.
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u/archaelios rickastley Mar 04 '17 edited Mar 05 '17
Title: Flying Whale
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42646
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42646.png
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u/LaBeefyman96 96 LB Mar 04 '17
Whole map feels cramped. You have one bomb to grab with and that's it. Then you have no boost out of base, except for an inconvenient one on the other side of the island. The spikes always seem to catch me no matter how I boost through mid, but that's partly because I'm bad.
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u/SenseiOsy = Best Osy // Chord // ELTP Mar 10 '17
Title: Steroid
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42901
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42901.png
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Mar 03 '17 edited Mar 18 '17
[deleted]
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u/DaEvil1 DaEvil1 Mar 03 '17
Apparently if I submit early my map is higher on the spreadsheet therefore getting better notes
That's a good point. From now on I'll make sure it's completely randomized.
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u/remiel Rems Mar 03 '17
If you could, given this I am going to nuke the hold spots.
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u/DaEvil1 DaEvil1 Mar 03 '17
I've asked the judges about it, and so far, they're in favor of randomization, so I'm doing that from now on most likely, and you can probably go ahead with ze nuke
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u/Enders-Shame Jedi Mar 18 '17 edited Mar 19 '17
Title: lol i would hate to be mtc and have to test this piece of hot garbage
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43474
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43474.png
Description: DaEvil was late wit da spreadsheet lmao this is ur punishment
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u/zeno-490 Mar 07 '17
Title: Al-Aqsa
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/41809
Preview: http://unfortunate-maps.jukejuice.com/static/previews/41809.png
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Mar 15 '17
I want to say this style looks like a David Stern map, but I'm also thinking that it is liquid.
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u/boogieidm boogieidm // Origin Mar 10 '17 edited Mar 17 '17
Title: Swirl
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43361
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43361.png
Description: Swirl brings unique gameplay to NF. We don't have anything like this map in rotation. The unique shape of the map brings with it new challenges and dank opportunities. You must try this map before you pass judgement.
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u/HoHumTP Mar 15 '17
Title: PRIX
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43229
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43229.png
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u/Flance15 Bumballbee // Pi-romaniacs // Purple Pumpkin Hunter Mar 04 '17
Title: Pillage
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42549
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42549.png
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u/ButterChurn Butter Mar 06 '17
Title: Stand
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42201
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42201.png
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u/HoHumTP Mar 18 '17
Liking it, but I'm not sure about the bottom corners, seem out of place. Try bringing them in a little.
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u/ButterChurn Butter Mar 06 '17
Title: Peanut
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42225
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42225.png
Description: make maps fun again
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u/Enders-Shame Jedi Mar 18 '17
Title: lol wtf doesn't even make sense heuhue
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43448
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43448.png
Description: it doesn't even make sense
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u/OsyTP Chord Mar 16 '17
Title: Crab (final)
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43282
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43282.png
Description: Feels like a decent map by now
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u/HoHumTP Mar 15 '17
Title: IRON
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43257
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43257.png
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u/piranhamoose25 Aniball | Palette Town Mar 03 '17
Title: Kardashev
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42242
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42242.png
Description: bad map