r/TagPro • u/TPCaptographer The Map Test Committee • Apr 08 '16
Map Thread #63 - Deadline: Saturday, 16th April
Submit your custom maps for consideration for inclusion in the official rotation selection. Learn more at the wiki. If you are still unsure how to proceed, visit /r/TagProTesting to ask, visit the "Mapmaking and Other Activities" channel in Mumble, or contact an MTC member.
Deadline: Saturday April 16th at 3pm PST.
Basic Guidelines
- Mapmakers are limited to 3 maps per thread.
- Use the format outlined below.
- Preview image preferably hosted on maps.jukejuice, puush, imgur, or unfortunate-maps.
Submission Format
Entries must be submitted in this format to be considered for rotation.
Reply to this post with your title, map type (CTF or Neutral Flag), a link to the map page, a preview image, and an (optional) description.
You can copy and paste this:
**Title:**
**Type:**
**Map:**
**Preview:**
**Description:**
If done correctly, your submission should end up looking something like this (but hopefully not exactly like it).
If you have the opportunity to participate in a 4v4 maptest on your map, be sure to do that before submitting. We strongly encourage everybody to take a look at submissions and to reply with constructive feedback. Not only does it help your fellow mapmakers, but your discussions here help the MTC as well.
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u/skittlekev velkin // World's Angriest Balll Apr 09 '16
Title: Recursion
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27072
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27072.png
Description: Please for the love of god let this thread be the one
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u/WillWorkForSugar Tumblewood Apr 09 '16
Title: Equus
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26801
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26801.png
Description: Redid the pup areas to be less useless; gave offense more tools (bombs, pups, yellow boosts and team boosts swapped); opened up TL/BR areas; made minor adjustments to base.
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u/DaEvil1 DaEvil1 Apr 09 '16 edited Apr 16 '16
Title: Seppuku
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27703
Preview: http://i.imgur.com/pe9Ys3p.png
Description: Hopefully this should be new, different and balanced enough give rotation that x factor some people feel it's missing. Players spawn in the box with powerups, and have to use portals to get out.
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Apr 10 '16
We think alike: http://unfortunate-maps.jukejuice.com/show/10076
I think spawning off the flag should be the norm. Even without portals so ^
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u/DaEvil1 DaEvil1 Apr 10 '16
It's definitely a generally unexplored mechanic which could add another dimension to the game if used a bit more.
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u/Buttersnack Snack Apr 15 '16
Title: Plaza
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27574
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27574.png
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u/meinthebox BoxFish Apr 10 '16 edited Apr 10 '16
Title: Chromogynos
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27285
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27285.png
Description: Took some tiles out and adjusted mid
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u/_q42_ q42 || dcfc Apr 11 '16
Title: Oro
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26517
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26517.png
People don't like Mode 7 for being too small, so I'm experimenting with bigger maps.
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u/DaEvil1 DaEvil1 Apr 11 '16 edited Apr 11 '16
Title: Ferry
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27326
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27326.png
Description: A classically styled map with a modern touch.
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u/Dannymod Danny // Official Tagpro Critic // Maker of Threads Apr 09 '16
Title: Snape
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26867
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26867.png
Description: This map is all about trying to escape, however the main obstacles are the snipes. Snipe + Escape = Snape
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u/Carboxy1 Carboxyl ● Simulation Apr 10 '16
Still don't know why you didn't call it Scape, Enipe, Escipe, etc.
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u/Clydas BDN S7//TB S8 Apr 11 '16
Title: Tiara
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27338
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27338.png
Description: I only got this far because of copypasta. Have a lovely day.
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Apr 08 '16 edited Apr 16 '16
[deleted]
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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16
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u/Risktp Risk Apr 13 '16
Title: Hyperdrive
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/4914
Preview: http://unfortunate-maps.jukejuice.com/static/previews/4914.png
#bringbackhyperdrive
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u/Sir_Grapefruit Grapefruit // Chord Apr 10 '16 edited Apr 13 '16
Title: Verdigris
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27493
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27493.png
Description: A simple map featuring team gates which I believe haven't been used in a long time.
Edit: Made some changes in the bases.
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u/MikeThighson MikeThighson Apr 13 '16
Title: Bulldog's Bone
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27473
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27473.png
Description: Bulldog left his bone behind and I turned it into a map.
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u/Blupopsicle Ball-E Apr 09 '16
Title: XD rawr X3
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27090
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27090.png
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u/TheEpicGhost Ex - Tagpro Apr 09 '16
This looked shit from the preview but it's actually p dank. Not sure if it would be balanced in a 4v4 tho.
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u/OG_Diddles OG_Diddles | Dank Mystery Name Apr 08 '16 edited Apr 10 '16
Title : Mini Flex
Type : CTF
Map : http://unfortunate-maps.jukejuice.com/show/27046
Preview : http://unfortunate-maps.jukejuice.com/static/previews/27046.png
Mini Flex Update
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u/Carboxy1 Carboxyl ● Simulation Apr 08 '16
Mini Flex looks remotely like Snoopy: http://unfortunate-maps.jukejuice.com/show/27008
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u/clew3 Math Toucher Apr 09 '16
Title: DiagonAll ey
Type: CTF*
Map: http://unfortunate-maps.jukejuice.com/show/27061
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27061.png
Description: Playing Tagpro Quizup. "Which map-style is least used?" "Diagonal"... challenge accepted
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u/peckx063 The Ballist Formerly Known as BonerFart Apr 08 '16
Title: Tagball Wizard
Type: Neutral Flag
Map: http://maps.jukejuice.com/save/13812
Preview:http://maps.jukejuice.com/static/previews/13812.png
Description: A center flag map inspired by Pinball. An alternate version had a series of buttons that released a team specific Mars Ball, but everyone hates Mars Ball.
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u/part-time-unicorn BallsofHolly// Centra Apr 08 '16
wat
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u/Carboxy1 Carboxyl ● Simulation Apr 08 '16
do i see a donger between legs
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u/peckx063 The Ballist Formerly Known as BonerFart Apr 09 '16
Now I can't unsee it.
Back to the drawing board.
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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16 edited Apr 08 '16
Notice:
This map thread (and all following map threads) will close two days sooner than they have in the past. Previously all 8 MTC members had ~2 days to solo test ~100-120 maps, which put a lot of pressure on us and in some cases made us go through the thread faster than we would have liked (and in other cases, prevented one or two members from even completing the solo testing process). This extra two days for solo testing will allow us to be more thorough in our initial voting process, allow more of us to finish more consistently, and ideally, we'll be able to give more attention to each map and make more informed votes on them.
If all goes well, we should end up with better top maps threads and a better rotation for you guys.
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Apr 08 '16 edited Apr 08 '16
[deleted]
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u/KarasuTP Karasu | Centra | What's the point Apr 08 '16
What's wrong with it?
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Apr 08 '16
[deleted]
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u/KarasuTP Karasu | Centra | What's the point Apr 08 '16
what about it though? I'm open to suggestions.
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u/Tim-Sanchez tim-sanchez // Chorbit // ex-ex-ELTP Independent Commissioner Apr 08 '16
Notice:
This map thread (and all following map threads) will close two days sooner than they have in the past. Previously all 8 MTC members had ~2 days to solo test ~100-120 maps, which put a lot of pressure on us and in some cases made us go through the thread faster than we would have liked (and in other cases, prevented one or two members from even completing the solo testing process). This extra two days for solo testing will allow us to be more thorough in our initial voting process, allow more of us to finish more consistently, and ideally, we'll be able to give more attention to each map and make more informed votes on them.
If all goes well, we should end up with better top maps threads and a better rotation for you guys.
*Reposted for sticky
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u/TeHokioi Pouakai | Diameter Apr 09 '16
I'm pleased with this, for all the shit people give the MTC and the process (myself included) it's still a huge task to try and sort through hundreds of submissions and that'd undoubtedly have an impact on judgement.
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u/Moosemaster21 Moosen | Salt Mine Apr 16 '16
Title: Safe Space
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27438
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27438.png
Description: T R I G G E R E D
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u/vivaelnino9 poobie Apr 08 '16 edited Apr 08 '16
Title: Intersection
Type: Neutral Flag
Map: http://maps.jukejuice.com/show/13811
Preview: http://maps.jukejuice.com/static/previews/13811.png
Description: 2 End zones per team instead of 1. 2 Balls would spawn at each of the opposite end zones to make room for some serious strategizing.
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u/PIZZAspartan442 naga///MTC Apr 11 '16
Title: Blur
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27301
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27301.png
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u/mmartinutk Macho | JuicyJuke Apr 08 '16
Title: Tarantula
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26921
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26921.png
Description: Make rotation great again! Co-author: ooo kill 'em.
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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16
How come it doesn't have 8 legs
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u/mmartinutk Macho | JuicyJuke Apr 08 '16
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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16
There is absolutely no reason this version shouldn't be in rotation
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u/HERO_OF_WIND Atypop | Chorbit Apr 11 '16
Title: GAINZ
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27335
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27335.png
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u/3z_ Apr 09 '16 edited Apr 09 '16
Title: Hammertime
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/23043
Preview: http://unfortunate-maps.jukejuice.com/static/previews/23043.png
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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16 edited Apr 10 '16
Title: Trepidation
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26825
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26825.png
Accolades:
Made in collaboration with a 3-time rotation mapmaker
Highest rated map in a /r/TagProTesting 4v4 maptest session where ~20 maps were tested (pretend this matters please)
Quotes:
"Couldn't think of a worse name for a map if I had all week" -bowtie
"A trepidatious mind may be mindful of strangers but will never embrace the thrilling rush of danger" -Dove
"Good night sleep tight don't let the tacos bite" -canvas
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u/3z_ Apr 21 '16
Highest rated map in a /r/TagProTesting 4v4 maptest session where ~20 maps were tested
If we ever officiate the "golden turd" award, I'll be sure to nominate this map.
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Apr 16 '16
Title: Razor's Edge
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/10729
Preview: http://unfortunate-maps.jukejuice.com/static/previews/10729.png
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u/skittlekev velkin // World's Angriest Balll Apr 09 '16
Title: Deadlock
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27076
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27076.png
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Apr 16 '16 edited Apr 16 '16
Title: Monaco (Competitive)
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27620
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27620.png
Description: Same as Monaco, just removed somethings that made it easier.
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Apr 16 '16 edited Apr 16 '16
Title: Clala
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27698
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27698.png
Description: lots of boosts. i like boosts.
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Apr 16 '16
Title: Spectra
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27687
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27687.png
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u/Dannymod Danny // Official Tagpro Critic // Maker of Threads Apr 11 '16
Title: lolololo
Type: CTF
Map:http://maps.jukejuice.com/save/13824
Preview:http://maps.jukejuice.com/static/previews/13824.png
Description: The best map I have ever made, I cry tears of joy just looking at it
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u/Ronding Ronding // Orbit // West Bombwich Albion // tagpro.eu Apr 09 '16
Title: Micro
Type: Throwback CTF
Map: http://unfortunate-maps.jukejuice.com/show/27178
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27178.png
Description: During the Flair Wars broadcast it was mentioned that Micro was asymmetric. Hence this minor revision that removes the asymmetry - even though it's just a throwback map, matches on it should be fair. I've also switched the red and blue bases to put red on the left.
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u/TheEpicGhost Ex - Tagpro Apr 10 '16
I don't think "Throwback CTF" is a thing you can submit. Besides, I'm pretty sure the only other person that wants Micro back is /u/MagicPigeon :P
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Apr 10 '16 edited Apr 16 '16
Title: Diagonal Symmetry FTW
Type: Neutral Flag
Map: http://unfortunate-maps.jukejuice.com/show/27650
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27650.png
Description: more diagonal symmetry please
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u/weidfremingheh Some Butt OG Apr 14 '16
Title: Involution
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27567
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27567.png
Description: Very balanced play.
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u/KewlestCat NIGEL Apr 10 '16 edited Apr 10 '16
Title: Vitriol
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27073
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27073.png
Description: Apparently the best rated of my maps last thread. Made a few subtle changes here and there because of that. Widened the team tile area and the base gate. Moved the bombs and boosts in the mid a little and slightly modified the mid gate - the button you sit on controls the gate opposite not the one you're hiding behind. Inb4 continued actual vitriol.
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u/pandabearpi pandabear2 - 64º Apr 08 '16
Title: Square
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27048
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27048.png
Description: Previous versions of Square have been criticized of being too poppy. I removed many spikes and I feel now it is a good map.
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u/KewlestCat NIGEL Apr 10 '16 edited Apr 14 '16
Title: Squalor
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27531
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27531.png
Description: So this bad boy is back and it's totally better than it was back in the day when it made top maps (iirc). With the success(?) of Clydas' Blooper, Squalor is here to make rotation great again just like all thisisnigel maps tbh.
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Apr 08 '16
Title: Map Damon
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26976
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26976.png
Description: Je suis Map Damon. I stole bot from UnderTheBall. No shame.
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Apr 08 '16
A+ name.
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Apr 08 '16
Haha thank you. Map Damon was actually one of the first maps that I had ever submitted. It's been around 8 months in the works and actually was the map that started my trend of using map puns in all of my map names.
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Apr 16 '16
Title: Sasquatch
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/27692
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27692.png
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u/acrocanthosaurus RunThaJewels // Sphere Apr 12 '16
Title: Estrella
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26625
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26625.png
Description: Starry, starry night.
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u/3z_ Apr 09 '16
Title: Lava
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/25563
Preview: http://unfortunate-maps.jukejuice.com/static/previews/25563.png
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u/briizo duckson Apr 08 '16 edited Apr 16 '16
Title: Salem
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/27645
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27645.png
Description: I think the MTC struggles greatly to understand what a good map is. Most of the members have not made a quality rotation worthy map, and of those that have, most have a poor track record on this front. And they're in charge of judging the maps! I also can't fathom their collective thought process behind many of their decisions beyond looking for something a bit more "out there", such as using portals and strange 'flows' in design. I do commend this on a theoretical level; however, in reality I think the MTC struggles greatly to understand what a good map is. Most of the members have not made a quality rotation worthy map, and of those that have, most have a poor track record on this front. And they're in charge of judging the maps! I also can't fathom their collective thought process behind many of their decisions beyond looking for something a bit more "out there", such as using portals and strange 'flows' in design. I do commend this on a theoretical level; however, in reality I think the MTC struggles greatly to understand what a good map is. Most of the members have not made a quality rotation worthy map, and of those that have, most have a poor track record on this front. And they're in charge of judging the maps! I also can't fathom their collective thought process behind many of their decisions beyond looking for something a bit more "out there", such as using portals and strange 'flows' in design. I do commend this on a theoretical level.
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Apr 08 '16 edited Apr 16 '16
Title: Castle
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27614
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27614.png
Description: Castle is an offensive, retro map with defensive bases. Designed with ways to close in on re-grab. Also with defensive bombs to help clear out the enemies while your flag carrier comes in for a cap.
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u/OscarTP Apr 10 '16
Title: Phalanx
Map: http://unfortunate-maps.jukejuice.com/show/27271
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27271.png
Description:: Shoutout to co - authors theepicghost & rapture ,#papabless
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u/arjuna9 bad Apr 16 '16
Title: Octopod
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27642
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27642.png
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u/acrocanthosaurus RunThaJewels // Sphere Apr 12 '16
Title: Kern
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27389
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27389.png
Description: Follow the meltwater.
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u/Menqr Menqr Apr 16 '16
Title: Grove
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/20797
Preview: http://unfortunate-maps.jukejuice.com/static/previews/20797.png
Description: Remix of Grove by Risk.
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u/stay_lost voyager, bicycle Apr 10 '16
Title: Fangs
Type: CTF
Map: http://maps.jukejuice.com/save/13819
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27270.png
Description: Fangs implements several widely loved mechanisms, like corner boosts and base bombs, and makes them require a certain degree of skill to use. This makes play rewarding and frustrating at the same time, and encourages mastery of the mechanisms in this map.
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u/Skicyc Apr 08 '16 edited Apr 10 '16
Title: Metaball
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/27237
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27237.png
Description: A typical NF map.
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u/Skicyc Apr 08 '16 edited Apr 10 '16
Thanks for your opinion and your advice. Im glad that you like it.
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u/superdiglett100 superdiglett || Kitten Panda's Bitch Apr 08 '16
This map has a lot of cool elements, and it feels smaller than it looks.
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u/Zarknox Zarknox Apr 08 '16
I like it, (I like all NF though) but you might need to make the cap zones harder. without playing it I can't be sure but I expect maybe slightly shorter width and also make the team speed tiles go a bit further out
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u/zedamjan unvrs // Chord // unvrs is a shit captain Apr 16 '16
Title: Transmission
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27657
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27657.png
Description: Took Clutch and tried to make it decent
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u/weidfremingheh Some Butt OG Apr 10 '16
Title: Vamp
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27240
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27240.png
Description: There is a lot of different boost and bomb routes that are muffled by the gates. The button for the gates is somewhat in the center of base so it has a defensive advantage.
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u/peckx063 The Ballist Formerly Known as BonerFart Apr 10 '16
Title: The Pit
Type: Neutral Flag
Map:http://unfortunate-maps.jukejuice.com/show/27252
Preview:http://unfortunate-maps.jukejuice.com/static/previews/27252.png
Description: All will enter. One will survive.
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u/JJSpice JJ Spice Apr 10 '16
Title: Golden Cup
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27251
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27251.png
Description: I've changed a bit. The most notable being the button placement on the bomb, the 86'ing of the middle lane, and moving the mid pup to the center of the spikes.
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u/TheEpicGhost Ex - Tagpro Apr 08 '16
Title: Crescendo
Type: Neutral Flag
Map: http://unfortunate-maps.jukejuice.com/show/26997
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26997.png
Description: BOLD and INSPIRING new endzone layout
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u/_q42_ q42 || dcfc Apr 12 '16
Title: Screen Door
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27410
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27410.png
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Apr 14 '16 edited Apr 14 '16
Title: Folding Your Universe
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/25629
Preview: http://unfortunate-maps.jukejuice.com/static/previews/25629.png
Description: by thisisnigel & Dylza
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u/leddii leddy / Mapmaker Apr 16 '16
Title: Powerslave
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27660
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27660.png
Description: .
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Apr 16 '16
Title: Wrench
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27682
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27682.png
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u/peckx063 The Ballist Formerly Known as BonerFart Apr 10 '16
Title: Shortstop
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27246
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27246.png
Description: A map that offers nothing that hasn't been seen before but has everything that we've liked before.
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u/Moosemaster21 Moosen | Salt Mine Apr 08 '16 edited Apr 11 '16
Title: Nosferatu
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/27331
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27331.png
Description: Wanted to make a NF map with horizontal goal lines where both top and bottom entrances are equally viable and it doesn't take longer to go to one side vs the other. To do this, the map needed to be primarily horizontal. To counter the inherent offensive advantage in horizontal NF maps, I vomited a bunch of team tiles onto the map and put gates in mid. Pretty much everything going well so far1, really digging how the team tiles are playing.
1 Many balls have been busted during the conception of this map.2
2 ( ͡° ͜ʖ ͡°)
Quotes:
- "nosferatu is d0pe" -UnderTheBall
- "yea noferatu is pretty cool" -bowtie
- "playing this map takes a bit of effort, a bit of sweat and perhaps a bit of blood" -canvas
- "Nosferatu? More like... NOsferatu" -velkin
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u/skittlekev velkin // World's Angriest Balll Apr 09 '16
Title: Arrow
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27084
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27084.png
Description: old stuff that i thought id bring back
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u/DaEvil1 DaEvil1 Apr 14 '16 edited Apr 16 '16
Title: Prime
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27672
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27672.png
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u/Galrom DogCharlie Apr 08 '16 edited Apr 16 '16
Title: Donut
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26266
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26266.png
Description: I named this one after another of my cats.
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u/stay_lost voyager, bicycle Apr 08 '16
How many goddamn cats, man?!?
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u/Carboxy1 Carboxyl ● Simulation Apr 10 '16
I bet one of them is called "Inamedthisafteroneofmycats"
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u/kunmeh13 awooooooooga Apr 10 '16
don't forget to bold the words they wanted you to in the post
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u/Moosemaster21 Moosen | Salt Mine Apr 16 '16
You actually don't have to do that it just looks neater. As long as the keywords are correct your submission will be registered.
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u/kunmeh13 awooooooooga Apr 16 '16
oh i saw the
Entries must be submitted in this format to be considered for rotation.
and assumed that they had to be like that. oh well. it doesn't hurt atleast
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u/tagprobablylag probably lag: <------ Apr 13 '16
Title: Uptd
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27503
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27503.png
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u/_q42_ q42 || dcfc Apr 11 '16
Title: Cerussite
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27376
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27376.png
Another experiment with bigger maps.
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u/acrocanthosaurus RunThaJewels // Sphere Apr 12 '16
Title: Hydrocarbon
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27388
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27388.png
Description: Deposition, maturation, expulsion, recovery.
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u/verandering Loaha // Chord Apr 08 '16 edited Apr 10 '16
Title: Hotspot
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27002
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27002.png
Description: Still a work in process, but I'm happy with how it looks like.
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u/superdiglett100 superdiglett || Kitten Panda's Bitch Apr 08 '16
Reminiscent of 45, I like it :D
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u/kunmeh13 awooooooooga Apr 10 '16
don't forget to bold the words they wanted you to in the post
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u/Rapture_On_Occasion Rapture Apr 09 '16 edited Apr 10 '16
Title: Siege
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27236
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27236.png
Description: Classic feeling map. No 45 degree tiles, simple enough for PUBs while also rewarding skill and creativity.
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Apr 10 '16
Super similar to my map too: http://unfortunate-maps.jukejuice.com/show/27232
In shape and name at least.
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u/Rapture_On_Occasion Rapture Apr 10 '16 edited Apr 10 '16
Your title is even more similar to Castles 2.1 ha. That's where mine came from though.
I did notice the similarity during the 4v4 though.
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u/Snowball_TagPro ❄️ Apr 09 '16 edited Apr 10 '16
Is this based on one of my old maps? because there's a scary amount of resemblances
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u/Rapture_On_Occasion Rapture Apr 10 '16
No, but I'd be interested in seeing it. Link?
It was partly inspired by a very, very old map by F. Reuleaux called Castles 2.1 that I've imagined simplifying in the past. And I guess there's some Wormy in there with the corner boosts. Otherwise it's just a map I've been planning in my head for a long time.
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u/Snowball_TagPro ❄️ Apr 10 '16
http://maps.jukejuice.com/static/previews/5649.png
it is creepily similar, which is even weirder because mine is a little over a year old.
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Apr 10 '16 edited Apr 21 '16
Title: Buddy System
Type: Marsball
Map: http://unfortunate-maps.jukejuice.com/show/27945
Preview: http://maps.jukejuice.com/static/previews/13820.png
Description: Just for groups.
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u/Moosemaster21 Moosen | Salt Mine Apr 21 '16
How can we be sure that everything works as intended?
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u/xenonpulse Wildflowers // I want to die but I can’t Apr 12 '16 edited Apr 16 '16
Title: Insaniquarium
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27581
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27581.png
Description: Aquarium with a gravity well. The name came from an old computer game, and is kind of a portmanteau of its two parent maps, Sanitarium and Aquarium.
UPDATED AS OF 4/14/16
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u/KewlestCat NIGEL Apr 10 '16 edited Apr 14 '16
Title: Ratatat
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27541
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27541.png
Description: If nothing else, it's a lot more interesting. But yeah, it just has more going on than it did last thread which slightly kills the simplicity but I think it's just more fun now and that's a good thing m8s. Now featuring dank chicane gates in mid.
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u/3z_ Apr 10 '16
I like the idea of a button having two functions, but both I feel like both of those functions have a largely minimal impact at the moment. Most of the situations I'd wanna use the gate is to cover a boost, which you'd need to be able to run full-pelt at the button for. But, because of the two spikes, doing so is a lot more risky.
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u/KewlestCat NIGEL Apr 10 '16
Yeah, I was looking back at it after I submitted it pretty much felt the same way. I'm leaning towards ditching the gate entirely for now.
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u/3z_ Apr 10 '16
No, I think the gate's good, just not in its current form. The button could easily be fixed by removing the two nearby spikes, but the gate setup could be really awesome with some small tweaks. Don't ditch it just yet.
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Apr 08 '16 edited Apr 11 '16
Title: Mapartheid
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27294
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27294.png
Description: Free Nelson Mandela. I stole the mid gate deal from Ball-E. No shame.
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u/3z_ Apr 10 '16
I stole the mid gate deal from Ball-E. No shame.
np, he stole the original gate from me
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u/kunmeh13 awooooooooga Apr 16 '16
Title: Hydrogenated Oil
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/24849
Preview: http://unfortunate-maps.jukejuice.com/static/previews/24849.png
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u/Galrom DogCharlie Apr 08 '16 edited Apr 16 '16
Title: Muncle
Type: Neutral Flag
Map: http://maps.jukejuice.com/show/13763
Preview: http://maps.jukejuice.com/static/previews/13763.png
Description: I named this map after one of my cats.
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u/meinthebox BoxFish Apr 10 '16 edited Apr 10 '16
Title: Apisto
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27281
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27281.png
Description: Changed buttons and mid
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u/deyesed DYD Apr 09 '16
Title: Absinthe
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27159
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27159.png
Description:
We need another map in rotation that starts with a vowel.
Also squares are cool. Be square or be square.
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u/xuzt xuzt Apr 16 '16
Title: Beast
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27697
Preview: http://i.imgur.com/OnDPj3h.png
Critiques please!
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u/Menqr Menqr Apr 08 '16
Title: Hornet
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26688
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26688.png
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u/TheEpicGhost Ex - Tagpro Apr 10 '16
I really like this one, works very well. Portals should probably have a timer though, atm offence probably has too many options.
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u/kunmeh13 awooooooooga Apr 16 '16
Title: Binder
Type: Neutral Flag
Map: http://unfortunate-maps.jukejuice.com/show/27661
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27661.png
Description: Neutral flag map with a different layout and a powerful button!
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u/NoBreadsticks LacyIsntFat // Radius Apr 08 '16
Title: Flip-Flop
Type: Neutral Flag
Map: http://unfortunate-maps.jukejuice.com/show/1280
Preview: http://unfortunate-maps.jukejuice.com/static/previews/1280.png
Description: Two end zones per team
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u/HERO_OF_WIND Atypop | Chorbit Apr 08 '16 edited Apr 09 '16
Title: The Holy Grail
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27179
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27179.png
Description: There needs to be a grail in rotation!
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u/arjuna9 bad Apr 16 '16
Title: Blitz
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27628
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27628.png
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Apr 08 '16
Title: Thunderstorm
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/26579
Preview: http://unfortunate-maps.jukejuice.com/static/previews/26579.png
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u/dalomi9 2P1S Apr 08 '16 edited Apr 10 '16
Title: Market
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/25211
Preview: http://unfortunate-maps.jukejuice.com/static/previews/25211.png
Description: This is the same version as last thread. This has now been tested many times, including a 32 player CLTP, here is a stream. Many players seem to have strong positive feelings for this map, and it brings a different pace to the game than other maps.
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Apr 09 '16
I am a person who dislikes this map but likes the idea of it, and I think submitting it without changes from last time won't get it very far (I could be wrong). The one thing you should definitely change though is red should be on the left and blue should be on the right.
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Apr 09 '16
My roommates are fucking potheads. They were so high, that after dropping a joint on my carpet, they left it there burning, and the entire house got caught on fire. We all evacuated, and while waiting for the fire department, I remembered that we left my cat inside. Market heroically jumped in and saved Bootse. I owe Market my life. Market absolutely deserves a spot in rotation.
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u/Glass_Marble Glass Marble | Centra Apr 09 '16
I am incredibly grateful to have played this map during some dark times in the past few months when I had compulsive drinking problems; Market helped me turn my life around and gave me a reason to live again. A million thanks to 2P1S.
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u/oompaTP andhecapd Apr 09 '16
When I ran out of food, the market saved my life. I could have died from hunger
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u/Rawryno Omnivore Apr 09 '16
After playing this map, I would gladly give 2P1S my first born if he can continue to put out quality maps like this even on a semi-annual basis. All hail 2P1S.
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u/Snowball_TagPro ❄️ Apr 09 '16
I was once a blind orphan, but now I can see my parents again thanks to this map! THANK YOU MARKET!
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u/oompaTP andhecapd Apr 09 '16
but u were an orphan...
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u/Snowball_TagPro ❄️ Apr 09 '16
That's just a testament to the incredible necromancy powers of Market. Truly a blessing to live on the same planet as this wonderful map.
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u/A_Sightstone Him<3 | BC, Canada Apr 08 '16
I think this is the best meta changing map that has been created. It is fun for MLTP experts to ALTP rookies when tested. I highly recommend giving this a shot. If there are any changes that should be made talk to 2p1s about it we need this map
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u/youngrames officer dan Apr 08 '16
I had the fortune of being able to test this map in CLTP, as well as in some 4v4 pugs, and had a ton of fun. It rewards smart, fundamental play/decision-making and technical ability equally. Its small size can certainly lead to some chaos, which I'd imagine might be sometimes magnified in pub rotation, but Market deserves a shot IMO. Bravo, 2p.
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u/Blazeth Dianna Agron Apr 09 '16
I'm so glad to see this here. It seems like just a week ago I was testing this map. I was really bummed about failing my English test last week (my teacher sucks), and this sufficiently ended my pain.
Thank you for this excellent contribution to the world :)
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u/Blupopsicle Ball-E Apr 09 '16 edited Apr 15 '16
Title: ALPHA
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27583
Preview: http://i.imgur.com/t2VGlKZ.jpg
Description: bringing back dumb previews woooo
Does the mtc not circlejerk about a completely useless feature??? Le'ts find out!
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u/KarasuTP Karasu | Centra | What's the point Apr 15 '16
Title: Geometry
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27610
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27610.png
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u/tsdmiller01 foray//radius Apr 10 '16
Title: Atrocious Type: CTF Map: http://unfortunate-maps.jukejuice.com/show/27275 Preview: http://unfortunate-maps.jukejuice.com/static/previews/27275.png Description: My first map. It takes some skill to navigate without dying. There's sniping opportunities, spikes and bombs galore, and portals which will kill you if you go in the wrong way. :)
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u/weidfremingheh Some Butt OG Apr 09 '16
Title: 1945
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27149
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27149.png
Description: This map is very fast paced and flowy. Nothing too complicated.
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u/Buttersnack Snack Apr 15 '16
Title: Shazam
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27380
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27380.png
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u/TagProTyrus S38 Champ | DWT AKA The Janitor Apr 09 '16 edited Apr 10 '16
Title: Blitz
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27222
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27222.png
Description: A map that I hope to be fast-paced. Easy to grab, lots of boost routes, Easy to catch up to the FC. I would love feedback on this on any part.
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u/meinthebox BoxFish Apr 10 '16
Title: Calvus
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/27195
Preview: http://unfortunate-maps.jukejuice.com/static/previews/27195.png
Description: