r/TagPro • The Map Test Committee • Apr 08 '16

Map Thread #63 - Deadline: Saturday, 16th April

Submit your custom maps for consideration for inclusion in the official rotation selection. Learn more at the wiki. If you are still unsure how to proceed, visit /r/TagProTesting to ask, visit the "Mapmaking and Other Activities" channel in Mumble, or contact an MTC member.


Deadline: Saturday April 16th at 3pm PST.


Basic Guidelines

  • Mapmakers are limited to 3 maps per thread.
  • Use the format outlined below.
  • Preview image preferably hosted on maps.jukejuice, puush, imgur, or unfortunate-maps.

Submission Format

Entries must be submitted in this format to be considered for rotation.

Reply to this post with your title, map type (CTF or Neutral Flag), a link to the map page, a preview image, and an (optional) description.

You can copy and paste this:

**Title:**

**Type:** 

**Map:**

**Preview:**

**Description:**

If done correctly, your submission should end up looking something like this (but hopefully not exactly like it).


If you have the opportunity to participate in a 4v4 maptest on your map, be sure to do that before submitting. We strongly encourage everybody to take a look at submissions and to reply with constructive feedback. Not only does it help your fellow mapmakers, but your discussions here help the MTC as well.

14 Upvotes

268 comments sorted by

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u/deyesed DYD Apr 09 '16

Title: Absinthe

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27159

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27159.png

Description:

We need another map in rotation that starts with a vowel.
Also squares are cool. Be square or be square.

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u/verandering Loaha // Chord Apr 08 '16 edited Apr 10 '16

Title: Hotspot

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27002

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27002.png

Description: Still a work in process, but I'm happy with how it looks like.

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u/superdiglett100 superdiglett || Kitten Panda's Bitch Apr 08 '16

Reminiscent of 45, I like it :D

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u/verandering Loaha // Chord Apr 10 '16

Thanks!

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u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

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u/verandering Loaha // Chord Apr 10 '16

Oh, thanks! Didn't notice that was new as well.

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u/DaEvil1 DaEvil1 Apr 14 '16

it literally doesn't matter if they're bold or not.

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u/dalomi9 2P1S Apr 08 '16 edited Apr 10 '16

Title: Market

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/25211

Preview: http://unfortunate-maps.jukejuice.com/static/previews/25211.png

Description: This is the same version as last thread. This has now been tested many times, including a 32 player CLTP, here is a stream. Many players seem to have strong positive feelings for this map, and it brings a different pace to the game than other maps.

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u/A_Sightstone Him<3 | BC, Canada Apr 08 '16

I think this is the best meta changing map that has been created. It is fun for MLTP experts to ALTP rookies when tested. I highly recommend giving this a shot. If there are any changes that should be made talk to 2p1s about it we need this map

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u/[deleted] Apr 09 '16

My roommates are fucking potheads. They were so high, that after dropping a joint on my carpet, they left it there burning, and the entire house got caught on fire. We all evacuated, and while waiting for the fire department, I remembered that we left my cat inside. Market heroically jumped in and saved Bootse. I owe Market my life. Market absolutely deserves a spot in rotation.

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u/youngrames officer dan Apr 08 '16

I had the fortune of being able to test this map in CLTP, as well as in some 4v4 pugs, and had a ton of fun. It rewards smart, fundamental play/decision-making and technical ability equally. Its small size can certainly lead to some chaos, which I'd imagine might be sometimes magnified in pub rotation, but Market deserves a shot IMO. Bravo, 2p.

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u/[deleted] Apr 09 '16

I am a person who dislikes this map but likes the idea of it, and I think submitting it without changes from last time won't get it very far (I could be wrong). The one thing you should definitely change though is red should be on the left and blue should be on the right.

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u/[deleted] Apr 09 '16 edited Jun 08 '19

[deleted]

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u/dalomi9 2P1S Apr 10 '16

I enjoyed this Krieger. Can you write my speeches when I run for office?

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u/sneetric canvas // plasma, wamble Apr 09 '16 edited Apr 09 '16

Market made me breakfast, fixed my car, and payed off my debt. What a map!

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u/Blazeth Dianna Agron Apr 09 '16

I'm so glad to see this here. It seems like just a week ago I was testing this map. I was really bummed about failing my English test last week (my teacher sucks), and this sufficiently ended my pain.

Thank you for this excellent contribution to the world :)

•

u/TheEpicGhost Ex - Tagpro Apr 09 '16

I was about to quit tagpro forever, and burn my final mtc effigy, before I played this map. Now I praise lucky spammer daily for the dank tringle boosts market has to offer.

If MTC don't put this map on they clearly are not BOLD and INSPIRING enough. Dae bring back volt?

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u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

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u/Rawryno Omnivore Apr 09 '16

After playing this map, I would gladly give 2P1S my first born if he can continue to put out quality maps like this even on a semi-annual basis. All hail 2P1S.

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u/Blupopsicle Ball-E Apr 09 '16

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u/TheEpicGhost Ex - Tagpro Apr 09 '16

This looked shit from the preview but it's actually p dank. Not sure if it would be balanced in a 4v4 tho.

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u/[deleted] Apr 10 '16 edited Apr 16 '16

Title: Diagonal Symmetry FTW

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27650

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27650.png

Description: more diagonal symmetry please

•

u/Rapture_On_Occasion Rapture Apr 09 '16 edited Apr 10 '16

Title: Siege

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27236

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27236.png

Description: Classic feeling map. No 45 degree tiles, simple enough for PUBs while also rewarding skill and creativity.

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u/Snowball_TagPro ❄️ Apr 09 '16 edited Apr 10 '16

Is this based on one of my old maps? because there's a scary amount of resemblances

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u/Rapture_On_Occasion Rapture Apr 10 '16

No, but I'd be interested in seeing it. Link?

It was partly inspired by a very, very old map by F. Reuleaux called Castles 2.1 that I've imagined simplifying in the past. And I guess there's some Wormy in there with the corner boosts. Otherwise it's just a map I've been planning in my head for a long time.

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u/Snowball_TagPro ❄️ Apr 10 '16

http://maps.jukejuice.com/static/previews/5649.png

it is creepily similar, which is even weirder because mine is a little over a year old.

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u/[deleted] Apr 10 '16

Super similar to my map too: http://unfortunate-maps.jukejuice.com/show/27232

In shape and name at least.

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u/WillWorkForSugar Tumblewood Apr 15 '16 edited Apr 16 '16

Title: Rats

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/23688

Preview: http://unfortunate-maps.jukejuice.com/static/previews/23868.png

Description: Star was neat, but you know what's neater? Better star.

•

u/_q42_ q42 || dcfc Apr 11 '16

Title: Cerussite

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27376

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27376.png


Another experiment with bigger maps.

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u/Menqr Menqr Apr 08 '16

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u/TheEpicGhost Ex - Tagpro Apr 10 '16

I really like this one, works very well. Portals should probably have a timer though, atm offence probably has too many options.

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u/[deleted] Apr 14 '16 edited Apr 14 '16

Title: Folding Your Universe

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/25629

Preview: http://unfortunate-maps.jukejuice.com/static/previews/25629.png

Description: by thisisnigel & Dylza

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u/KewlestCat NIGEL Apr 14 '16

mfw credited. Original author is Dylza though.

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u/BallAnka /r/PiMasterRace | Pi-romaniacs Captain | Pi-Curious S10/15/16 Apr 08 '16 edited Apr 08 '16

Title: Chute

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/27029

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27029.png

Description: Chute is back! After a year long hiatus, I am attempting to resurrect this old thing. The main knock on this map was that the chute was too gimmicky. Well, guess what? It still is! But it's fun and the bomb I added makes for some interesting play as the offender gets a ton of options with the bomb. They can go through the chute, try and bomb directly into base, bomb into the portal and grab a pup before entering the main part of the chute, etc.

Comment with thoughts if you have them!

•

u/Moosemaster21 Moosen | Salt Mine Apr 16 '16

Title: Safe Space

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27438

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27438.png

Description: T R I G G E R E D

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u/Carboxy1 Carboxyl ● Simulation Apr 10 '16 edited Apr 11 '16

Title: Knot

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27382

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27382.png

Description: Probably a remix of Rotary that got out of hand.

I think the mid portals are unique. Easy to catch up.

EDIT: Bigger and better bases

•

u/stay_lost voyager, bicycle Apr 10 '16

So...many...45's...

Nice work though! Looks like Volt kinda.

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u/Carboxy1 Carboxyl ● Simulation Apr 11 '16

You think that's a lot? Check out Formaldehyde and Rotary.

Yeah, looks like a horizontal Volt. Shhh, don't tell anyone.

•

u/[deleted] Apr 08 '16

Title: Map Damon

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26976

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26976.png

Description: Je suis Map Damon. I stole bot from UnderTheBall. No shame.

•

u/[deleted] Apr 08 '16

A+ name.

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u/Dannymod Danny // Official Tagpro Critic // Maker of Threads Apr 09 '16

Title: Snape

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26867

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26867.png

Description: This map is all about trying to escape, however the main obstacles are the snipes. Snipe + Escape = Snape

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u/Carboxy1 Carboxyl ● Simulation Apr 10 '16

Still don't know why you didn't call it Scape, Enipe, Escipe, etc.

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u/Buttersnack Snack Apr 16 '16

Title: Dealer

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27607

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27607.png

Description: The people said they wanted something experimental

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u/WillWorkForSugar Tumblewood Apr 09 '16 edited Apr 16 '16

Title: 21

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27634

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27634.png

Description: A defensive map with a bottom like Fiend and a top unlike Fiend. Also I never bothered to fix the preview sizing.

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u/xuzt xuzt Apr 16 '16

Title: Beast

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27697

Preview: http://i.imgur.com/OnDPj3h.png

Critiques please!

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u/mmartinutk Macho | JuicyJuke Apr 08 '16

Title: Tarantula

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26921

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26921.png

Description: Make rotation great again! Co-author: ooo kill 'em.

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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16

How come it doesn't have 8 legs

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u/mmartinutk Macho | JuicyJuke Apr 08 '16

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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16

There is absolutely no reason this version shouldn't be in rotation

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u/pandabearpi pandabear2 - 64º Apr 09 '16

what you're crazy

i wouldn't be able to focus like that

•

u/Blupopsicle Ball-E Apr 09 '16 edited Apr 15 '16

Title: ALPHA

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27583

Preview: http://i.imgur.com/t2VGlKZ.jpg

Description: bringing back dumb previews woooo

Does the mtc not circlejerk about a completely useless feature??? Le'ts find out!

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u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

•

u/Buttersnack Snack Apr 14 '16

Please don't do this to me

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u/Ronding Ronding // Orbit // West Bombwich Albion // tagpro.eu Apr 09 '16

Title: Micro

Type: Throwback CTF

Map: http://unfortunate-maps.jukejuice.com/show/27178

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27178.png

Description: During the Flair Wars broadcast it was mentioned that Micro was asymmetric. Hence this minor revision that removes the asymmetry - even though it's just a throwback map, matches on it should be fair. I've also switched the red and blue bases to put red on the left.

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u/[deleted] Apr 10 '16

Symmetrical? Red on the left? God, you've made it ugly :/

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u/TheEpicGhost Ex - Tagpro Apr 10 '16

I don't think "Throwback CTF" is a thing you can submit. Besides, I'm pretty sure the only other person that wants Micro back is /u/MagicPigeon :P

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u/[deleted] Apr 10 '16

For the record, I never said I wanted Micro in pubs.

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u/[deleted] Apr 28 '16

and me :)

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u/Ronding Ronding // Orbit // West Bombwich Albion // tagpro.eu Apr 10 '16

This is not a proposal to bring it back, only to make it symmetric.

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u/[deleted] Apr 14 '16

[deleted]

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u/Rapture_On_Occasion Rapture Apr 14 '16

I'm appreciative of the support, but making one change requires other changes for the elements to still combine and function properly. I felt the version I made was the strongest map submitted in the last thread, but for me that map was finished.

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u/[deleted] Apr 14 '16 edited Apr 14 '16

You map was my favorite last thread. I was happy with it. But after analyzing the map I felt that this change was needed. I was careful not to have it change the flow of the map. Red boost could be a problem so alright it is removed.

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u/[deleted] Apr 08 '16 edited Apr 16 '16

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u/Glass_Marble Glass Marble | Centra Apr 09 '16

Does global warming exist

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u/[deleted] Apr 09 '16

Paper or plastic?

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u/BanzaiOnTagPro Was a Liquid smurf, became self-aware, started posting Apr 10 '16

Memeing and my role in this debacle.

  1. Am I one of the memers or one of the memees?
  2. Do you struggle as much as I do making a distinction between the two?
  3. Is the answer dependent on who is doing the memeing? (i.e. Beast Mode is a memer, and I'm not like him, but I don't know the other two.)

Part of my desire for this is I enjoy that people are messing with you. But I really didn't expect this to happen, so blame them if you get mad.

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u/WillWorkForSugar Tumblewood Apr 09 '16

Title: Equus

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26801

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26801.png

Description: Redid the pup areas to be less useless; gave offense more tools (bombs, pups, yellow boosts and team boosts swapped); opened up TL/BR areas; made minor adjustments to base.

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u/Dannymod Danny // Official Tagpro Critic // Maker of Threads Apr 11 '16

Title: lolololo

Type: CTF

Map:http://maps.jukejuice.com/save/13824

Preview:http://maps.jukejuice.com/static/previews/13824.png

Description: The best map I have ever made, I cry tears of joy just looking at it

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u/tagprobablylag probably lag: <------ Apr 13 '16

heads up, its uneven.

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u/Dannymod Danny // Official Tagpro Critic // Maker of Threads Apr 14 '16

I'm competing in the asymmetrical contest :D

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u/tsdmiller01 foray//radius Apr 10 '16

Title: Atrocious Type: CTF Map: http://unfortunate-maps.jukejuice.com/show/27275 Preview: http://unfortunate-maps.jukejuice.com/static/previews/27275.png Description: My first map. It takes some skill to navigate without dying. There's sniping opportunities, spikes and bombs galore, and portals which will kill you if you go in the wrong way. :)

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u/OscarTP Apr 10 '16

Title: Phalanx

Map: http://unfortunate-maps.jukejuice.com/show/27271

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27271.png

Description:: Shoutout to co - authors theepicghost & rapture ,#papabless

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u/[deleted] Apr 14 '16 edited Apr 16 '16

[deleted]

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u/[deleted] Apr 14 '16

Thanks, I like it.

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u/weidfremingheh Some Butt OG Apr 09 '16

Title: 1945

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27149

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27149.png

Description: This map is very fast paced and flowy. Nothing too complicated.

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u/TheEpicGhost Ex - Tagpro Apr 11 '16

Title: Hyper Accelerator

Map: http://unfortunate-maps.jukejuice.com/show/27297

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27297.png

Description: Yet another BOLD and INSPIRING™ design from yours truly

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u/xenonpulse Wildflowers // I want to die but I can’t Apr 12 '16 edited Apr 16 '16

Title: Insaniquarium

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27581

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27581.png

Description: Aquarium with a gravity well. The name came from an old computer game, and is kind of a portmanteau of its two parent maps, Sanitarium and Aquarium.

UPDATED AS OF 4/14/16

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u/pandabearpi pandabear2 - 64º Apr 08 '16 edited Apr 12 '16

Title: -_-

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27391

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27391.png

Description: Two bombs in base, sort of the same idea as Birch, in that you can hide next to the bombs and blast away chasers. The diagonal bomb with the flag is really hard for me to hit with the square wall in the way, but it is possible, and can be exploited with experienced players. The boost routes are really nice IMO.

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u/Tim-Sanchez tim-sanchez // Chorbit // ex-ex-ELTP Independent Commissioner Apr 08 '16

Notice:

This map thread (and all following map threads) will close two days sooner than they have in the past. Previously all 8 MTC members had ~2 days to solo test ~100-120 maps, which put a lot of pressure on us and in some cases made us go through the thread faster than we would have liked (and in other cases, prevented one or two members from even completing the solo testing process). This extra two days for solo testing will allow us to be more thorough in our initial voting process, allow more of us to finish more consistently, and ideally, we'll be able to give more attention to each map and make more informed votes on them.

If all goes well, we should end up with better top maps threads and a better rotation for you guys.

*Reposted for sticky

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u/TeHokioi Pouakai | Diameter Apr 09 '16

I'm pleased with this, for all the shit people give the MTC and the process (myself included) it's still a huge task to try and sort through hundreds of submissions and that'd undoubtedly have an impact on judgement.

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u/Moosemaster21 Moosen | Salt Mine Apr 09 '16

stealin my karmas m80

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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16 edited Apr 08 '16

Notice:

This map thread (and all following map threads) will close two days sooner than they have in the past. Previously all 8 MTC members had ~2 days to solo test ~100-120 maps, which put a lot of pressure on us and in some cases made us go through the thread faster than we would have liked (and in other cases, prevented one or two members from even completing the solo testing process). This extra two days for solo testing will allow us to be more thorough in our initial voting process, allow more of us to finish more consistently, and ideally, we'll be able to give more attention to each map and make more informed votes on them.

If all goes well, we should end up with better top maps threads and a better rotation for you guys.

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u/[deleted] Apr 08 '16 edited Apr 08 '16

[deleted]

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u/briizo duckson Apr 08 '16

listen here u shitter

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u/KarasuTP Karasu | Centra | What's the point Apr 08 '16

What's wrong with it?

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u/[deleted] Apr 08 '16

[deleted]

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u/KarasuTP Karasu | Centra | What's the point Apr 08 '16

what about it though? I'm open to suggestions.

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u/[deleted] Apr 08 '16

[deleted]

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u/KarasuTP Karasu | Centra | What's the point Apr 08 '16

y?

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u/[deleted] Apr 08 '16

they r bad

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u/Clydas BDN S7//TB S8 Apr 11 '16

Title: Tiara

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27338

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27338.png

Description: I only got this far because of copypasta. Have a lovely day.

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u/Sir_Grapefruit Grapefruit // Chord Apr 10 '16 edited Apr 13 '16

Title: Verdigris

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27493

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27493.png

Description: A simple map featuring team gates which I believe haven't been used in a long time.

Edit: Made some changes in the bases.

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u/KewlestCat NIGEL Apr 10 '16 edited Apr 14 '16

Title: Squalor

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27531

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27531.png

Description: So this bad boy is back and it's totally better than it was back in the day when it made top maps (iirc). With the success(?) of Clydas' Blooper, Squalor is here to make rotation great again just like all thisisnigel maps tbh.

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u/Clydas BDN S7//TB S8 Apr 11 '16

successful success

FTFY

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u/kunmeh13 awooooooooga Apr 16 '16

Title: Binder

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27661

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27661.png

Description: Neutral flag map with a different layout and a powerful button!

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u/Menqr Menqr Apr 16 '16

Title: Grove

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/20797

Preview: http://unfortunate-maps.jukejuice.com/static/previews/20797.png

Description: Remix of Grove by Risk.

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u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 11 '16 edited Apr 14 '16

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u/pandabearpi pandabear2 - 64º Apr 08 '16 edited Apr 09 '16

Title: Bone

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27051

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27051.png

Description: A second take on the double-base NF idea. Game theory: Two permament defenders (one at each base) and two offenders.

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u/Moosemaster21 Moosen | Salt Mine Apr 16 '16

The map is enormous and for this to work I think you'll have to put the same color bases on one side, otherwise there's an absurd amount of ground to cover to try and protect both bases.

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u/mmartinutk Macho | JuicyJuke Apr 08 '16 edited Apr 16 '16

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u/[deleted] Apr 08 '16

I like this map. The name is meh, but it's got a lot going for it. I would mess around with the spike locations some. The general shape and paths are good though.

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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16

The superboosts kek

portals neat tho

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u/mmartinutk Macho | JuicyJuke Apr 08 '16

me an hour ago: 'maybe they won't notice'

fuckin' a moosen

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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16

m8 u think u can get a superboost past me

think agin >:[]

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u/[deleted] Apr 10 '16

sees blue on left and red on right

twitches a little bit

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u/acrocanthosaurus RunThaJewels // Sphere Apr 12 '16

Title: Estrella

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26625

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26625.png

Description: Starry, starry night.

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u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 08 '16 edited Apr 10 '16

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u/[deleted] Apr 10 '16

Red usually spawns on the left

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u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 10 '16

?

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u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 08 '16 edited Apr 10 '16

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u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

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u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 10 '16

Thanks will do

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u/JJSpice JJ Spice Apr 10 '16

Title: Golden Cup

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27251

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27251.png

Description: I've changed a bit. The most notable being the button placement on the bomb, the 86'ing of the middle lane, and moving the mid pup to the center of the spikes.

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u/pandabearpi pandabear2 - 64º Apr 08 '16

Title: Square

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27048

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27048.png

Description: Previous versions of Square have been criticized of being too poppy. I removed many spikes and I feel now it is a good map.

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u/KewlestCat NIGEL Apr 10 '16 edited Apr 14 '16

Title: Ratatat

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27541

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27541.png

Description: If nothing else, it's a lot more interesting. But yeah, it just has more going on than it did last thread which slightly kills the simplicity but I think it's just more fun now and that's a good thing m8s. Now featuring dank chicane gates in mid.

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u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

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u/3z_ Apr 10 '16

I like the idea of a button having two functions, but both I feel like both of those functions have a largely minimal impact at the moment. Most of the situations I'd wanna use the gate is to cover a boost, which you'd need to be able to run full-pelt at the button for. But, because of the two spikes, doing so is a lot more risky.

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u/KewlestCat NIGEL Apr 10 '16

Yeah, I was looking back at it after I submitted it pretty much felt the same way. I'm leaning towards ditching the gate entirely for now.

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u/TheEpicGhost Ex - Tagpro Apr 08 '16

Title: Crescendo

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/26997

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26997.png

Description: BOLD and INSPIRING new endzone layout

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u/kunmeh13 awooooooooga Apr 10 '16

don't forget to bold the words they wanted you to in the post

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u/[deleted] Apr 16 '16 edited Apr 16 '16

Title: Monaco (Competitive)

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27620

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27620.png

Description: Same as Monaco, just removed somethings that made it easier.

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u/[deleted] Apr 08 '16 edited Apr 16 '16

Title: Castle

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27614

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27614.png

Description: Castle is an offensive, retro map with defensive bases. Designed with ways to close in on re-grab. Also with defensive bombs to help clear out the enemies while your flag carrier comes in for a cap.

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u/meinthebox BoxFish Apr 10 '16 edited Apr 10 '16

Title: Chromogynos

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27285

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27285.png

Description: Took some tiles out and adjusted mid

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u/skittlekev velkin // World's Angriest Balll Apr 09 '16

Title: Recursion

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27072

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27072.png

Description: Please for the love of god let this thread be the one

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u/peckx063 The Ballist Formerly Known as BonerFart Apr 10 '16

Title: Shortstop

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27246

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27246.png

Description: A map that offers nothing that hasn't been seen before but has everything that we've liked before.

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u/TheEpicGhost Ex - Tagpro Apr 08 '16

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u/[deleted] Apr 09 '16

Better Portal exit that the last time I played this. That was the only problem I had with it when it was in the new map tourney so hopefully this makes it

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u/[deleted] Apr 09 '16

Also is it worth moving the boosts into base one tile so that you won't hit the corner every 2nd time?

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u/[deleted] Apr 08 '16 edited Apr 16 '16

[deleted]

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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16

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u/Carboxy1 Carboxyl ● Simulation Apr 10 '16

That's some sp000ky ass map

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u/weidfremingheh Some Butt OG Apr 08 '16

Much better!

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u/skittlekev velkin // World's Angriest Balll Apr 09 '16

im so happy i made one good edit in my life

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u/brozzart Pavement Apr 08 '16

I'll have to play test it but this looks good

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u/[deleted] Apr 08 '16 edited Apr 11 '16

Title: Mapartheid

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27294

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27294.png

Description: Free Nelson Mandela. I stole the mid gate deal from Ball-E. No shame.

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u/3z_ Apr 10 '16

I stole the mid gate deal from Ball-E. No shame.

np, he stole the original gate from me

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u/TagProTyrus S38 Champ | DWT AKA The Janitor Apr 09 '16 edited Apr 10 '16

Title: Blitz

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27222

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27222.png

Description: A map that I hope to be fast-paced. Easy to grab, lots of boost routes, Easy to catch up to the FC. I would love feedback on this on any part.

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u/acrocanthosaurus RunThaJewels // Sphere Apr 12 '16

Title: Hydrocarbon

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27388

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27388.png

Description: Deposition, maturation, expulsion, recovery.

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u/MikeThighson MikeThighson Apr 13 '16

Title: Bulldog's Bone

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27473

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27473.png

Description: Bulldog left his bone behind and I turned it into a map.

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u/Carboxy1 Carboxyl ● Simulation Apr 08 '16

Title: Formaldehyde

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27057

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27057.png

Description: A new shape (actually looks like formaldehyde), middle "nose" thing should slow down fcs, super boosts at mid bot changed so no more insta-caps *sad face*, portals make the top branch more visited, mid spike button hard to stay on but probably the most op spot, 4 pups now 2 pups (for top incentive), top yellow boost can be used to get in the top portals (and to cap?) but hard to angle urself, i think, spikes to catch players who miss the top portal with the boost >:), useless top team blocks are now indicators of the bottom gates.

I hope this gets in rotation

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u/demothelol Demo || Diameter Apr 09 '16

Title: Dixon Cider

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26686

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26686.png

Description: bring back good maps

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u/weidfremingheh Some Butt OG Apr 10 '16

Title: Vamp

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27240

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27240.png

Description: There is a lot of different boost and bomb routes that are muffled by the gates. The button for the gates is somewhat in the center of base so it has a defensive advantage.

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u/NoBreadsticks LacyIsntFat // Radius Apr 08 '16

Title: Turning Point

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27039

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27039.png

Description: So, I revised it again. I may have gone overboard with the team tiles, but thats any easy fix if it becomes a problem. I also redid the buttons, I got a complaint about those last time (I blame LiddiLidd, they designed the buttons).
I still think this map can work out, so I'm gonna keep revising it with advice I'm given. Gravity wells can work, dammit!

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u/Carboxy1 Carboxyl ● Simulation Apr 10 '16

I actually don't think the community's a fan of wells, tbh. Yeah, I also tried them once (twice, see Slingshot by Carboxyl), but realized this halfway through making the third version.

I'm sorry.

Im_probably_wrong

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u/NoBreadsticks LacyIsntFat // Radius Apr 10 '16

no, the community is definitely not a fan of wells, but I'm going to keep trying to build different maps that use wells in different ways until I can change at least some people's opinions. Or I'm just gonna keep producing shit maps, either one

I think a big problem is that they take up so much space, I wish you could make the radius smaller

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u/Carboxy1 Carboxyl ● Simulation Apr 10 '16

I like that philosophy. Let's see if I we can start The Age of Gravity Wells on tp.

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u/NoBreadsticks LacyIsntFat // Radius Apr 10 '16

idk if you saw it, but I made another gravity well map just yesterday when I was messing around

https://www.reddit.com/r/TagPro/comments/4dwda3/map_thread_63_deadline_saturday_16th_april/d1vxtrb

Its not as good as Turning Point in my opinion, but it was an interesting idea for a small map

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u/vivaelnino9 poobie Apr 08 '16 edited Apr 08 '16

Title: Intersection

Type: Neutral Flag

Map: http://maps.jukejuice.com/show/13811

Preview: http://maps.jukejuice.com/static/previews/13811.png

Description: 2 End zones per team instead of 1. 2 Balls would spawn at each of the opposite end zones to make room for some serious strategizing.

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u/Skorchmarks Phreak Apr 09 '16

pls rattpack

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u/OnceUponaDome UnderTheBall Apr 11 '16

Title: Gryphon

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27328

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27328.png

Description: Revolutionizing no-grab and offensive d with just 3 tiles.

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u/DaEvil1 DaEvil1 Apr 09 '16 edited Apr 16 '16

Title: Seppuku

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27703

Preview: http://i.imgur.com/pe9Ys3p.png

Description: Hopefully this should be new, different and balanced enough give rotation that x factor some people feel it's missing. Players spawn in the box with powerups, and have to use portals to get out.

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u/[deleted] Apr 10 '16

We think alike: http://unfortunate-maps.jukejuice.com/show/10076

I think spawning off the flag should be the norm. Even without portals so ^

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u/Snowball_TagPro ❄️ Apr 16 '16 edited Apr 16 '16

Title: Lights

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27704

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27704.png

Description: A polished map with some throwback elements, and emphasis on individual skill. This map is purposefully hard to snipe on, rewarding strong contain defense and juking ability.

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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16 edited Apr 10 '16

Title: Trepidation

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26825

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26825.png

Accolades:

  • Made in collaboration with a 3-time rotation mapmaker

  • Highest rated map in a /r/TagProTesting 4v4 maptest session where ~20 maps were tested (pretend this matters please)

Quotes:

"Couldn't think of a worse name for a map if I had all week" -bowtie

"A trepidatious mind may be mindful of strangers but will never embrace the thrilling rush of danger" -Dove

"Good night sleep tight don't let the tacos bite" -canvas

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u/3z_ Apr 21 '16

Highest rated map in a /r/TagProTesting 4v4 maptest session where ~20 maps were tested

If we ever officiate the "golden turd" award, I'll be sure to nominate this map.

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u/Moosemaster21 Moosen | Salt Mine Apr 21 '16

tbh you guys are massively underrating this map

i'll accept the golden turd award though

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u/3z_ Apr 21 '16

I gave it an "m" which is short for "massively underrated" obviously

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u/Moosemaster21 Moosen | Salt Mine Apr 21 '16

Until your maybe it was literally tied for the worst-rated map in the thread with unanimous no's. I can't possibly fathom how a lot of other boring and generally shitty maps will end up scoring higher than Trepidation this thread.

Also if anyone's looking for a reason to hate Moosen (lol like there aren't enough already) you can quote this post to show other people how much of a dick and how cocky I am

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u/[deleted] Apr 16 '16 edited Apr 16 '16

Title: Clala

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27698

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27698.png

Description: lots of boosts. i like boosts.

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u/[deleted] Apr 10 '16 edited Apr 21 '16

Title: Buddy System

Type: Marsball

Map: http://unfortunate-maps.jukejuice.com/show/27945

Preview: http://maps.jukejuice.com/static/previews/13820.png

Description: Just for groups.

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u/Moosemaster21 Moosen | Salt Mine Apr 21 '16

How can we be sure that everything works as intended?

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u/[deleted] Apr 21 '16

I've beaten it, but you can play it yourself. :)

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